GDC, The Mix & Stretch goals
We want to keep working towards unlocking additional stretch goals until the pre-alpha build comes out and that means we have another month or so to get some more features locked in for StarCrawlers. So it’s not too late to share the game with friends, coworkers, etc, if you haven’t already. On our end, we’ll try to drum up some additional press coverage and generally do anything we can to get people excited for the game.
The StarCrawlers forums are going strong so if you haven’t stopped by please do! Now that we’re back from GDC, we’ll be keeping up a regular presence there and we’ll try to read every suggestion and question and answer everything as best we can. Keep in mind that we don’t have a full time community manager and the team will be handling the forums in addition to tending to their regular work responsibilities, so be patient with us :)
We had a little trouble with spam-bots the first few days, but it seems we’ve bested them for now. Any suspicious/inappropriate activity should be reported in a DM to Aelyria to ensure that it can be taken care of right away. Forum guidelines will be posted shortly which may help keep the riff raff under control to some extent (Dablue, we’re looking at you ;D).
There are still plenty of amazing projects out there that need your support. One that definitely caught our eye this week is Duelyst, both because of its lovely pixel art style and because it looks like a LOT of fun for anyone who likes tactical strategy (which we do).
Duelyst is a tactical turn-based strategy game with a heavy focus on ranked competitive play, brought to you by veteran developers and creators from Diablo III, Rogue Legacy and the Ratchet & Clank series. Head over and check out their Kickstarter page.
- Elena, George, Asa, Rocky, Jason, Tony, John & Evie the Dog.