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A Belly Dancing Hair-Whipping HD adventure from WayForward: makers of Ducktales Remastered, Adventure Time, & Contra 4!
A Belly Dancing Hair-Whipping HD adventure from WayForward: makers of Ducktales Remastered, Adventure Time, & Contra 4!
18,558 backers pledged $776,084 to help bring this project to life.

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Transformation Update!


Progress Status!

Good day loyal backers! It’s been a while since our last update. The reason is WORK! It’s been a madhouse over here as we move ahead at a feverish pace towards our Pre-Alpha goal. We’ve enlisted help from several of our go-to partners from all over the globe to help get the job done. Half-Genie Hero is in production 24 hours a day - literally ‘round the clock! It’s awesome and exhausting at the same time.

You might be asking, “is this normal?” Yes! This is often what the end of a major development effort looks like, and we’re no strangers to it. The major risks have been conquered, the fun is firmly in place, and all that remains is to bring each piece of the game to its final version, which takes nothing less than a TON of muscle.

Where that puts us today: We should be content complete in about 2 months, with another month of testing after that. Also expect 3 weeks in there for translations and ratings too, which can only happen once we’re done making content. These things can overlap, but it doesn’t always work out that way which is why we can’t give a firm release date (yet). Our best guess is that we’ll be submitting to 1st parties (Nintendo, Sony, Microsoft, and Valve) in July. We know that it’s been difficult to wait for so long, but ask that you endure with us to the end!

Mythological Transformations!

And now, more details about the game! Half-Genie Hero will feature 5 main “Animal Transformations”, and 3 additional “Mythological Forms”, bringing the grand total up to 8 (Okay, 9 if you backed the Tinkerbat Form Reward Tier, which will be delivered via download code). The first of these mythological forms is the Spider Form! As a spider, Shantae can crawl on ceilings and shoot venom. And unlike the classic Game Boy version, she can also fire webs and climb them. Here are some of her animations for you to enjoy! As for the other transformations, we’d like to keep a few surprises for later. We want you to have something left to discover in the final game and not spoil everything in these updates! 

Idle Animation!!

Walk Animation!!

Ceiling Crawl Animation!!

Crouched Idle Animation!!

Screen Shots!

Our “scary themed” areas are coming along beautifully, as you can see here. And, we’ve got some additional samples of the destruction Risky Boots is delivering on to the kindly people of Scuttle Town. Shantae’s not going to stand for this! We’re currently working on the final area of the game, and the Final Boss. As you’d expect it is EPIC, and nope... it’s not going to appear in a future update (sorry!). Again, our goal is to keep updates as spoiler-free as possible!

PS3 and 360 versions

Backer Surveys are in, and only a handful of backers have selected the PS3 and Xbox 360 versions. We’re strongly considering postponing the PS3 and Xbox 360 versions of the game. This would remove two sizable obstacles to launch, which already includes submitting PS4, XB1, Wii U, Steam for Windows PC, and Vita to multiple regions. It’s a ton of work, and if we can put off the 360 and PS3 versions, it will help.

Now, we can’t tell how many Backers would be negatively affected by this, as most of the accounts with 360/PS3 preference have been inactive since the campaign ended. But we know that at least a few of you have updated recently and selected 360/PS3. If you are one of these people, and switching to another platform isn’t an option for you, please contact us at This is an ever-changing industry, and our development spans a transitional time for the home console market. 

Thanks! See you next update!

Happy 2016, Backers!


The Last Backer Enemy is in Captivity… the Galaxy is at Peace.

This is it! The final Backer Enemy to appear in Half-Genie Hero! Say hello to Tuki, the sneaky, snakey seller of magical secrets by Backer Matt B! Matt B worked with our Matt B on several designs, and eventually landed on this devious shop keeper rather than a traditional combat enemy. Tuki will appear at various points throughout the game to offer the player new dances in exchange for old ones. What could go wrong? Traditional enemy? - No. Interesting choice? Abso-slither-lutely!"

The Road to Pre-Alpha

So you ask yourself, when is this crazy game going to be done, anyway? I backed this when I was a child, now I’m a full grown adult with chest hair! As with most game development, we carve the game into sections and work on them one by one. Our goal right now is to get the game to Pre-Alpha status. Pre-Alpha means that a person could experience the entire game from beginning to end, with a few temp objects here and there.

Today our Quality Assurance Team did a full play-through, debugging occasionally to bypass the incomplete portions of Chapter 5 and 6 (the Final Chapter), and a few rough spots that need extra love, namely boss battles. We expect that it will take a couple of months to finish those chapters, and declare the game a Pre-Alpha. From there we will adjust and fine tune the storyline and quest -- all that “meta” stuff -- to reach Alpha. Then we’ll bug fix and polish our way to Beta, and finally 1st Party Submission. We can see the light at the end of the tunnel, but it’s going to take a big push to reach the end!

Did You Buy a New Console?

If you recently traded in that PS3 for a PS4, or got a Wii U or Xbox One over the holidays, we’d encourage you to update your Backer Rewards to reflect this! Since Backer Kit is now closed, you can do this by contacting our Support Team at They'll be happy to help you switch your “platform of choice” to that shiny, new console.

