Shrines of the Gods
For this update I am going to expand on some very interesting game elements which focus on Gods and their followers. If you have backed the game at 'God' level our art team will work with you to create a 3D avatar of your god head. It can be based on your own likeness, or you can create something entirely fantastical, such as a lovecraftian tentacled thing, as long as it is representative of a head (this is a special feature for backers only, otherwise known as the old gods, and other players who ascend to godhood through game play will be restricted to a selection of generic choices for their god avatar). Your avatar will then appear on shrines which are placed in battle arenas. Our artist Borus has created a hypothetical example of a player who is a god of Law and has an avatar closely based on his own image.
Shrines are not just for show, they are magical structures forged in alchemists laboratories with powerful incantations. As a god you can manufacture shrines by spending your worship points (collected from your followers). Then you can donate shrines to the procedural realm creation system, or give them directly to your Demigods who are organising your guilds of followers. Your Demigods can then use shrines in the Realm Creation tool by deploying them to regions inside their realm. They can also give shrines to Wizard Kings in their guild to do the same.
During a battle in which a shrine is deployed, any player can offer a sacrifice to it in return for a blessing (they don't have to be devotees of that god). This is done by offering a creature of the correct alignment or gold from a wizard's stash. The more powerful the creature offered, or the more gold offered, the more powerful the blessing will be. The blessing can come in several forms, as determined by the god. It may be additional spells, or power points for a wizards staff, or an instantaneous spell effect, such as granting the wizard's creatures a magic shield. Any sacrifice will generate worship points for the god. If a sacrifice is made by a wizard following a different god, then worship points will be deducted from that god (since the wizard is committing a blasphemy). It is also possible for a shrine to be attacked and destroyed by a wizard who is not a followers. Destruction of a shrine will cause the loss of worship points by the god.
There is a special benefit for wizards which are followers of the shrine's god. If you are victorious in battle, then the power of the Wizard King is reduced, making it more difficult for him strengthen his defences or to banish you from the realm outright. If you are defeated, then you get a free resurrection to the Wizard Tower of your choice (normally you have to bribe the Imps of Limbo with a substantial sum of gold to be allowed to return to a realm from which you have been banished, and only then to the nearest Wizard Tower). Victory in battle by a follower of the shrine's god will also generate some bonus worship points for the god.
The effective deployment of shrines by Gods, Demigods and Wizard Kings can help both the god and his followers. Followers can help by seeking realms containing the shrines of their god, wherever they may appear (although they may not enter realms created by members of the same guild).
Finally - The Bear
Robert has created a concept for the bear, which is a powerful, neutral creature. He has a special attack - 'bear hug' - in which it rears up on his hind legs and batters its foe with a clawing action such that it can't move away in its turn.