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Masks is a tabletop RPG about a team of young superheroes forging their own identities in Halcyon City, a megapolis packed with heroes.
Masks is a tabletop RPG about a team of young superheroes forging their own identities in Halcyon City, a megapolis packed with heroes.
2,371 backers pledged $107,328 to help bring this project to life.

The Series Continues!

Posted by Brendan G. Conway (Creator)

Two more stretch goals knocked off, and another right around the corner—and you’ve started making awesome progress already on accomplishing the missions to return the villains to the Deck of Villainy! The Masks community impresses me more and more every day!

Stretch Goal #15 UNLOCKED: The Star, by Brendan Conway

Because we hit $45,000, I’m going to write the playbook for The Star! The ties between celebrity and superheroics have always interested me, and (while there are a few adult heroes who deal with those ties) I think they’re most interesting for younger heroes. In the Internet age, it seems that celebrity is often the goal, not the byproduct, of action. And that celebrity comes with its own costs—the same things that can make you a star can make your life miserable. I’m excited to come up with a playbook that puts a specific emphasis on the relationship between heroes and the public!

Stretch Goal #16 UNLOCKED: The Joined, by Jenn Martin

And because we hit $47,500, Jenn Martin will write the playbook for The Joined! Jenn wrote the Angel for Urban Shadows, and I was excited to hear what ideas she had for a Masks playbook. When she suggested The Joined, a playbook all about multiple, tightly connected characters and the issue of defining yourself as separate from that whole, it was another awesome moment where a stretch goal author suggested an original idea that was perfect for the game. I’m looking forward to seeing what Jenn does with the Joined!

In Our Next Issue…

We’re about $2,500 away from the Harbinger, a playbook from the future by Fred Hicks! And after that...

Stretch Goal #18: Creative Commons, ePub, and .MOBI

If we reach $55,000, Magpie Games will release portions of the Masks text under a Creative Commons CC-BY license (Attribution 4.0 International, in case you were wondering) that will let anyone make use of the Masks text and mechanics in commercial and non-commercial products alike.

Why does this matter? Because it means that once we issue the license, you can add to Halcyon City and Masks and then go right ahead to market and sell those works (just so long as you attribute where Masks comes from).

I’m already seeing a ton of awesome ideas crop up in the Masks G+ Community, and I’d love to see people be able to put up new playbooks, new playsets, rules tweaks, and whatever other awesome things you can think of on places like DriveThruRPG.

And for that to happen, I think it’s important that folks can sell that work commercially without paying license fees. That’s why I’m excited to have this stretch goal—because I think it’s the key to making Masks so much more than an awesome game and an awesome book! I want to see what Masks and Halcyon City can become when your entire collective genius is unleashed upon it!

In addition to putting Masks and Halcyon City under a Creative Commons license, we’ll also create .mobi and ePub formats for both the core Masks text and the Halcyon City Herald Collection. You’ll be able to read both books on any e-reader, including Kindles and the iBook app on iOS. This will make it easier for you to read and hold onto these texts however you’d like, as well as making it easier for you to create your own works under the CC-BY license.


We’ve still got those villains to catch! AEGIS is counting on us!

Two missions down—the Masks Google+ Community has 413 members, and the KS has 1250 backers! Here are a few more missions we’re just around the corner from completing:  

  • 750 Facebook Likes: We currently have 724!
  • 10 Masks custom moves: We currently have 4 (with 2 player-made playbooks contributing)!
  • 10 Superhero Selfies: We currently have 5!
  • 10 Villain Selfies: We currently have 3!
  • $50,000 in funding: We’re less than $2,000 away! 

If we can knock out just 3 of those missions, we can add 8 more cards to the Deck of Villainy for free (for all the backers who are already getting a Deck)! Let’s get on it!

Keep it up, Halcyon Dreamers!

(Because it’s like “True Believers,” but not!)

As always, thank you all so much for being amazing and for supporting Masks the way you have. You’re all incredible! Please, keep on being as awesome as you have so far, and talk about Masks, share it out, and hit those missions!


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    1. Missing avatar

      Tomi Sarkkinen on

      And 788 facebook likes now. :)

    2. Nicholas Arroyo on

      I think we might have hit the 10 Custom Moves mission, if my playbook, The Kid, isn't in the above count. I assume it isn't since the playbook had six moves (more than the 4 listed to exist) unless playbooks count for less. Just saying.

    3. David Andrews on

      Don't forget the drawings people have been posting to the G+ group.