Dear Backers First of all I really want to thank you for believing in us back when we where novice game developers only with student game prototype and a whole lot of dreams. You support back then has been vital to getting Bedtime Digital Games up and running. So Thank you! This update is commemorate that its now been 1 ½ year since we released Back to Bed on Steam, iOS and Android. So we thought it would be a good time to give you guys an update on how the game has faired. And also to finally be able to pull back the curtain on our next game Figment, which is due to release early 2017, but more on that later.
To visualise Back to Bed’s 1 ½ year in the wild we’ve made an infographic, showing some of what the game has achieved, but also giving bit of insight to how the game has sold on the different platforms. The many platforms has actually been key to us. It was a childhood dream to release a game on the Playstation platforms, and was certainly not something where expected back when we developed the student version. The latest platform we released Back to Bed on, the Apple TV. Has turned out really great, it seems like a good fit for the casual gameplay and the aesthetics gets to shine on the big screen.
One of the things Im most proud of in regards to Back to Bed however, is the storries we hear about how people enjoyed playing the game with their kids. Back at Gamescom 2014 a managed to capture my favourite moment with Back to Bed, where a mom and her adopted son, sad down and lost sense of time and place and really connected with each other through playing our game. Its was a really profound moment for me both as a game developer and as a parent, and it has stuck with me ever since.
The relative succes of Back to Bed, has kept us able to continue develop games, and as promised in the beginning of the update we are now ready to pull back the curtain on Figment, “The spiritual successor to Back to Bed”
Figment is an Isometric puzzle adventure game. Combat, puzzle solving and exploration will be main parts of the gameplay all wrapped up in a handprinted surreal world sprinkled with musical elements.
A couple of journalist already had a look at the game and wrote these previews, that cover the initial concept of the game:
Killscreen - https://killscreen.com/articles/your-first-look-at-figment-the-luscious-dreampunk-game/
Polygon - http://www.polygon.com/2016/3/23/11225688/figment
We will also begin gradually sharing more and more of Figment and its development process on our social media channels, so if you want to keep track make sure to
Follow Bedtime on twitter https://twitter.com/bedtimedg
and Like Figment on Facebook https://www.facebook.com/figmentthegame
Klaus & The Bedtime Team.