Android and iOS character tracking software. Will give players and game masters/storytellers to exchange info during games.
Android and iOS character tracking software. Will give players and game masters/storytellers to exchange info during games. Read more
This project was started by a desire to help make game run more efficiently. All to often players and storytellers/game masters for both Table Top and Live Action Role Playing forget stats, rules, who's turn it is, and have a difficulty maintaining communication through the game.
Mobile Grapevine is a project that will make Android and iOS devices able to hold, update, and release character sheets, important house rules changes, and allow players to activate powers on each other (or visible NPCs) without directly needing the storyteller or game master to oversee that rules are being followed as the devices will ensure that for the more mechanical rules. Unlike Adam Cerling's Grapevine, the app will both support White Wolf Publishing's old Minds Eye Theater games (such as Laws of the Night), but other games like their table top equivalents, new World of Darkness material, Exalted, home brewed games, and so on by allowing people to enter in the rules they wish to play by. Like the current version of Grapevine, though, it will not replace the need for the books for systems either discontinued or still in print.
The money raised will go towards freeing up my time and allowing me to work exclusively on the project, while also buying the equipment I'll need to test the app. The more money I raise, the more time I can dedicate to the project, bring it to market faster as well as lowering the end cost.
Here are some snapshots at where Mobile Grapevine is currently at:
Risks and challenges
My development blog will outline the stages of development for both the Android and iOS version, so I fully expect to release things in incremental "betas" till I get to the fully gold coded end product. This should let the LARP and table top gamers get a chance to feel out the project for bugs, screwy and counter-intuitive user interfacing, and possibly seeing if major gaming studios will want to release updates that load directly into Mobile Grapevine instead of being hand entered.Learn about accountability on Kickstarter
- (30 days)