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Madcat GamesBy Madcat Games
First created
Madcat GamesBy Madcat Games
First created
$13,484
pledged of $50,000pledged of $50,000 goal
324
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Wed, April 5 2017 2:55 AM UTC +00:00

Update #10 : new dialog, new worldmap

Posted by Madcat Games (Creator)
16 likes
Hello bakers,

I would like to introduce several systems that are being improved by your feedback instead of introducing a new system.

Above all, a dialog system. A distance between 2D illustration and Chibi Characters has been pointed out considerably. We, thus, have had a wide range of attempts in order to resolve this issue and a change of dialogue layout was brought about as a result.


How do you like the new layout which was newly displayed like Tactics Ogre?


Second is the world map. The previous world map was designed to select stages simply like Disgaea. We, however, have received a lot of opinion that it was like a mobile game which prevents players from feeling it like a real adventure. Therefore we are newly developing a system so that players are able to have a real-adventure feeling while exploring around magical world and islands in the sky.

We are organizing 2.5 dimensional system so that users can browse their completed and uncompleted adventure, current location, destination, and others.

Your feedback is a lot of help for us to improve the game. Thus we look forward to your further suggestions. :D

Madcat Games, MIKANG, and 14 more people like this update.

Comments

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    1. RigidByte
      Superbacker
      on

      Looking great, can't wait. ;)

    2. Missing avatar

      Brina
      Superbacker
      on

      I love the way you present dialog during a battle map. Not only does this allow the players to see both the beautiful 2D artwork and the 3D chibi, but also points out to the player which character is which. For instance, in the screen shot above, I now know that the orangish-red haired chibi is Nari. This dialog system gets rid of a lot of confusion that way.

      I also like the idea of the new world map. If the player can see the ship moving from destination to destination they most likely will feel more immersed in the story and gameplay. It is definitely an improvement over blacking out the screen and going straight to the next battle or simply picking a destination from a list.

      I love turn-based RPGs and am looking forward to your game!

      P.S. This is just me being nit picky, but in the screen shot there is a typo. Nuri should say, "Why DO those ghosts keep chasing me?"

    3. Madcat Games Creator on

      @Cryum Thanks :D

    4. Missing avatar

      Cryum on

      good improvements