We hope everyone is well and enjoying summer!
Bit of a longer update this time so really sorry if you’re now looking at a wall of text, however hopefully you will find it interesting.
The film is progressing really well and we have been hard at work filming and developing our edit timeline as we go but we wanted to announce something to you all while we are still in July.
We felt we should tell you all that our original expected and very much intended release for the film of end of September has now been moved until the end of December.
However the reasons, which are a combination of things are all for the right reasons, as our backers you are the first to know and we want to explain why.
The first and really main reason is that more and more people are coming forward for interviews, they are either finally being discovered or simply now changing their minds after originally declining to be filmed. As momentum for the film has continued people are understanding that this is not (and this is not meant as being disrespectful to these type of films) some small web type film, or fan film (though we are of course fans of the source material) but this film is being designed for the big screen, as we take the term ‘film’ very literally and we mean it to be the most comprehensive and thorough account of the UK games industry possible. Therefore we felt that due to the other reasons (below) we would keep the filming window open for a couple more months. We originally intended for this film to contain around 20-35 interviews which is actually quite a lot, however we’ll be nearing or probably over 100 by the time we finish so we think it is safe to say that you’ll be a getting an even more expansive film when you do get your hands on it.
The second main reason for the shifted deadline to December is really the archive, the sourcing and research of the archive (the main reason for the Kickstarter campaign in the first place) has taken a great deal longer than predicted. We are very experienced in researching and requesting archive footage, however (probably due to the nature of how the UK games industry wasn’t taken as seriously as perhaps it should have been back then) how the archive has been logged and described with us reading it 30 years or so later has made it very slow progress. For example if there is an entry on an archive sheet that simply says ‘interview with programmer talking about new game 12/03/84’ and that’s it then you have only one course of action which is to view the clip because it could be anyone, and we mean anyone! That archive has to then be pulled, and sent to us, which we've been doing, almost non-stop in-between filming but it has taken time. However the plus point is that largely that research has been done now and archive has now been coming through thick and fast, not just private collections but we have thoroughly researched the archives of the BBC, ITV and other footage agencies and we have uncovered some fantastic and very much forgotten and unaccounted interviews, clips, news stories, absolutely fantastic stuff and it is all of you who have made it possible so once again thank you, as we really think this will make a critical difference to the film.
The other reason for the delay is that the extra interviews and longer archive research process means the edit sessions have obviously been shifted back. We need time with the edit to really shape the film once we have all these components in place. We have been editing as we've been going but that is not the same as actually working non-stop in the edit suite and really molding the film with all those components (archive, interviews, music), giving it pace in areas, then dropping it back etc so that the film really has an ebb and flow about it. Of course when that is done the soundtrack (which is currently being recorded) then has to be mixed in and then the final other elements such as grading etc are then applied. We will do more updates before that stage anyway but we just wanted to give you an idea of the work schedule ahead as the film is actually heading towards completion.
We have noticed that some of you are still upgrading to the 4.5 hour version of the film which is great and thank you for this. We have decided to keep this window open for the moment as we would rather just press on with the film, you can view the earlier updates on how to upgrade if you still wish to receive the version with reversible cover and the far more expanded interviews on the 2nd bonus disc.
We are also well aware that we still haven’t done an overall mail-out confirming those special edition upgrades and also with info just like the update you are currently reading. It is only because of our main focus being on actually making the film and because of the elements we mentioned above this has had a knock on to our admin. However we have a lot of new material and other things such as the website changing for the first week of September which includes the new mailing list, updates everything, so those confirms will go out then. However if anyone really would like to know now and does not want to wait until September then just drop us a note on firstname.lastname@example.org and we will do our best to reply asap. However we have so many interviews planned over the next 3 weeks that we may be a little off radar but we will do our best to reply.
It is very important that every one of you always feels that we are approachable at all times. We will always reply, maybe not as quick as we would like but we will always reply to you.
If any of you are coming to some of our public appearances later on in the year then we are planning on showing extended sections from the film, these sections will be properly edited sections and will include archive and all the other elements you would expect from a film nearing completion so if you were planning on coming to meet us then please still do as we would love to meet you and you never know there may be one or two (pleasant) surprises.
And finally attached are screenshots from recent interviews recorded with Codemasters co-founder David Darling (top) and musician Fred Gray (below) (Shadowfire, Enigma Force themes among many). These interviews with David and Fred are prime example of something we were able to get because we were able to be flexible enough to extend the filming window. They were brilliant interviews that covered their entire careers and the film will be the better for them in it. It is extra interviews like these and the others we have planned over the coming weeks that we believe make pushing the release date back all the more worth it, and hope will help fulfill our dream of it being the most comprehensive film it can be and in turn make it a far better film overall, after you all so graciously backed it to make it happen.
This mega update is just like a London bus, you wait ages for one to arrive and then they all come at once!
Thank you for bearing with us if you did make it to the end of this text and we will be back in touch as soon as we can.
Best wishes to all of you,
Ant & Nic