Little more than 3 years ago Back to Bed was launched thanks to all of you! Ever since, we have been working on its spiritual successor: Figment. Now we can finally share the results of this hard work with you and the rest of the world. You will be able to put your hands on Figment September 22 on Steam and GOG.
Here is the launch trailer for the game.
As you might be able to see, the game has strong roots in Back to Bed. However Figment will also include a multilayered narrative, engaging combat and boss fights with singing and dancing!
You can learn much more about the game on the Figment website or you can jump right to the Steam page and put it on you wishlist :)
Again thank you all for helping Kickstart Back to Bed back in the days and getting us off to a good start as a game studio. We hope to bring you more enjoyable experiences in years to come.
First of all I really want to thank you for believing in us back when we where novice game developers only with student game prototype and a whole lot of dreams. You support back then has been vital to getting Bedtime Digital Games up and running. So Thank you!
This update is commemorate that its now been 1 ½ year since we released Back to Bed on Steam, iOS and Android. So we thought it would be a good time to give you guys an update on how the game has faired. And also to finally be able to pull back the curtain on our next game Figment, which is due to release early 2017, but more on that later.
To visualise Back to Bed’s 1 ½ year in the wild we’ve made an infographic, showing some of what the game has achieved, but also giving bit of insight to how the game has sold on the different platforms. The many platforms has actually been key to us. It was a childhood dream to release a game on the Playstation platforms, and was certainly not something where expected back when we developed the student version. The latest platform we released Back to Bed on, the Apple TV. Has turned out really great, it seems like a good fit for the casual gameplay and the aesthetics gets to shine on the big screen.
One of the things Im most proud of in regards to Back to Bed however, is the storries we hear about how people enjoyed playing the game with their kids. Back at Gamescom 2014 a managed to capture my favourite moment with Back to Bed, where a mom and her adopted son, sad down and lost sense of time and place and really connected with each other through playing our game. Its was a really profound moment for me both as a game developer and as a parent, and it has stuck with me ever since.
The relative succes of Back to Bed, has kept us able to continue develop games, and as promised in the beginning of the update we are now ready to pull back the curtain on Figment, “The spiritual successor to Back to Bed”
Figment is an Isometric puzzle adventure game. Combat, puzzle solving and exploration will be main parts of the gameplay all wrapped up in a handprinted surreal world sprinkled with musical elements.
A couple of journalist already had a look at the game and wrote these previews, that cover the initial concept of the game:
Just wanted to let you guys know, that the game you guys believed in, and chose to back a long time ago (at least it feels like a long time ago) has reached new heights today. Back to Bed is now available on Playstation 4, Playstation 3 and Playstation Vita.
We are super excited about this, and wanted to reach out to the guys, who believed in us from the beginning and kickstarted this whole adventure. If it wasn't for you, neither of this would have happened and Back to Bed would have stayed a student project forever. So THANK YOU from the bottom of our heart. And thank you for believing in us, even when things got a little bumpy and things got delayed.
If you want to keep tabs on what else our studio is working on, you can follow us on: Twitter: @BedtimeDG Facebook: Facebook.com/Backtobedthegame