$3,760
pledged of $10,000pledged of $10,000 goal
13
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jun 21 2017
Colin SeiferBy Colin Seifer
First created
Colin SeiferBy Colin Seifer
First created
$3,760
pledged of $10,000pledged of $10,000 goal
13
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jun 21 2017

About

Mae and Leo’s Extraordinary Adventure is an original 2D platformer chock full of shiny collectibles, exploration, and a delightful cast of heroes and baddies. Adventure is the name of the game (or at least the last bit), and adventure is what we will deliver! With dozens of levels spread across seven unique environments in development, it falls to you to fight and explore your way to victory.

 

 Freedom and Exploration

Exploration is a huge part of this game. Each level will allow you to branch out and explore in every cardinal direction from the starting point, and if you want to head straight for the exit, skipping all collectibles along the way, go for it (although you won't make it far with that kind of adventuring spirit). On top of that, from the two hub cities in the game, you can choose which set of levels to play next.

Customization

What’s more liberating than freedom you ask? Well, nothing, but here’s another helping of it. Play in your own style with a variety of combat customization options. Equip different clothing / armor sets for varying bonuses, and switch up your weapons to try out new attacks!

Levels, Levels, and more Levels

Including the hub cities and one special area, the final game will feature 29 levels. Each set of levels will consist of three normal stages followed by a boss stage. If that sounds like a lot of bosses to you…you’re right! Some may require all-out combat, while others may involve no fighting at all, but rather test your puzzle-solving skills, and no two will be alike.

For those of you wondering about the scale of each level, here's a map to give you an idea!
For those of you wondering about the scale of each level, here's a map to give you an idea!

An Original Soundtrack

I’ve got two of my best guys slaving over a hot computer to create a perfect track for every level.

 

 

 

 

 

Mae and Leo’s Extraordinary adventure will release simultaneously on Windows, Mac, and Linux. We aim to release on Steam, so once you’re done here, head on over to our Steam Greenlight page running concurrently with this campaign. Rest assured, however, that even if the Greenlight campaign is not successful, we will aim to launch using Steam Direct or an equivalent online distributor.

This depends heavily on you, our backers. With our funding goal of $10,000 USD, my team feels confident that we will be able to deliver a quality product by December, 2019. However, more funding means more resources. The more we exceed our goal, the more features will be made available in the final game and the faster we will be able to pump them out. Oh, and while we're talking about exceeding our goal, here are some incentives to help us get there:

In order to deliver a quality product in a timely manner, some stretch goals may become available after the game’s release as free DLC.

If stretch goals just aren’t enough for you, spread the word on Twitter using the tag #MaeandLeo to receive an exclusive weapon and on Tumblr to get an exclusive costume. You will have an opportunity to specify your social media name(s) in a survey following the campaign.

Colin Seifer - Game Director

The twisted mastermind behind this whole operation, I hid the secret to my doomsday device somewhere in this game.

James Ollard - Composer, Video Editor

There is little this man can’t do with his magic fingers. That’s why I make him work one-handed as a handicap. Yeah, he’s THAT good.

JP Matthews - Composer

He once woke up at 2PM on a Thursday with no memory of the week before and the perfect track recorded on his desktop.

Tony Brown - Video Editor

He was THIS close to cracking the brown note when I busted in and asked him to make me a video. Now his genius is being used for the good of humanity.

QA Testers

Henry Barnes

An avid gamer and a certified wizard, Henry is in charge of working his QA magic to ensure the best gaming experience for the fans.

MaryLou Phaneuf

Her +2 int bonus ensures that this is gonna be a quality product.

Jeremiah Phaneuf

Working stiff by day, sword-slinger by night, Jeremiah is ready to trim the fat and make this game the best it can be.

Want to know where your money will go if we hit our goal? Take a look at our budget. It is worth noting that the more we exceed our goal, the more money can go into development.

 

Development: 26% Art, 18% Music, 9% Coding // Kickstarter: 4% Payment Processing, 5% Kickstarter Fees, 10% Rewards // 20% Taxes // 8% Legal
Development: 26% Art, 18% Music, 9% Coding // Kickstarter: 4% Payment Processing, 5% Kickstarter Fees, 10% Rewards // 20% Taxes // 8% Legal

 

 

  • Please use your own legal name if you will appear in the credits
  • If you are backing on behalf of a minor, please consult the minor's legal parent or guardian
  • All photographs used to create an in-game NPC or boss must be in good taste.
  • Please do not send photographs of anyone who has not agreed to have that image manipulated and put into the game
  • In order to provide a positive gaming experience to everyone, any text appearing in the game must be in good taste and not reference politics or religion
  • The acceptance of any text that will appear in the game is up to the sole discretion of Colin Seifer, the game director

 Questions? Please feel free to contact our team at 3almandinearrowsllc.contact@gmail.com

For a higher quality version of the video above, check us out on YouTube!

Risks and challenges

Delay or Failure to Deliver Product: This is a risk that every Kickstarter project faces and one that is important to address. If this project is successfully funded, the budget provided on this page gives a detailed breakdown of how the money will be spent in order to deliver the game and all rewards to our backers in a timely manner. This project was designed to be completed on a small budget to minimize the risk of not being able to deliver the promised rewards to our backers. However, despite careful planning, this is a risk that all backers should be aware of, and it is the goal of my team and I to be fully transparent during the development process. We will make every effort to fulfill our obligations on time, and we will keep backers updated on any road bumps we hit along the way that may delay development.

In order to give our backers a realistic timeframe for release, I will provide monthly updates post-Kickstarter that include what my team has been working on since the last update and what we will be working on next. As the game's engine is very nearly complete, one focus going forward will be on generating artwork.

Finally, my team and I are here to answer any additional questions and concerns you may have. While I will not be able to personally respond to every inquiry, I can assure you that your voice will be heard and that I will address any major questions or concerns in a public forum.

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Questions about this project? Check out the FAQ

Support

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    Thank You!

    You have me and my team's eternal thanks for helping make our dream a reality!

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    Get a backer exclusive in-game costume for your sidekick, Leo, plus everything listed in the previous rewards.

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    You (or someone you love) will appear in the game as an NPC with one line of dialogue and your name will appear in the credits under "cast" and "golden supporters." You will also get everything listed at or below the $250 tier excluding physical rewards. See rules for appearing in the game.

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    Like a Boss!

    Ever fancy yourself as a villain? Now you can face off against, well, yourself! You (or someone you...love?) will appear in the game as not just a villain, but a boss! You and a plus one will also appear in the credits under "cast" and "diamond supporters." Finally, to tie it all off in a neat little bow, you will get everything listed at or below the $250 tier excluding the softcover art book. See rules for appearing in the game.

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    Like a Boss! (Digital)

    Ever fancy yourself as a villain? Now you can face off against, well, yourself! You (or someone you...love?) will appear in the game as not just a villain, but a boss! You and a plus one will also appear in the credits under "cast" and "diamond supporters." Finally, to tie it all off in a neat little bow, you will get everything listed at or below the $250 tier excluding physical rewards. See rules for appearing in the game.

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Funding period

- (34 days)