ATTENTION! This update contains important info regarding PLEDGE PAYMENTS and REWARD LOCK DOWN ON AUG 17th
First, say hello to a new foe!
We’ve got a brand new enemy to show off today, Bonelegs, the 2nd backer-created enemy by Matt M.P. Matt’s idea was to have a large arachnid that could respond to direct attacks, and strike upwards at players who attempt to leap out of range. The design began with some very icky and more traditional giant spider shapes, and then evolved into something like a were-spider. We worked with Matt to make sure that this spider would complement Shantae’s Spider Form (which is still a work in progress). When players encounter this creature in-game, the powerful front legs will mash together to form a shield, which players will need to work around if they hope to strike at its weak spots. The arms will also be able to pierce upwards to catch overhead heroes unawares. Don’t take this enemy lightly! We’d like to extend a huge thank you to Matt P. for bringing his vision to Half-Genie Hero!
Attack on Scuttle Town!
Since E3 the team has begun working on our first world in the game, Scuttle Town Main Street. This isn’t the same hub of activity where NPCs wander (Scuttle Town Square), but rather the action–packed variety as seen in the openings of the original Shantae (Game Boy Color) and Pirate’s Curse. For the first time ever, Scuttle Town’s Main Street will be a fully explorable environment, with secret areas accessible by using various transformations. The design is a true return to form, with Tinkerbats looting and pillaging, cannonballs firing from Risky’s ship, ambushes, scimitars, rowboats, flaming cocktails... you know, pirate stuff! Check out the concepts... this is going to be awesome!
Backer Surveys and Reward Lockdown!
Now, down to some Backer Business. We need to cover a few crucial items with you:
Remember those surveys we sent out a few months back? We’re still missing input from roughly 60% of you. We need to know stuff like T-Shirt sizes, platform of choice... miscellaneous info that is required for getting some of these rewards in motion. Please check your inboxes and/or spam filters! If you’re concerned and can’t find an email, worry not. We’ll reach out again in a new email (via BackerKit) in a few days. And, you can always reach us at email@example.com
First off, thank you very much for backing Shantae: Half-Genie Hero! We couldn’t have done any of this without you!
Due to the fact that we extended funding and enabled additional copies to be purchased through BackerKit, those who backed or added additional copies via BackerKit will need to make sure you have sufficient funds in your accounts by August 17th. Funds will be captured when we lockdown the reward tiers.
For those of you who made your donation through Kickstarter or Paypal, your money has already been processed, you just need to make sure you’ve answered your survey questions.
If you have any questions regarding your funds or survey answers, please contact firstname.lastname@example.org
This will also occur on August 17th. Please complete your reward surveys and lock in your T-Shirt sizes, platform of choice, and any other information specific to your reward tier. Changes cannot be made after we lockdown the reward tiers--unless you contact email@example.com. Thank you!
We do not have a firm release date for the game yet because game development is going full speed and each day provides new challenges. However, it is likely the game will release in two "rounds" to relieve pressure on the development team because of the technical hurdles multiple platform launches entail. Steam/PC, PS4, Wii U, and Xbox One are in “Round 1”, and PS3, Xbox 360, and Vita are in "Round 2." We are confident that the time between rounds will be relatively short in game development terms (1-3 months, again only an estimate) and we wanted to be up front with you, the backers, about our plan in case it had some bearing on which version of the game you want to pick. Please keep in mind these plans are still tentative and are subject to change.
If you’ve pledged at a tier that includes Backer Builds, you are able to choose any platform for the final version of the game, you’re not limited to PC. Don't worry, you’re not locked in to Steam/PC just because you received the code for the E3 2015 demo on Steam!