Risky’s Revenge for Wii U

Breaking news today for Shantae fans! Shantae: Risky’s Revenge Director’s Cut is moving into submissions at Nintendo of America and Nintendo of Europe. Now Wii U owners will be able to play the most popular Shantae game on the planet, with all of those fancy bonus features like the new Warp System, improved balancing, HD illustrations, and the infamous Magic Mode Costume!

Even Breaking-er News!

The team handling the ports of Shantae and the Pirate’s Curse to PS4 and Xbox One are in the final stretch, and expect the game to reach North America and Europe sometime in March. We don’t have an exact release date yet, so just smear some Elmer’s glue all over late March and maybe early April, and cover it in purple hair so you don’t forget. 2016 is going to be a great year for Shantae fans! Tons to do, back to work! Thanks for reading and see you next time!

Shantae Cameo & Hypno Baron!


Shantae Joins the Cast of Indivisible!

Last week, Skullgirls developer Lab Zero announced the inclusion of Shantae in their newest game, Indivisible! The game looks amazing, and we’re pleased as punch to have Shantae battling alongside Ajna and the rest of this truly inspired cast of heroes! Above you can see an awesome Shantae concept by Lab Zero’ Mariel Cartwright, who you might remember as the animator behind Shantae's Half-Genie Hero move set way back at the start of our campaign!

Today, the Indivisible crowd-funding campaign is only $100,000 away from reaching their goal, and there are only a few days left!

We know there are a bunch of Shantae fans over there helping out, but if you're hearing about the game for the first time, or just want to know more about Shantae’s cameo, please follow the link below and consider helping them out!

Here’s that link!

 Hypno Baron!

This month we’re continuing to work on Chapter 5, which is our haunted locale. We don’t want to give away too much, since we’re dealing mostly with content that appears in the back-half of the game. But with all of the skeletons, spiders, slime girls, and ghosts, you might guess that there’s a sinister force behind the scenes. The Hypno Baron made his debut in Shantae: Risky’s Revenge, and he was nowhere to be found in Shantae and the Pirate’s Curse. But he’s back now, and is holding a sizable grudge against our hero! With his powers of hypnotism in full effect, Shantae is going to have a tough time dealing with this powerful foe!

 The Light at the End of the Tunnel

Finally, here is a first look at the Tinker Factory – a punishing gauntlet of volcanic-themed challenges which will bring Shantae Mode to its conclusion, and just might bring a few players to their knees. If you can’t take the heat, get out of the volcano! At this point in the game, completionists will want to fill out their player arsenal, new players might find help by buying out the store’s inventory, and hard core players will put their hot-dogging mettle on full display by taking the challenge head-on!

We’re not done making the game (there is still a ways to go!), but this Final Chapter will mark the end of the concept art and character design phase! It's been a long road, but we're almost finished with this massive part of of the game development process! Go Team!!

See you next update!!

Happy Halloween!


Ding Dong! Trick or Treat!

Oh look, you’re all dressed up like Shantae Backers! Isn’t that adorable! Wait here on the porch while we go and get some treats! Don’t go anywhere!

-  (rustle rustle)  -

Treat! A new Backer Enemy!

Introducing "Ikki", a brand new backer-designed enemy by Roger C! This mischievous specter loves to hide in treasure chests to surprise unsuspecting heroes in search of goodies. Once an Ikki has been released, it can turn invisible! When it re-materializes to fling ghostly goo, that’s your chance to strike! Thanks Roger -- we love Ikki and can’t wait to get her in the game!

- (rustle rustle) -

Trick! A shameless plug!

If you’ve got an iOS or Android device, you can get the brand new, re-envisioned WayForward horror game LIT for FREE (like, actually free)! It debuted on WiiWare back in 2009, and was published by Square Enix in Japan. This new version features adorable redesigns of Jake and Rachael, and fits right in your goodie bag next to your foil-wrapped nickels. The links are below. Don’t overindulge!

App Store

Google Play 

- (rustle rustle) -

Treat! Creepy Crawly Concepts!

The fifth chapter of the game contains our most scariest enemies and locations... maybe even a zombie or two (or three!). Above are some first looks at this new area. Enjoy!

- (rustle rustle) -

Treat! “Afraid of Everything”!

The talent behind some of our most terrifying games have gotten together to make a book of horror stories for all ages. Check it out! We’re sure that you, and that person standing behind you, will love it.

One more thing...

- (rustle rustle) -

Here, have some fruit! Don't make that face. It's good. It won't rot your teeth. Now go on, skedaddle.

See you next time!

...And don't get a tummy ache!

Early Access Time -Round 2!


It's that time again! If you backed the game at the EARLY ACCESS Reward Tier, your Backer Demo is ready!  

It's playable through Steam, just like last time. If you have the previous backer build, it will automatically update with the new content (unless you have auto-updates disabled in your Steam settings). If you never got the E3 Backer Demo, please check out Update #71 and follow the steps to get started.

As always we'll be checking our WayForums and Support email ( in case you have comments or need help getting started. We love hearing your feedback, and you can post your thoughts here.  Have fun, and see you next update!