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A story-driven nonlinear point and click adventure set in a post-apocalyptic steampunk world.
A story-driven nonlinear point and click adventure set in a post-apocalyptic steampunk world.
A story-driven nonlinear point and click adventure set in a post-apocalyptic steampunk world.
1,039 backers pledged €41,807 to help bring this project to life.

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    1. Moonburnt Studio Creator on July 20

      Hi! There will be a proper update soon, we will share some info about new systems and features that we introduced in the last two months :)
      Btw. currently working on puzzles and locations for Chapter 5.

    2. David South on July 19

      Any chance for an update?

    3. Moonburnt Studio Creator on June 22

      Hey everybody! Just a quick note: we did an interview about COLUMNAE with Erik Meyer from IndieGraze, and answered some refreshingly interesting questions. And like to think our answers are not so boring either :)
      You can read it here:

    4. Moonburnt Studio Creator on May 19


      Thank you for your thoughts and the advice on the subject! That's exactly what we are facing - we do feel like we should post an update every month or so, but at the same time it feels like we are almost spamming people if there is in fact nothing substantial in it. So we wait until there is more content, and then feel guilty about not posting for so long. :)

      But I really like your idea of posting those short not-really-an-update updates here in the comments, and we might do just that in the future :)

      We also try to tweet more often than post updates (, so that's also something I guess.

    5. Missing avatar

      Patrick Gallagher
      on May 17

      Just a note, regular communication will make a big difference in keeping backers happy over the hard graft right now. It's difficult to find something to say when you're just grinding away at the game itself and there's no real news to update about.

      Even if it's just a "hey, everything's still fine, we just don't have any news to post" once a month in the comments is really all you need to keep people happy. Backers tend not to be after consistent proof of progress as they are just a regular consistent reminder that this is still going. We understand if it takes months between major milestones, or we wouldn't have backed a game dev project. But anyone who's backed more than four or five projects has likely backed something that went wrong and the creators just went permanently silent at least once, and it is helpful to have a regular post just to reassure people that this isn't one of them. It's easy to get nervous with Kickstarter projects.

    6. Moonburnt Studio Creator on May 11

      @Chris Yes, very soon - we are in a process of writing an update right now. Sorry for the delay.

    7. Missing avatar

      Chris S
      on May 9

      Hello, will there be an update soon? It's been three months since your last one.

    8. Missing avatar

      Sabrina Kaze on February 15, 2017

      Hey i'm sorry xD but thx for ure answer it's perfect ty and good luck ☺

    9. Moonburnt Studio Creator on January 14, 2017

      @Sabrina Kaze

      Hi! Not sure if I understand your question, but all the rewards will be delivered when the game is finished - so not in 2017.

      And if you are asking about unique digital rewards (name, appearance in the game etc), don't worry - we will contact you in time, during the development. We are mostly focused on basic gameplay and technical stuff for now, "bells and whistles" will come later :)

      (If I misunderstood your question, please say so! Also if you prefer, you can write at )

    10. Missing avatar

      Sabrina Kaze on January 13, 2017

      Hello know you to when we will be contacting for gifts pls? ^^

    11. Moonburnt Studio Creator on November 30, 2016

      @David South
      Same here! :D
      Working in it - expect an update very soon.

    12. David South on November 28, 2016

      I am still super excited for this game! I want it to be here already!

    13. Moonburnt Studio Creator on August 18, 2016

      @Srđan Glad you tried it (and that the Mac demo worked!) :)

    14. Missing avatar

      Chase Agheli on August 13, 2016

      @Srdan Also, I think that the current, subtle story-altering way of choosing solutions in this game is more innovative than the standard "would you like to choose A or B" style of a lot of other games currently on the market.

    15. Missing avatar

      Chase Agheli on August 13, 2016

      @Srdan I don't know if voices are such a good idea. They cost a lot of time, money, effort, and don't really add much; especially in a game like this, where the silent characters and the silhouette characters add to the game's "mysticism".

    16. Srdan Keca on August 13, 2016

      Bravo! Finally got round to playing the Mac demo and the atmosphere of the game and its premise really work to draw you in. With voices and a friendlier display of text/choices, it might just be the game that gets me back into gaming.

    17. Moonburnt Studio Creator on August 11, 2016

      @Torborg As our game is VERY focused on the development of the main character, his past and his future, unfortunately it is not really possible to just swap a silhouette and animations because many possible stories and connections to the other characters would not make sense any more and the story flow would sometimes feel unnatural. However, we would love to implement this option if we happen to secure a decent amount of additional funding!
      @Chase It's posted now, sorry for the delay!

    18. Missing avatar

      Chase Agheli on August 11, 2016

      Where's that update? Can't wait for it!

