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Fast Paced, Fun, Tactics RPG with Monsters, Magic and Mayhem - Online Multiplayer, Rankings, Co-op, and a Huge Single Player Campaign
Fast Paced, Fun, Tactics RPG with Monsters, Magic and Mayhem - Online Multiplayer, Rankings, Co-op, and a Huge Single Player Campaign
5,051 backers pledged $210,854 to help bring this project to life.

Enter the Realms of Chaos!

Posted by Julian Gollop (Creator)

Finally, it's here. You can now play the single player realm quest mode in Chaos Reborn. This comes with four new stunning looking battle environments - Mana Flux, Palace, Mountains and Plains. We have also made a number of improvements and changes to the basic games systems.

Discount Week

To celebrate the launch of the realm quest mode there will be a 25% discount for Chaos Reborn on Steam for the week beginning 6th July. Tell your friends, family and acquaintances and get them involved in the game. Here is the link to our Steam store page:

Check out the new Chaos Reborn trailer:

Here is a screen shot of the Mana Flux environment, where the wizard kings and queens collect mana for their banishing spell

Exploring the Realms of Chaos

The realm quest system currently features:

  • Exploration and battle against wizard lords and kings in 7 different battle environments
  • Play co-op battles with other players against lords and kings
  • Multiple realms to explore with a range of difficulty levels
  • Procedurally generated battle maps
  • Creature allies in battle
  • Buy bodygear, staffs and talismans from town shops. They are permanently added to your collection and can be used in multi-player games
  • Encounters with the denizens of the realms
  • Realm ranking tables - compare your realm scores with other players

There is much more content to come in the realm quest mode. These are the planned features:

  • Significantly improved battle AI
  • Procedurally generated realms
  • Player generated realms created by players who reach wizard king rank
  • More map features to interact with - goblin camps, elven villages, manticore nests, mana fluctuations, etc.
  • Strategic control of objectives and more involved strategic level game play

Equipment changes

We have revised the equipment system so that you no longer need to level up staffs and bodygear. When you acquire them they start at full capability. Unfortunately this means that we have had to reset all players equipment inventories, but lost equipment will be compensated for with gold. Talismans are unaffected by the equipment changes.

Multi-player league tables

You can now view league ranking tables for equipped and classic mode, for both the current and the previous season.


We very much value your feedback on the game so we can improve it as we approach the official launch day. Join our forums and contribute to the discussions:

Thank you for your support, and good luck with your games.

The Snapshot Games Team.


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    1. Turk

      hi this is the 3rd time i posted and have not received any reply

      Hi Julian

      i am one of the kickstarters who never received the physical rewards, the T shirt etc, the last email was that they were sending the shirts to your office personally and you asked me to email so you can handle the shipment personally.

      I have replied twice and have not heard back from you or your office.

      please recheck your email. Thank you

    2. J.R. Riedel on

      Sounds good! Thank you!

    3. Julian Gollop Creator on

      Wizards still gain XP from battles and level up. The wizard level determines what realms you can enter, and will be a factor in the social rank scheme once it is introduced.

    4. J.R. Riedel on

      WOOHOO! To the single player mode. I look forward to testing it out!

      Is this equipment change permanent? I definitely like the idea of not having to level them up if/when I switch gear.

      It makes me wonder about character level progression though, is it being effectively removed?

      Either way, I'm excited!