Make your character. Will it be a Demon Hexmage or something more unconventional like a Pixie Artificer? Either way, the choice is yours. Gameplay is fast and furious and so much fun that when the game is over you'll want to make another character and play again. THIS is what Epic PvP: Magic is all about.
Designed by veteran game designers Ryan Miller and Luke Peterschmidt, Epic PvP: Magic is a game that is equally at home at a hardcore game night as it is in a coffee shop or at the family dinner table. Set up couldn't be simpler – just choose which magical race/class combo you want to play, shuffle those two decks together and battle.
Epic PvP: Magic is the follow-on product to Fun to 11's hit Epic PvP: Fantasy. While a stand-alone game, all Epic PvP decks can be used together. Mix the two releases together to make characters like the mighty Djinn Paladin or the Dwarf Illusionist!
When we launched Epic PvP: Magic, we decided to go way overboard for our Kickstarter backers and make a totally insane box called the Awesome Box. The backers loved it, so we're doing it again!
Here are the rules for Epic PvP: Fantasy in cool web-format, and if you want to see some Deck Preview Videos? Click the links below for:
The Sporelings from the Dark Times Add-On!
A look at Tokens with a sneak peek at the Shaman
Watch the video below for info on the first 8 stretch goals...
"Dark Times" a 4 Deck Expansion!
Epic PVP: Fantasy Learn to Play
Epic PVP: Magic Rules Addendum
Interested in trying out Epic PvP: Magic? Below are links so you can download the full Epic PvP: Fantasy rules, the Magic rules addendum, along with 4 PnP decks from the set - the Necromancer, Pyromancer, Pixie and Satyr.
Fun to 11 is a small group of industry veterans who release products on Kickstarter to fulfill our desire to work with people we like in order to make cool stuff we're proud of. As you can see below, we work very hard to meet all of our deadlines to repay the trust our backers give us when they pledge.
Risks and challenges
The risks here are minimal. Fun to 11 has completed eight Kickstarters: one shipped a week late and the rest shipping on-time or early. Of course, someone very important to the product might get hit by a bus, and there is always a risk of bad weather delaying transport, but we're highly confident we'll add this to our list of on-time, professional product releases.Learn about accountability on Kickstarter
- (29 days)