Blocky Blockade : a new alpha is available
A big day today: you are able to access to a new alpha version of Stellar Overload !
All information about this new alpha here.
If you miss the... Read more
This month we revealed some new features that will be available in the next release :
- Vaalac was talking about ennemies dash move
- Wonder B explained how the music is... Read more
Did you check our website / Facebook page / tweets last month?
Mick talked about grenades. Coding Marmot is improving construction possibilities with Undo/Redo, "Painting" and Alignments features.
Reymantha... Read more
Another new person joins the team
Did you see that we have now a new full time artist in the team ?
More details here.
This last month, BlockBuster was talking about Turrets, CodingMarmot about snapping... Read more
A new member in the team
Vaalac, real name "Valentin", has joined the team recently.
Mick was also talking about his work on IA here and Altalus showed us a first preview of the dungeons... Read more
The team now has a marketing expert !
Every details here : http://www.stellar-overload.com/fr/news/114/
The game will be on Steam
On our homepage today, we announce that the game will be released on Steam.
All planets revealed !
Finally we revealed the last two planets of Stellar Overload playground !
New planets revealed
First of all, let me wish you an happy new year !
Did you check our website this month? We revealed some new planets.
More details about the playground
Did you check the news this month?
Today, we announce that we will give more details about the game playground in January.
Alpha 2 : multiplayer patch
Alpha 2 multi is now online!
Do not forget to check the latest news on our homepage too.
New Alpha Version - New Name
Today we announce :
- a new name for the game : Stellar Overload
- a new alpha version : The Rohk Camp
Everything is explain on our website here:
EN :... Read more
The Arkuloids and other news
On website homepage:
EN : http://www.planets-cube.com/index.html
FR : http://www.planets-cube.com/fr/index.html
Reymantha is talking about a new "species", Coding Marmot is talking about new generation features, Altalus said he loves cactus soup,... Read more
BlockBuster talking about loots
EN : http://www.planets-cube.com/news/66/
FR : http://www.planets-cube.com/fr/news/66/
Latest progress report
EN : http://www.planets-cube.com/news/63/
FR : http://www.planets-cube.com/fr/news/64/
Here is the lastest news.
EN : http://www.planets-cube.com/news/61/
FR : http://www.planets-cube.com/fr/news/62/
Optimizations and Multiplayer
EN : http://www.planets-cube.com/news/59/
FR : http://www.planets-cube.com/fr/news/60/
Here is the Alpha!
EN : http://www.planets-cube.com/news/57/
FR : http://www.planets-cube.com/fr/news/58/
April dev report
Here we go for the last news before the alpha
EN : http://www.planets-cube.com/news/55/
FR : http://www.planets-cube.com/fr/news/56/
Clouds, NPC and caves' smoothing.
EN : http://www.planets-cube.com/news/53/
FR : http://www.planets-cube.com/fr/news/54/
March Dev Report
Dev report is here!
EN : http://www.planets-cube.com/news/51/
FR : http://www.planets-cube.com/fr/news/52/
EN : http://www.planets-cube.com/news/49/
FR : http://www.planets-cube.com/fr/news/50/
Monthly Dev Report : February
here is the montly dev report:
Middle month update
Here is the middle month update.
English : https://www.planets-cube.com/news/details/45
French : https://www.planets-cube.com/fr/news/details/46
This week we talk about sound and animation work.
Monthly Dev Report : Pre-Alpha
The Planets³ pre-alpha is now available!
This version is compatible with Win7 SP1 (32 & 64 bit), Win8 (32 & 64 bit) and Mac (OSX 10.9.2 or above).
The animals family is growing
This week, we share some artistic information.
Monthly Dev Report
Here is the october monthly dev report :
A new dev team member
A new member has joined the team: Mick.
More details on our website: http://www.planets-cube.com/news/details/23
Monthly dev report and more...
Here is the monthly dev report with a little surprise at the end :
First Monthly Dev Report
We wanted to release the first monthly dev report with new website.
So here it is : the first monthly dev report.
New armor concept
Lots of technical development since a few days. But we would like to introduce you another 3D armor.
The official Planets³ Forum is now online !
We look forward reading all the topics you will create!
Weekly status #7
This week’s update won’t be very long, things are progressing smoothly. We still have work to do regarding the integration of the backers in our system, but this should be... Read more
Weekly status #5
This week we’d like to share a picture with some of the team members in front of the studio’s office.
From left to right: Alexandre (aka Reymantha), Michel (aka NeoM)... Read more
Weekly status #4
As mentioned during the campaign, during a few weeks (at least until June), we won’t be updating you about the game because we need time to settle into our new... Read more
Weekly status #3
This week we’d like to present you some statistics about Planets³'s Kickstarter campaign and more specifically the 13 first countries in number of backers:
- No big surprise there, the large... Read more
Weekly status #2
We are proud to announce that our online store is now operational!
During the first 2 months, people who missed the Kickstarter campaign (because of the lack of a PayPal... Read more
This week, priority has been given to our website’s online store.
- We had to move our website on a dedicated server, more robust and more efficient.
- We had to set... Read more
A successful campaign for Planets³
Once again, we really want to thank you all, you are so awesome, we couldn’t have made it without your excitement and faith in our game. We even reached the... Read more
Time to switch on the rocket's engine
A huge thank you to all of you, we made it to $250,000 !
You guys are so awesome and we have the foundations of an incredible community.
Over the... Read more
Materials available in Planets³
You’ve already seen the item crafting user interface, where you can choose the shape and the materials of each subpart.
But how do you get these materials? Some of them... Read more
Dear backers, first we'd like to thank you all for your incredible efforts so far. We know that a lot of you have already increased their pledge, this is awesome!... Read more
Block materials and combat system
1) Block materials
In Planets³ everything is made of blocks, but what are those blocks made of? Each block has an associated material which defines its hardness and what kind... Read more
Character evolution and statistics
Planets³ is an RPG (Role Playing Game), and as with every RPG, one of the most important aspects is the character evolution. In Planets³ we don’t want the player to... Read more
Here are the add-ons we offer you today.
You just need to add the chosen amount to your current pledge and reward tier:
- For each additional +$10, you will... Read more
Halfway completed today! Thank you!
We need to keep this momentum going.
And we take this opportunity to reveal a big secret :)
Shout outs (cross promotion)
Check this great... Read more
Some people told us that we have a “sexist” marketing, that all armors were only for male characters … and they seemed very serious about it!
So here is what... Read more
More about the team
Some people seem to be worried about the fact that we "hide" behind nicknames and pictures. So we decided to present some of our members, via their LinkedIn profile and/or... Read more
A lot of people asked about the possibility to play with friends so we thought it was worth making an update to speak a little bit about multiplayer.
Planets³ will... Read more
Cube-shaped planets? What about gravity?
We have been asked a lot of questions about the gravity management on cube-shaped planets.
So, this is how it works : imagine a cube and divide it into 6 pyramids... Read more
Rewards, alpha, console/mac/linux version, Space enemies opus
All the rewards are computer only not console.
Backers (15$ or more) will get access to PC versionof the game. The Mac and the Linux version of the game... Read more