In DungeonCraft one player builds and protects a dungeon. The other players explore it in search of treasure. Goal: Enhance the game. Read more
This project was successfully funded on December 24, 2012.
About this project
To create a game that is professional in every way: logically, artistically, and in its production value by enhancing the game with added stretch goals. To build and expand on the success of our first two games with our upcoming title DUNGEONCRAFT.
Main Goal: If we hit $2,500 Add 15 "gemstone" action tokens in place of the chipboard action tokens currently planned. Color to be determined.
Stretch Goal: If we hit $5,000 Print the game with a bigger box to make space for possible future expansions, added gem tokens, extra dice and any other gear a gamer may choose.
Stretch Goal: If we hit $7,500 Print more game copies so we can put the product in stores and make it available after the campaign. This would assure available units for the US, CANADIAN, UK and EUROPEAN markets.
Stretch Goal: If we hit $10,000 Put a rush order on the printing to get the game back from the printer 2 months faster! This places the game in your hands late MAY to early JUNE.
The Game box already includes:
A cool double cover box showing the view of each role
1 Color instruction set covering both roles
80 Coated Cards (16 starting dungeon room cards, 8 dungeon effect cards, 14 extra dungeon room cards, 16 adventurers, 22 treasure cards, 4 reference cards)
42 Coated High Quality Semi-Gloss Tokens (2 entrances, 16 map, 15 action, 4 order, 4 level, and 1 temple)
2 Customized Dice
DungeonCraft is a game played with 2-4 players: one player as the Guardian against 1-3 Heroes. The Guardian of the Dungeon builds the dungeon and defends its rooms. The Heroes recruit adventurers, equip them, and plan their movement into the dungeon. Each of the two roles is governed by a distinct set of actions.
DungeonCraft takes 45-90 minutes to play. Within a round, players spend tokens to take actions in an alternating sequence. Basic in its concept yet elevated in strategic options, the game combines some elements of chance with your ability to read your opponent's strategy.
At the start of the game the Guardian designs a dungeon using a set of 16 room cards. The Treasure Vault is the most valuable of those rooms. Once the Guardian places entrances outside the dungeon, the game begins.
Each player has action tokens to spend on a variety of actions. Players use tokens to make plays during a round. After all players have spent their tokens, a new round begins with a new set of tokens.
The Heroes use tokens to prepare adventurers, and move them through the dungeon. Heroes earn points by defeating rooms. The Guardian uses tokens to build new rooms and create dungeon effects to slow down the Hero's progress. The Guardian earns points by capturing adventurers and their gear, and by keeping his dungeon unexplored. The game ends either when the Guardian has drawn all the dungeon cards or when the Hero captures the Treasure Vault.
The Guardian has 4 room types: Traps, Brutes, Evil and Magic. The Hero has adventurers with skills suited to certain room types. The Hero is trying to put the best adventurers in the rooms most suited to their skills—while the Guardian tries to ambush and surprise the Hero with rooms that challenge the adventurers.
Here is a preview by the DICE TOWER:
Recently Tom Vasel at THE DICE TOWER reviewed Villagers and Villains.
Also, here is a review by InD20 of Villagers and Villains our most recent title:
Our Track Record
Treasures and Traps: The Adventure card game. Fast playing, light and fun.
Villagers and Villains: A town building game--if your town was built outside MORDOR! Lunchtime strategy with a chance for fortune and prosperity.
Risks and challenges
Our First Campaign
The status of our DungeonCraft campaign is in final art development. All the concept art is complete, and now, each week, we have shared the color finish on these artworks. This painting process is 75% complete. The game design and graphic design work has been 100% completed. Our printer has provided a quote and we are in the process of preparing assets for the printer. Once the last 25% of the colorization for the art and the final proofing of the text is complete we will send the files to the printer. Three months after that we will receive the final games and these will be sent to our fulfillment house in Indiana. (Impressions LLC) From there the games will be shipped at the rate of about 100 per week.
The New Campaign
Everyone who has backed our first campaign will reap the rewards of any of the goals achieved in this campaign for the simple reason that we will put all these new enhancements into the same print run. In addition, everyone who joins this campaign will enjoy the achievements of the previous campaign goals.
In essence all our backers will be part of the same team working to enhance the product. The main challenge at this point is gaining the funding to make the project come to completion quicker and with even higher quality. Our track record of making high-quality awarding winning products has been proven in our previous games and books.
A Final Note
Whether this campaign succeeds or not, the Dungeoncraft game is assured to all backers by AUG 2013. We hope it can now be made available to all those who didn't know about our first campaign, for communities and gaming stores everywhere, as well as for our previous backers by JUNE 2013.
I was a backer in the first campaign. What can I do to support this new campaign? Will I get the benifits from these stretch goals?
Support by either pledging the HALL OF HEROES level, or by spreading the word. Either way, previous backers will get the stretch goals from this campaign added to their edition of DUNGEONCRAFT purchased in the previous campaign.
I didn't pledge in the previous campaign. How do I get all the cool stuff from that campaign added to my DUNGEONCRAFT game?
If you pledge at level 2 or higher in this campaign, you will get all the stretch goal achievements from the previous campaign.
