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A Belly Dancing Hair-Whipping HD adventure from WayForward: makers of Ducktales Remastered, Adventure Time, & Contra 4!
18,558 backers pledged $776,084 to help bring this project to life.

We did it!

Posted by WayForward (Creator)

Hi Backers!

At long last, we’ve arrived at the FINAL Kickstarter Update for Shantae: Half-Genie Hero! Today we’d like to take a moment to say a final word of thanks while we look back at everything we’ve accomplished together!

The Campaign:

September 4th, 2013 was the the day we ran screaming to the internet to seek funding for a brand new Shantae game! You might recall that we were knee deep in development on “Shantae and the Pirate’s Curse” for Nintendo 3DS, a game that pushed the limits of what we could do on an indie-dev budget. Shantae’s most vocal fans were already hoping that the series would shift to a Ducktales Remastered style game after Pirate’s Curse, but we knew that launching that kind of project for worldwide console release was way beyond our reach.

If Shantae was going to take that next big step, she was going to need help! Kickstarter was still a fairly new concept for most of us, but we put together a campaign (complete with a snazzy gameplay video), held our breath, and clicked the launch button.

Hot diggity dog! You folks came out of nowhere to show your support for Shantae: Half-Genie Hero! We received fan art, thousands of emails and inquiries through social media. The Kickstarter message boards were buzzing. We debuted Jake Kaufman and Cristina Vee’s “Dance Through the Danger” theme song, brought in heavy hitter Inti Creates to create illustrations, showed off beautiful environment concepts from GiGi Digi, and animation tests from Mariel Cartwright. The campaign was going strong!

We continued to make new announcements throughout the campaign, adding Sony’s freshly revealed “PS Vita TV” (later to become Playstation TV in North America) to the mix, and bringing a free Dancer Costume to Shantae: Risky’s Revenge on iOS hoping to attract more Backers. We chatted with you on the message boards, cross-promoted with other active campaigns (Hyper Light Drifter and Mighty No. 9), and posted daily Kickstarter Updates showcasing the talented folks who would build this new game!

By September 23rd, the game was fully funded! With several days to spare, new Backers joined in, and many of you raised your pledges thanks in large part to Shantae super-fans who championed the message boards. It was starting to become a real community!

With everyone’s help we hit one Stretch Goal after another, adding twice the amount of game content! Risky Boots would get her own storyline, Sky, Bolo, and Rottytops would become playable, and Shantae would get 3 special costume modes! Tinkerbat Transformation, color swap costumes, and the Hyper Light Drifter’s “Drifter Blade” would round out the package. On Oct 4th, the Kickstarter funding period officially closed. Even then, generous donations continued via PayPal for many more months.

Getting Started

With the game funded, it was time get started! Concept artwork for locations, vehicles, and characters would stack up, and then we’d share it with you in regular Kickstarter updates. Backer reactions were always supportive, encouraging, and insightful. As Backers you played the part of both fans, and financiers. Many of you gave meaningful criticism and had open conversation with us throughout the process, some of which helped shape the game and influence some of the tougher decisions we had to make. WayForward and it’s Backers were working together as a team!

These relationships took on new meaning when it was time for Backer Voting on transformations, costumes, enemy designs, and the like. As we moved past pre-production and into the day-to-day grind that is game development, we worked with Enemy Designer Backers and Your Face In Game Backers to incorporate their characters and ideas, weaving everything into the narrative and levels. For those who aren’t aware, these particular Backers directly helped shape the game! Half-Genie Hero would never have been the same without their help!

Growing Pains

The game was progressing smoothly, albeit more slowly than expected. This is when we became aware of multiple missteps on our part! Why be bashful? Let’s flip over this metaphorical rock and see what’s wriggling underneath, shall we? Bring the pain!