    19. Torborg on August 11, 2016

      Congrats for the success of the campaign!!!
      I was wondering when I saw the T-shirts (and before reading about the NPCs), would it be possible to choose between a male and a female protagonist? There are so many games out there where the main character is a guy, and maybe it could be an easy thing to allow players pick a female sillouette instead. If the main character has a spoken voice-over it may get more tricky as it would require an additional female voice-over, but if the main character doesnt say anything it should be fairly easy to allow players this freedom of choice.

    20. Moonburnt Studio Creator on August 10, 2016

      Quick info: we will do a proper update tomorrow, talk about next steps and answer all of your questions!

    21. Missing avatar

      James Galbreath on August 10, 2016

      Congratulations! Please keep us informed as you make progress on the game. We look forward to playing it and sharing it with friends and family.

    22. Missing avatar

      Sabrina Kaze on August 10, 2016

      GG, can we hope french version? pls pls pls

    23. Missing avatar

      GM Micko on August 10, 2016

      Great work guys and girls. Congratulations!

    24. Milan Stanojevic on August 10, 2016

      congrats dudes, really happy you made it :)

    25. Mykll Valiant
      on August 9, 2016

      Thanks Moonburnt folks for letting us hang out. Now you can breathe for a while. :)

    26. Luigi Rosso
      on August 9, 2016

      I got the right message, sounds like Kickstarter may be having some bugs...I was charged. Congratulations!

    27. Mykll Valiant
      on August 9, 2016

      That was a weird and incorrect message. Hmm.

    28. Martin O
      on August 9, 2016

      Looks funded to me! Congratulations!

    29. Missing avatar

      Philip on August 9, 2016

      Umm, I just got a message from the Kickstarter app saying the game was not successfully funded. Some sort of mistake? It looks funded to me! (Congratulations by the way!)

    30. Moonburnt Studio Creator on August 9, 2016

      Hey everybody! 20 minutes left! Currently playing German version of the demo (we don't speak German) :D and streaming it live:

    31. Dragan Vukadinov on August 9, 2016

      Congrats! Svaka čast ljudi! Drago mi je što sam deo istorije sa Vama! :) Igra izgleda fenomenalno!!! Wow! Moonburnt Studio's just dropped the mic! :D

    32. Mykll Valiant
      on August 9, 2016

      Twitch is live join on in!

    33. Mykll Valiant
      on August 9, 2016

      Whoo! 1,000! Are they +7 or +8 hours of Central US? Worried when they start streaming, if they were streaming to end, they will be awake enough to get home carefully. There have been cases of parked cars jumping out from other KS streams over there.

    34. Missing avatar

      Chase Agheli on August 9, 2016

      1000 backers! Nice!

    35. Moonburnt Studio Creator on August 9, 2016

      A little bit late with streaming, we will start soon! And,as Mykll pointed out, the link is :)

    36. Mykll Valiant
      on August 9, 2016

      Well I guess that the brunt of the responsibility falls upon me to let Moonburnt (and everyone else) know that their Twitch link is slightly off. It should be

    37. Missing avatar

      Milan on August 9, 2016

      I wonder if we'll see the thousandth backer also, in the next 12 hours? :D

    38. Missing avatar

      Ricardo Mota on August 9, 2016

      I am so happy for you guys. Congrats. I can't wait to play the game :D

    39. ET3D on August 9, 2016


    40. Darko Stanimirović on August 9, 2016

      Congrats guys! So glad you made it. xo

    41. Moonburnt Studio Creator on August 9, 2016

      @Natalie we haven't planned it for now

    42. Moonburnt Studio Creator on August 9, 2016

      @Mykll @Stuck In Attic you guys are very welcome to visit whenever you want! It would be great! :D

    43. Moonburnt Studio Creator on August 9, 2016

      Thank you everybody! :) Don't forget to join us today (Tuesday) starting 7PM CEST / 1PM EST / 10AM PST on our Twitch channel:

    44. Damir Durovic on August 9, 2016

      Congrats, you guys deserve it so much! The game will be amazing!

    45. Bojan Brankov
      on August 9, 2016

      Guys this was and still is one crazy wicked ride!!! <3

    46. Ioannis Frantzeskakis
      on August 9, 2016

      Congratulations! Absolutely you deserve it, this game is unique and fabulous.

    47. Tevash
      on August 9, 2016

      Ah, the relief... seeing so much generic games succeed and then pops up a unique gem like this, why this wouldn't be more funded really suprises me. But hey, once on Steam, it might get the attention it deserves. First, let's get it into MY greedy paws...

    48. Jörn Huxhorn
      on August 9, 2016

      Yay! \o/

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