Quick 'Post Kickstarter' Update
The funds made it through okay and we are done with most of our planning and getting the right people on board. Backers who chose a customized reward such as the custom NPC will also be contacted soon. We had nearly £1000 taken in Kickstarter fees and failed payments which kind of sucks but it could be way worse, so we will still try to squeeze in some anime type animations into the final game, though our main focus will be on completing Melancholy Republic before any fancy extras are thrown into it! We want to ensure that your belief in us is rewarded and that all our backers will receive the game they helped to fund, so we will work tirelessly towards this goal from now on.
We have just had a new addition to the team! Brian Huqueriza, a huge Chrono Trigger fan with experience working at a few different game studios, we are excited that he has joined us to serve as a lead level designer and general designer for the game.
I will not bombard you all with updates showing each and every thing we make and are doing, personally I love enjoying story based games with little spoilers so I don't want to ruin much of the exploration and story by showing too much of the game before you get to play it. When I do post some of the stuff we have worked on I will make sure to add a spoiler tag to anyone who would rather not see anything until they play it.
Again, on behalf of the Cloud Runner Studio team, thank you all again, now we have more work to do! :D