Our first blunder was to not take into account the more than 2X game content that was funded, how it would affect our launch day - and more importantly - how to communicate that to Backers. Once funded, the Kickstarter Page became locked. It had never even occurred to us to change the delivery date based on the game’s new scope of work. We worked quickly, but once we realized there was no hope to hit this target we sheepishly gave everyone the bad news. You responded kindly, and encouraged us to do whatever it took to make the game amazing! Knowing we had the support of our Backers, we decided to ship the main game first, and deliver the other modes as DLC expansions later.

Months later we hit our next major snag. The industry was entering a transitional period. New consoles were launching, and both consumers and Backers were leaving their aging game systems behind. Soon it became necessary to shift the production from Xbox 360 and PS3 over to Xbox One and PS4, or face even later ship dates and uncertain sales. Only Wii U, which had launched close to the start of our production, kept its candle burning all the way through to the end, only to be replaced by the popular Nintendo Switch a few months after our game launched.

As the end of production drew near for the main game (also known as Shantae Mode), it was time to shift our energies from development to publishing. Testing, ratings boards submissions, localizations, and Backer Code procurement - all of it ate up precious time, and we still had over 100 DLCs and Update submissions planned before we’d reach the end if we were going to release every bit of content worldwide!

All of you continued to give support, demonstrating the patience of saints until the very end. Finally, the base game launched on December 20th, 2016 - a total of 3 years in development. The Stretch Goal DLC shipped throughout the course of 2017. Our free “thank you gift”- Jammies Mode - released in 2018, was the cherry on top!

Power Players!

Even though there were plenty of obstacles throughout the production, we had incredible talent, patient fans, and strong partners to help see us through.

We’d like to give a huge thank you to our partner Xseed. They came alongside to help bring about the retail versions, helped promote the game online and at E3 events, and most likely saved the Vita version during the year of console transition. All the while they allowed us to put Backers ahead of everyone else. They helped behind the scenes as well, creating our Backer Art Book, the official Shantae HGH website, and aided us with submissions and code requests. Thank you to everyone at Xseed!

PQube published the game in Europe, and went to great lengths to promote the game there. They became an important partner, especially in the last year. Thanks PQube!

Oizumi Amuzio was our Japanese publisher. You might be wondering why all the “thank yous” to retail (non-Backer) versions of the game. They had nothing to do with the Kickstarter, right? Well, it varies with territory - but we’re sometimes required to have a publishing partner in that region. For example, without Amuzio, we would not be able to release even a digital version in Japan at all outside of Steam. So, a huge thanks to Amuzio for helping this game release to our fans in Japan!

Limited Run Games was an incredible partner as well, helping with CD manufacturing and taking on the distribution duties of our physical rewards! They took the posters created by Yes Anime (thank you!!), the shirts created by Kentoo and Handsome Devil (thank you!!), the coin by Coins for Anything (thank you!!) and with the help of BackerKit (thank you!!) got all of your rewards safely to you! Phew!!

Finally, we had the Half-Genie Hero development team, who labored tirelessly to bring you the very best product possible! Thanks also to president Voldi Way, Shantae creator Erin Bozon, and the entire WayForward staff past and present who worked behind the scenes to support this incredible production!

Future Inquiries

Let’s talk about our project status! ...Well, it’s done!

  • At this time, we have sent out all of the game codes, DLC codes, and all digital rewards to Backers at each respective tier.
  • Every Backer has been sent a complimentary PC download code for the game’s “Ultimate Edition”, as a thank you gift!
  • Limited Run Games has finished delivering all physical rewards!

If for some reason you believe something has been missed:

- Please do not contact Limited Run Games. Their job is complete - and besides, they have no more Backer Rewards at their offices anyway!

- What then? DO contact WayForward at: We’ll be happy to help you out!

Future Updates?!

As of today we don’t have plans for any future Kickstarter Updates. But if we have any significant WayForward or Shantae related news that we feel is appropriate to share with you, we might reach out again down the line. Don’t be too surprised if we coming knocking someday!

