Shantae Cameo & Hypno Baron!
Shantae Joins the Cast of Indivisible!
Last week, Skullgirls developer Lab Zero announced the inclusion of Shantae in their newest game, Indivisible! The game looks amazing, and we’re pleased as punch to have Shantae battling alongside Ajna and the rest of this truly inspired cast of heroes! Above you can see an awesome Shantae concept by Lab Zero’ Mariel Cartwright, who you might remember as the animator behind Shantae's Half-Genie Hero move set way back at the start of our campaign!
Today, the Indivisible crowd-funding campaign is only $100,000 away from reaching their goal, and there are only a few days left!
We know there are a bunch of Shantae fans over there helping out, but if you're hearing about the game for the first time, or just want to know more about Shantae’s cameo, please follow the link below and consider helping them out!
Here’s that link!
This month we’re continuing to work on Chapter 5, which is our haunted locale. We don’t want to give away too much, since we’re dealing mostly with content that appears in the back-half of the game. But with all of the skeletons, spiders, slime girls, and ghosts, you might guess that there’s a sinister force behind the scenes. The Hypno Baron made his debut in Shantae: Risky’s Revenge, and he was nowhere to be found in Shantae and the Pirate’s Curse. But he’s back now, and is holding a sizable grudge against our hero! With his powers of hypnotism in full effect, Shantae is going to have a tough time dealing with this powerful foe!
The Light at the End of the Tunnel
Finally, here is a first look at the Tinker Factory – a punishing gauntlet of volcanic-themed challenges which will bring Shantae Mode to its conclusion, and just might bring a few players to their knees. If you can’t take the heat, get out of the volcano! At this point in the game, completionists will want to fill out their player arsenal, new players might find help by buying out the store’s inventory, and hard core players will put their hot-dogging mettle on full display by taking the challenge head-on!
We’re not done making the game (there is still a ways to go!), but this Final Chapter will mark the end of the concept art and character design phase! It's been a long road, but we're almost finished with this massive part of of the game development process! Go Team!!
See you next update!!