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£7,543
pledged of 15.000 £pledged of 15.000 £ goal
204
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, April 10 2015 10:59 PM UTC +00:00

Vision of Level Design within Melancholy Republic

Posted by Cloud Runner Studios (Creator)
4 likes

 Melancholy Republic's Level Design at a Glace

We hope you love the look of our maps as much as we loved making them! This update included a bunch of screenshots of areas you may have seen in our trailer. Whether bridges with striking views across the city or a creaky old library, Melancholy Republic offers a unique and beautifully rich environment to explore. We believe in maps made with love! Just like many of our favourite classic games and their beautifully detailed areas that genuinely felt like the creators truly cared for the world they were creating.

The main features of the maps within Melancholy Republic are:

  • Lighting and shading that is hand painted onto each and every area
  • Multiple changes in floor height, stairs, ladders etc. Giving it a layered beautiful look.
  • Playability - Making sure that each map, while beautiful is still enjoyable to explore and move around. 
  • Imperfections - Just like any real environment, they need to feel lived in, and we strive to create real looking imperfections in areas that the people of Lorna inhabit. 
  • Love and care in every corner!

Please enjoy these larger screenshots from the game! If you have any questions leave us a comment! :D

A library with striking lighting and a richness of clutter...
A library with striking lighting and a richness of clutter...
A busy canal with movement all around...
A busy canal with movement all around...
Moonlight and candles - An evening of the Elite...
Moonlight and candles - An evening of the Elite...
Sunlight and rain over the Parliament of Lorna
Sunlight and rain over the Parliament of Lorna
Dablue, Alberto B.(Batroel), and 2 more people like this update.

Comments

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    1. Leewelo Lorekeeper
      Superbacker
      on

      Very nice indeed. I love the level of details.
      However the different art styles really clash on the last picture, between the bridge and the building...

    2. Dablue
      Superbacker
      on

      looking very nice =D, in what engine / program are you making this?