As for the Kickstarter Message Board for this product, we will no longer be monitoring it on a regular basis. If you’d like to contact us, please reach out via:


Thank you!


And with that, it’s time to say goodbye! It really is impossible to express how grateful we are to every single person who believed in this project enough to back it! The game (while very late in delivery) was a huge success by every other measure.

Together we created something that brought a smile to faces all over the world - Heck, maybe even a few eye rolls or forehead slaps. WayForward and its team members have gained a tremendous amount of experience throughout this process, and it’s helped us grow. Shantae has become more popular than ever thanks to your generosity and support, and has been able to reach fans in new territories. Shantae Half-Genie Hero even went on to break sales records on Nintendo Switch, and entered Famitsu’s Gold Medal Hall of Fame. Best of all, we pitched this for you, we made it together, and are overjoyed with the end result. Half-Genie Hero was a successful Kickstarter Campaign!

Thank you very much for your support!

Matt Bozon (Shantae series director)

On behalf of WayForward and the Shantae: Half-Genie Hero development team.

(strike a dance pose, warp out!)

WiredRM, John Lees, and 226 more people like this update.


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    1. Missing avatar

      Aeldira on

      Thanks for delivering a fun game!

    2. RP on

      Thanks for a fun ride, and a fun game, WayForward! The music was awesome! Till next time!

      'Cause I can dance through the danger
      The magic flows through my soul . . .

    3. Missing avatar

      Paul Rascher on

      Congradulations to the team at Wayward for their work in making Shantae what it is. The game is a lot of fun and it looks amazing. Congradulations

    4. Jefferson Kiefer on

      This was a great accomplishment with many fun updates to follow along the way. I'll kind of miss them but it's always good to move ahead with the next project. I'm not sure I can say this enough but excellent work, and Shantae's never looked better!

    5. Gerrit on

      Wait a second, there were vocal people that specifically asked for the 3Dish style rather than do another game in the beautiful 2D style of Shantae and the Pirate’s Curse? WHAT?

    6. Missing avatar

      Adam Steen on

      So happy with what you guys managed to create with the Shantae IP backed by some of her most ardent fans! Loved the game and the creativity put into modes like Ninja and Might Switch Force. Sad to see it come to an end with this final update, but i very much look forward to the next step you all plan to take Shantae in going forward. Would love to see a return to her metroidvania roots! Much love and well wishes to you and the rest of the Wayforward staff!!! Ret-2-Go indeed!

    7. soltree on

      Congrats and thank you for this amazing game! I've still haven't gotten the game myself but I've played it a bunch over friends houses. I cant wait to finally buy the Switch version and truly enjoy it! I'm just glad my little funds could help!

    8. Missing avatar

      Miraglyth on

      Overall a very satisfying project. It would have been pretty much perfect if not for two black marks.

      First, all the backer feedback being totally ignored, particularly in the post-release periods of some DLC. Beach Mode simply isn't fun, everyone agrees, and it would only have taken a few value tweaks to seriously help with that.

      Second and more important, that double-dip scam with the ultimate edition to force all the non-backers who bought the original version and all its DLC at full price to buy the game a second time just to get DLCs that the original version already had since backers got it. I'll never see that as anything other than scummy and something I really wouldn't have expected of or associated with a company like WayForward. Sadly after they responded to complaints by burying their head in the sand it's once bitten twice shy, so even though I am a backer I (and surely many others) will probably wait on the next Shantae game now until it either gets a complete release or until it's clear the first release isn't essentially a big beta version.

      Other than that, the game's fine. Ultimately I still actually think I prefer Mighty Number 9 but both are great games. Having thoroughly beaten both already, I'll probably replay both eventually.

    9. Meshal on

      Thank you for a wonderful game! This is one of the successful Kickstarters that fulfilled its promises. I'm happy I supported this fantastic game and I'll always remember and replay this gem.

      Thank you and I can't wait to see what you have next in store!


