Gaming Platforms: Android/iOS - PC/Mac/Linux/ - (Possible Vita/WiiU/3DS release if we exceed our goal.)
Combat Cats is similar to Bejeweled style games where you have to connect bricks to break them. You do this by swapping out your current brick with any brick on the board.
The special twist with Combat Cats is that you are also fighting enemies the entire time! -- When you match a combination of missile bricks, you will shoot missiles at the enemy. If you match poison bricks, you will poison the enemy. -- All the while, you are taking damage too! So you must repair your ship by connecting repair bricks.
Connecting more bricks creates nuclear bricks. A nuclear brick will blow up in a special pattern, clearing larger areas of the board. The more bricks you match at once, the larger the nuke will be. -- To use a nuke, all you have to do is tap it, and it detonates!
As you adventure, you will fight bosses to obtain catnip pieces. You can then use them for special upgrades.
There is an upgrade shop where you can go to spend coins and catnip collected throughout the game. Here you can purchase more damage for your weapons, better armor for your ship, or a multitude of new vehicles!
Why Help Us?:
We are almost done with Combat Cats...We have a tiny bit more art and programming to finish. At this point we are just asking to help fund the licensing fees, and cost for music to bring this wonderful game to you guys. We want to port it to as many devices as possible, so everyone has a chance to play.
How will funds be spent?:
What if we don't meet your goal?:
If this Kickstarter fails, we will only be able to launch the game on Android, and we won't have the cool retro soundtrack we wanted.
What if we exceed your goal?:
If we exceed our goal of a modest $1,600...then we will definitely be getting more of this delicious music from Michael Staple. -- We have even discussed a multiplayer battle system if we can afford the time to do this.
Risks and challenges
We feel that a majority of game projects on Kickstarter have a long road ahead of them, and we didn't want to make anyone wait 1 - 2 years for the game they backed.
We decided to wait a little longer than most to share our game with you guys. Now we're almost done! Help us cross the finish line by letting us port this game to as many platforms as possible, and purchase quality audio.Learn about accountability on Kickstarter
- (30 days)