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Anno Domini 1666 is a swashbuckling board game of intrigue and mystery, set in alternative reality 17th century Vienna.
Anno Domini 1666 is a swashbuckling board game of intrigue and mystery, set in alternative reality 17th century Vienna.
1,144 backers pledged $191,611 to help bring this project to life.

The Wizard and the Poet

Posted by Wargamer Games Studio LTD (Creator)
32 likes

Dear backers,

Today we would like to show you something nice for Envoys of the High Porte.

Ibrahim is the vizier’s old astrologist. He was sent to Vienna as the envoy’s advisor, or at least that’s how the official statement goes. Ibrahim has sold his soul to the devil in exchange for long life and great power years ago, and no one really knows the true reason for his trip. Ibrahim is intelligent and cunning, but most notably he is the first wizard in the game, and a powerful one to boot. Fittingly, he comes equipped with the game’s first spellbook - the famed Necronomicon written by the “Mad Arab”. It will be a small booklet containing the magic rules and several spells. We will tell you more about magic and spellcasting in a future update. Do not expect fireballs or lightning bolts, though. The magic of Anno Domini 1666 is based in actual grimoires of that age, rather than roleplaying rulebooks.

Hatmi is Esmeralda’s bodyguard. He was born in Sudan. While still a child he was captured by slavers, brought to Istanbul and castrated. His owners hoped to sell him to the sultan’s harem, but eventually he ended up at the court of Rumelia’s beylerbey. It was there that he met Esmeralda. The two have been inseparable since. Hatmi is a giant of unbelievable strength. He doesn’t speak much and may come across as a dumb brute, but actually he’s an intelligent, well-read, and tender hearted person. He writes poetry. With 12 Wounds, he’s more resilient than even Longinus or Porthos. He also shares their special skills, Living Barricade and Jostling. It means he can pin several enemies by himself, and they will not benefit from outnumbering him in combat. His huge frame prevents him from climbing through windows.

Please expect one more update today. Stay tuned!

Wargamer Team

Comments

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    1. Clint Lee Werner
      Superbacker
      on

      Love it! The Ottoman Turks are fast becoming a must-have faction. One query though - would Ibrahim have the Necronomicon, meaning a Greek or Latin translation, or would he perhaps have access to the original Arabic al Azif?

    2. hwod44 on

      And a New addon for... Addon. Nice minis, no sense campaign in my opinion

    3. Christer Enkvist on

      Fantastic sculpts!

    4. BlackLegion on

      No Isnogud? :-D

    5. Joerg Gering on

      Looks very interesting, curious for the magic. But as nice as this add-on is, I believe putting it on the front page twice is a little much. :)

    6. Krzysztof Nalewajka on

      Necronomicon! Yay! *Drooling...*

    7. Michal Ciemniewski on

      Jafar and Strong Belwas. Very, very nice. I also like how they expand playing options for Ottomans.