    10. Trevor McDoctor - Day 0 Shantae Fan on

      Thank You! I'm happy to have a small part in this. So much to say, this series and fanbase have grown up so much since 2001. It was really telling when I saw a Nintendo Power cover with Shantae on the bottom promoting a SEQUEL in the works to this obscure but system-pushing Game Boy Color game. So great to see this series really get more and more recognition among gamers all over the world.

      This was an incredible Kickstarter, I watched all the twitch streams which kept me enthralled, I wish all those videos were archived. This is the first game I backed and I knew the money would be used wisely because so much care, charm, animation quality, engaging gameplay, and laugh out loud dialogue go into these Shantae games that it would not be disappointing.

      So many great memories, Matt Bozon putting on the Shantae wig and whipping people with it on the success video, GuNMouTH creating MANTAE and Mantae drawings during the campaign and it becoming its own little phenomenon among us backers AND THEN BEING MENTIONED AT A STAFF MEETING, Jake virt Kaufman streaming himself as he creates a song for the game, Niki Copola dropping legit belly dancing videos teaching people that belly dancing is not just sultry but a true dancing art with various styles, Beatrice Bueno Iank getting her face in the game and almost wearing out her credit card during the campaign because she was as jazzed about the game as we all were, Agent Taco/Some Taco Josh Street Wise Antoino Garcia Tekaramity and many other's awesome posts, Matt Bozon giving a drawing lesson while I got Voldi Way to yell twerk three times lol;
      yeah the list goes on this was fantastic.

      Congratulations and a heartfelt thanks to everyone at WayForward (and my fellow Shantanrians) for a fantastic Kickstarter and a marvelous game!

      -Trevor McD, a kooky fan from day zero

      P.S. I hope and I think that Shantae's next adventure will be a smashingly ULTIMATE experience. Don't you? :)

    11. Santos on

      I'm sorry, I've got a little something in my eyes... *wipes away tears*

      You guys are the best. Thank you for taking us on this incredible adventure.
      If Kickstarters were even half as amazing as you guys are, Kickstarter would be a utopia.

    12. Jeremie Lariviere

      you guys are great; love the game, it's hard, challenging, but fun

    13. Missing avatar

      Greg Haller on

      Thanks guys! Your humor, work ethic, and ability to put out amazing content is why you can count on my pledge if you guys come out with another sweet campaign :D

    14. Chris J Capel on

      One of the best and most worthwhile projects I ever got involved in. I loved WayForward anyway but am so happy I got to fund another great game from you guys. And it was wonderful.

      You plan on doing this again, even with a different game series, I'll be there.

    15. Missing avatar

      Gregory Bishop on

      Congratulations on the successful Kickstarter! I was glad to be part of it. Hoping for more Shantae, whether it be through Kickstarter or the more traditional route.

    16. Rhys Cavanagh on

      I loved the final product and am glad to have been a part of this project by being a backer. Always loved wayforward games and felt an HD shantae was a great way to invest in a future bit of entertainment. Looking forward to whatever comes next for y'all.

    17. Missing avatar

      Peter De Jesus on

      The Shantae series has always been one of my favorite games ever, and I'm very happy that I took part in Kickstarting this game. Thank you so much, Matt Bozon, and to all the staffs of WayForward. I look forward to seeing a new Shantae game sometime in the future. Again, thank you, and farewell for now. *hugs* :)

    18. Jákup Fuglø

      Thanks for giving us this game and the series in general.

      If there was only one thing I'd change it would be to have it be pixelart like the old games. I find it adds more atmosphere. There were parts in the previous games that felt genuinely spooky which is something I can't imagine with this clean look.

    19. Mr.Twister on

      It was really amazing to be part of this. The game you've made is living testimony of all the love and effort put into this project by the developers, artists, publishers, fans, and collaborators involved.
      I look (way?)forward to seeing what you guys do next.

    20. Josh McJunkin on

      And thus concludes a great game. Here's hoping for for many more great games from Wayforward.
      And Shantae for Smash!

