It's a kind of magic...
Thanks to Mark, who pledged an Elector's pledge we have unlocked Gerard! Of course this is a very nice moment of our campaign but this update is focused on magic.
World of Anno Domini 1666 is not only the world of amazing swordmasters and shooters. It is also world of powerful wizards. Obviously they don't just walk around the city in hat with word WIZZARD emblazoned across it in sequins. They try to conceal their exceptional abilities from witch hunters and inquisitors or even angry mob.
At this moment we have only one mage: Ibrahim from the Envoys of the High Porte faction, however this situation will not last long. As you remember we have two mystery expansions, one of them will contain mercenary wizard, so each band will be able to hire a mage (well.. each except Sepp's faction).
To let you prepare for this situation we would like to present you rules of casting spells. You may download them HERE
Please have in mind that all rules we present are not final and are subject to change.
We would like to show you also something more. The render of succubus. We hope you like it.