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Planets³ is a 3D open-world voxel-based RPG (first person view).
Planets³ is a 3D open-world voxel-based RPG (first person view).
10,357 backers pledged $310,708 to help bring this project to life.

About Multiplayer

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A lot of people asked about the possibility to play with friends so we thought it was worth making an update to speak a little bit about multiplayer.

Planets³ will not be a Massively Multiplayer Online game (MMO). In order to play in multiplayer mode, you will have to run a server of your own creating an universe, and invite your friends to join this universe.

Let's distinguish two types of multiplayer modes : PvP (Player vs Player) and Coop (progressing through the story in cooperation).

  • PvP in Planets³

    In the first opus : Race to Space, the PvP mode will be all about fighting one another on the planets.
    There won't be any space battle, since this is a feature we'd like to introduce in the second opus Space Enemies. Along with space battles, Space Enemies will also make it possible for the player to control territories and to fight for them!
  • Coop mode, the heart of Race to Space multiplayer mode

    In the first opus, we will focus on allowing players to progress in the story with friends.
    The progression of the players in the story will be stored on the server therefore when a player validates a quest it will be validated for everyone. If one of your friends joins your universe he will jump directly into the action.

    Joining a universe for the first time creates a new character on the server. You won't be able to connect to a universe with a character from another universe. We decided to use this approach because it ensures the coherence of the universe.

Comments

    1. Creator Romulus on April 6, 2014

      @Nick
      Yep, they said the game will come with a client and a server that you can host

    2. Creator Nick Radonic on April 5, 2014

      Also, are you going to release an official server software for people everywhere to create and host their own servers?

    3. Creator Nick Radonic on April 5, 2014

      I saw Sam Shahrestani's comment, and thought, "If it is similar to Minecraft, does that mean there will be a dedicated 'server cloud' perse, where all servers created by players are linked, or will it be where you have to be on the same network in order to play with another person?". I would like to know more about that.

    4. Creator David I Waters on April 5, 2014

      I would also love to see a linux server package....

    5. Creator Dirk Krause on April 5, 2014

      I have the same question as Mish - will there be a linux server version? I'd like to host the game on Amazon EC2 on a Ubuntu instance.

    6. Creator Mish on March 28, 2014

      I see that linux version of the game is 350k milestone but will there be linux server package (even without reaching the milestone)?

    7. Creator Cubical Drift on March 15, 2014

      @Sam : Yes exactly, that's the plan.

    8. Creator Sam Shahrestani on March 14, 2014

      In this regard, I'm getting the vibe that the server software would be similar to Minecraft's server software? In that sense, can the end user expect an easy to install multiplayer server package that can be run directly off a personal computer for small groups of people (4 or 5 friends) to co-operate on with simple connections by IP address?

    9. Creator Cubical Drift on March 12, 2014

      @Henry : We are considering it but for now we can't say for sure. Setting up the infrastructure to host servers for a whole community has a budget and therefore it will depend on the success of this kickstarter campaign, and the funding via paypal on our website afterwards. Perhaps we will do that later, once the game has been released depending on the sales, we don't know for sure right now. What's certain is that people will have the possibility to host their own servers, and if a community develops around this project I'm sure there will be public servers available, even if not "official".

    10. Creator Henry Dominguez Letelier on March 12, 2014

      will there be official hosted servers so we dont have to run the risk/upkeep of having a personal server?