    21. Orm on

      This was the first project I’ve backed on Kickstarter and I it has been great from start to finish. I’m happy to have been part of this. :)

    22. Javier Vera on

      It was amazing to be part of this project. I really hope we see more of our favorite Half-Genie, as well as more games from you guys.

      Congrats on the fantastic project, and thanks to everyone involved!

    23. Missing avatar

      Nick Jones on

      Thanks for the continued updates Wayforward and the great Shantae game. Now hopefully we we see Shantae in some form in Smash, hopefully as a fighter (wink, wink). But I guarantee I will be back to help back and support the next Shantae game whenever that will be.

    24. Luca Rossaro on

      I'm gonna miss these updates ç_ç
      Thanks a lot for this project, Wayfroward.

    25. AlexFlame116 on

      Thank you for everything that you all have done to make this game a reality! I loved every second of it and I'm so proud that I was able to contribute a little bit to it! Shantae is my favorite heroine and I can't wait to see what the next game with her is! I hope we get an announcement sooner rather than later lol! I'm just jesting. Please take a good deserved break!

    26. Missing avatar

      Ariel Herrera Morera on

      With a great pleasure I supported this project, I would liked to do more, but I'm very proud to add a little at least, thank you guys, and for any other project I'll be gladly to collaborate, just say it. Greetings from Costa Rica.

    27. Bill McCollum on

      Thank you guys for the journey and allowing us all to be a part of it. :)

    28. Missing avatar

      mutericator on


      Good work, half-genies. Let's do it again some time. <3

    29. Missing avatar

      Daniel Granerud on

      Thank you for the journey.

    30. Missing avatar

      Neo on

      Thanks! I will buy this game on GOG soon. :)

    31. Dmitry Guzhov on

      Many thanks, the game was great! And I was really impressed how well you communicated with backers all the way, even after the main game release.

    32. Ewen Cluney

      Half-Genie Hero has no joke become one of my all-time favorite video games. Really looking forward to whatever you do next. :D

    33. David Price on

      Dynamite game. Looking forward to your next project.

    34. Emanuel Mineda Carneiro

      This was so worth it! Thanks guys!

    35. Raphael Oliveira on

      It was a nice ride, great work on it. Hope to see more great games of you guys soon :)

    36. Sean Chandler on

      Shantae 5 Kickstarter time!!!

    37. Niki Coppola

      It was a fun ride. I love how the game turned out. I'm proud to have my name in the credits. I bought extra physical copies to give out to friends. i look forward to next Shantae game and the possibility of Shantae in Smash. Thanks for everything.

    38. Agent Gold on

      Out of all the companies who I applaud for their work, you guys are one of my all time favorites and one of the few who I genuinely feel like is applauding us back. Congratulations on the success of this project!

      I'd love to see more of Shantae in the future, and with the extra boost of popularity she's gotten from the start of this project to the end of it, I finally feel confident about that happening in due time. I don't think she'll ever be in danger of being an overlooked franchise again. I could throw out a million different "I'd like to see this, I think it sounds reasonable" things at you, but you guys are talented. Put out whatever projects you're willing and able to--Shantae or not--and I'll give them the due attention.

      Now if you'll excuse me, there's a rumor surrounding some pillows and chairs I need to obsess over until it gets either confirmed or denied in a few months. Once more, thank you for all your hard work and congratulations on your success!

    39. Jesus Antonio Rivera Muñoz on

      congratulations guys! and thanks for all the fish!

    40. Kraken on

      Congratulations on a successful kickstarter and a great game.

    41. Alythe

      Thanks guys for your amazing work on this. No regrets!

    42. Graham Farr

      Whoa we got a code for Ultimate Edition?! Crap, I missed that, I've got to find it.

    43. Missing avatar

      Daniel Melbye on

      Hey, let's do it all over again

    44. Sander Evers on

      Thank you guys for an amazing game. I would love to see what’s next for the franchise.