Update #8 : Battle Units
Today’s update is on the separation of units that participate in battles.
Overall, divides into 3 different types.
1. Major Units
Major Units closely connected to the main scenario.
Katrina, Nehmo, Gargol etc. belongs here.
They automatically join in relation to the story and are unable to be dismissed or have their names changed.
Approximately 10 ~ 14 characters.
2. Special Mercenaries
They are mercenaries that are hirable when a special condition is satisfied.
Recruitment fees mediated through an Interview and is joined by persuasion.
(Can be recruited with a Special Ability if persuaded well)
They have a fixed name and appearance with 1 to 2 sub-scenario. Some sub-scenarios have close connection to the main scenario. Approximately 20 characters fall under here. If you do not tell them what they wish to hear, you may never be able to hire them.
3. Normal Mercenaries
Normal Mercenaries They can be hired and dismissed anytime depending on player’s game progress and available funds (gold).
The player can give them their names personally.
Planned for approximately 60 normal mercenaries to make an appearance.
Of course special units exist where they appears initially as enemies but temporarily joins as an ally or vice versa.
However, as it can be a spoiler, there won’t be a further mention about it here :D.
We would like to introduce a game to you.
Valthirian Arc: Red Covenant - Academy for Heroes!!
Run an academy that trains strong knights and wizards!
Upgrade various facilities, and educate students to become great heroes!
Your choice will determine the destiny of Valthiria!