About this project
We are Seven Thinkers, and we have created Khandu in order to develop creativity, divergent thinking and problem-solving skills in kids. We want to use design thinking to engage students in learning and help children to think differently. All we need now is your support!
Khandu is a kid-centred card game conceived as a step-by-step method based on the process of Design Thinking. Khandu's goal is to help kids solve anything creatively, by giving them fun challenges and tools to solve them.
More than a game, Khandu is a new tool that helps to reduce the methodological gap in education, a method especially designed to develop creativity, divergent thinking, and problem-solving skills in children ages 6 to 12 years.
The game consists of 4 smart decks. Each deck corresponds to one of the stages of Design Thinking Process. Starting with the selection of a challenge, children shall choose (consciously or randomly) several cards from the other three decks that correspond to the tools that will be used to solve the challenges.
Each card contains a tool, along with an icon and a small description. They are designed to stimulate creative thinking of children, and help them to solve problems and generate ideas in a fun and creative way.
With Khandu, children use their school and neighborhood as their own laboratory, where they learn by observing the people they design for. The challenge push kids to develop an unexpected range of possible solutions, create prototypes, tell stories and test their final designs.
When kids have created a solution or during the game, they can enter the Khandu Community to share their solutions, connect with other kids or download resources and extra stuff.
Each Khandus’ Kit will contains:
- 15 Fun Challenges: 15 kid-friendly, gender-neutral challenges to solve creatively, develop different skills and created with different levels of difficulty.
- 35 Tools in 3 Decks: 35 tools for opening the mind, connect with the environment, generate ideas and create amazing prototypes.
- 10 People: A special deck with 10 members of the Khandus’ Family. They will be the stars of the challenges. Kids will have to think about them and get to know them deeply to create their solutions.
- 10 Action Cards: Creative impulses or "pills" to help the children to continue the process.
- 4 Little Cloth Bags for each deck.
- A Large Cloth Bag to carry Khandu everywhere.
- An Activity Book with some rules, tips, info and suggestions for grownups.
We are failing to teach our kids the skills and knowledge they need to succeed in today’s world. Nowadays there is a consensus view that traditional education models are obsolete and a paradigm shift is needed in education. The public school system has a severe challenge with students’ lack of motivation and we think that design education could and should start earlier.
We want to use design thinking to engage students in learning and help kids to think differently.
We aim to create a new concept in education and learning. Activating creative thinking, innovation and the application of new ideas in children's learning by providing the opportunity to build, create, design and play.
Khandu has been created to meet the following objectives:
- Empower kids and emphasize concepts like community and teamwork
- Move from the descriptive to narrative, from the predictable to the unexpected
- Generate emotion, attention and learning
- Encourage critical and visual thinking through learning
- Connect kids and their environment to explore real-world problems and challenges
- Use project-based learning to inspired them to obtain a deeper knowledge of the subjects they're working
Here are some photos from our workshop with a group of kids in Mr. WillBe Academy. Kids faced to challenge #6 and work together to solve it. They really loved it!
We’re Alexandra Valdivieso and Norberto Chio, Seven Thinkers founders. We met 4 years ago and founded our company with the aim of doing innovative things that we love. In the last four years we have been working to improve the everyday lives of people, creating digital services and experiences and applying Design Thinking methodologies.
Also, we have always dedicated part of our time to create and develop our own ideas. For this reason, and because the idea of parenthood began to follow us everywhere, last March we started to work in Khandu.
We would love our children to grow up in a world with tools like this, and hopefully yours too!
For over a year we have been working with Scholas Occurrentes, the educational entity launched by Pope Francis. This collaboration has allowed us to be close to children all over the world and connect to their most important issues.
When we started working on Khandu, we spoke with the Scholas management team and pedagogical staff to design a suitable and recommended product for children worldwide. Today, we have received the Scholas quality seal and we are creating a special kit of Khandu that includes 15 challenges based on the core values of the organization. (Social integration, culture of encounter, environment, technology, arts and sports).
Khandu first edition is just the beginning. We work daily to develop digital products and this will be our next step.
We want to deeply understand how kids interact with Khandu, in order to create a digital version of the product, based on real experiences. So, we invite you to become co-creators and help us to create an amazing Khandu digital application.
We have a lot of new ideas in our heads: thanks to the design of specific challenges based on the development of the different capacities of children, Khandu possibilities are endless. Our team will design new challenges, and training programs to let teachers and parents create their own. We are thinking about challenges with specific topics, robotic kits to create awesome prototypes or give life to Khandus using Minecraft.
We want to show the world what we have created. Join our mission and help us to create new minds, prepare younger generations for the future and get a Khandu into the hands of every child.
With $30,000, we will be able to order tooling and kickstart the production of Khandu, evolving the product and creating new solutions.
If you want to know more about Khandu or about us, please feel free to ask questions: firstname.lastname@example.org
We would love to hear from you!
Risks and challenges
Production of the game is relatively simple, so we have already produced prototypes of every item that will ship and have negotiated pricing that allows us to give easy access to all teachers, schools and parents who want Khandu.
The plan for Khandu is to grow to a community website, where the kids could share their solutions, connect with other kids and download extra resources. We are starting with the boxes because we have seen how children play with it and how much they love to get their cards.
Now we need a lot of people to hear about Khandu, and buy them for children. Then, our biggest challenge will be evolve the product, develop the community website, the digital app of Khandu and design more fun learning tools for children.
About the risks, we're on a tight deadline to have Khandu out and life is unpredictable, but we don't anticipate any significant delays or complications.
We are committed to keeping you informed of our progress both during and following our campaign.Learn about accountability on Kickstarter
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- (30 days)