Note: If you didn't pledge during the previous campaign and you choose the HALL OF HEROES level in this campaign, you will get the PDF game version only--so please switch to LEVEL 1 or LEVEL 2. The HALL OF HEROES is reserved for PREVIOUS BACKERS ONLY who have already ordered the DUNGEONCRAFT game.
Sure, add +20 for DC, +25 for V&V and +20 for T&T. (I will leave this post here until supplies get low. Until then please limit extra games to a max of 3.)
Simply add 10 and send me a note. I will make sure you get a PNP version emailed to you when the DUNGEON LEVEL 1 rewards go out.
Pledge $10 or more
DUNGEON LEVEL 1: Great for new fans and supporters from the initial campaign. We will email you a color PDF of the rules, cards, and tokens so you can print and play your own demo copy of DUNGEONCRAFT.Estimated delivery:
Pledge $15 or more
67 backers Limited (33 left of 100)
HALL OF HEROES: This level of support is our thanks to ORIGINAL BACKERS ONLY (LEVEL 2 or HIGHER) from the initial campaign. You get the PDF game outlined in "DUNGEON LEVEL 1", AND the double-cover PDF, AND the option of adding 1 printed game (at a good price) to your ORIGINAL order. Add $3 to indicate Treasures & Traps plus its Expansion, add $7 for Villagers & Villains, add $5 for DungeonCraft. 1 added game per order, limited number available.Estimated delivery:
Pledge $25 or more
100 backers Limited (400 left of 500)
DUNGEON LEVEL 2: You are a true champion! You get a first printing of the DungeonCraft Game.Estimated delivery:Ships anywhere in the world
Pledge $45 or more
24 backers Limited (376 left of 400)
DUNGEON LEVEL 3: Heroic! You get DungeonCraft and the award-winning hit game "Treasures and Traps", and its popular expansion "Expanded Realms."Estimated delivery:Ships anywhere in the world
Pledge $50 or more
11 backers Limited (389 left of 400)
BACK TO TOWN: Level up! You get DungeonCraft and the fan favorite "Villagers and Villains."Estimated delivery:Ships anywhere in the world
Pledge $70 or more
59 backers Limited (191 left of 250)
DUNGEON LEVEL 4: Myrmidon! You get DungeonCraft, "Treasures and Traps" and "Expanded Realms," PLUS the fan favorite "Villagers and Villains" game.Estimated delivery:Ships anywhere in the world
Pledge $75 or more
0 backers Limited (20 left of 20)
DUNGEON SUPPLY COFFER: This level is for RETAIL STORES ONLY. Your store will receive 3 copies of DungeonCraft--each one signed by the game artist/designer. (BONUS LOOT: you will also get 1 copy of our previous 2 games.) BE ADVISED that this has to ship to an address in the Continental United States. Shipping is included at this pledge level.Estimated delivery:Only ships to: United States
Pledge $120 or more
0 backers Limited (8 left of 8)
DUNGEON SUPPLY POST: This level is for RETAIL STORES ONLY. Your store name will be listed on the DungeonCraft instructions as a supporter, and your store will receive 6 copies of DungeonCraft--each one signed by the game artist/designer. (BONUS LOOT: you will also get 1 copy of our previous 2 games.) BE ADVISED that this has to ship to an address in the Continental United States. Shipping is included at this pledge level.Estimated delivery:Only ships to: United States
Pledge $170 or more
0 backers Limited (6 left of 6)
DUNGEON STORAGE VAULT: This level is for RETAIL STORES ONLY. Your store name will be listed on the DungeonCraft instructions as a supporter, and your store will receive 10 copies of DungeonCraft--each one signed by the game artist/designer. (BONUS LOOT: you will also get 1 copy of our previous 2 games.) BE ADVISED that this has to ship to an address in the Continental United States. Shipping is included at this pledge levelEstimated delivery:Only ships to: United States
Pledge $200 or more
0 backers Limited (2 left of 2)
SECRET TREASURE ROOM: You will get the spoils from LEVEL 4, and either the original HERO's cover art sketch or the original GUARDIAN's cover sketch signed by the artist. (11" x 14" graphite on archival print paper)Estimated delivery:Ships anywhere in the world
Pledge $295 or more
2 backers All gone!
MINI BOSS LEVEL: You pick your side (HERO OR GUARDIAN), and your likeness will be added to a card (not as a main character but as a supporting character) by the artist for this published version of the game. You get 1 copy of DungeonCraft. (if desired add 20 for each added copy of the game, 20 for each T&T game plus expansion, and 25 for each copy of V&V) Ships free anywhere in the world.Estimated delivery:Ships anywhere in the world
Pledge $500 or more
0 backers Limited (2 left of 2)
BOSS LEVEL: The loot reserved for this level includes (2) of everything in LEVEL 4. In addition, you may PICK YOUR SIDE, either the HERO or the GUARDIAN. After you have picked your side, the game artist will render your likeness as a main character into one of the cards in the full published version of the game. Your name will appear at the bottom of that card in honor of supporting this game LIKE A BOSS! Ships free anywhere in the world.Estimated delivery:Ships anywhere in the world
- (55 days)