SCALE Development Update #9: Penny Prime and the Philosophy of Level Design
Hey folks! Back to our regularly scheduled updates...
In this update: the evolving philosophy of level design in SCALE, and Penny in the
Level Design for SCALE
The structure of... Read more
SCALE Update #8: A Whole Lot of Stuff!
It’s been like 5 months since we sent out an update. That’s bananas. I didn’t realize it had been that long until @tamasyspinged me on twitter.... Read more
Mini-Update (Unity 5 Conversion Continues)
Plugging away over here on Starship Cubeheart. A quick update on some things I'm doing:
- Rewriting AI for moving enemies so that the deal with scaling objects around... Read more
SCALE Development Update #7: Unity 5 and Beyond!
Happy holidays everyone!
In this update: Unity 5 update, State of the Alpha Address, and new gun design.
Unity 5: SUCCESS...and now the work begins
It’s been a few tough... Read more
SCALE Development Update #7
Hail backers! It’s high time for an update, don’t you think? In this update: state of the alpha, a sweet preview of some in progress artwork, and a new DBAD... Read more
SCALE Development Update #5
In this update: updates on rewards, greyboxing, and some thoughts on burnout.
- Rewards will come in waves, with shirts and gifpop coming soon and the other stuff a bit... Read more
Scale Development Update #4: Toys
Scale Development Update #3: Kleenex Testers
In today's update, a little more about my development approach and how that translates into how we work day to day, week to week, and month to month.
- Concept art. ... Read more
Preorder page now online!
Woo! Due to popular demand you can now preorder SCALE here:
The preorder price is of course more than you excellent folks who supported the Kickstarter pledged but please... Read more
Scale Development Update #2
Hello most excellent backers! I hope your holidays were rejuvenating and jolly. I’ve been posting semi-updates in the comments section. However, it’s high time for an Update!. In the interest... Read more
Campaign Complete: 124% Funded! $108,020 raised! Thank you!
Thank you everyone! 30 minutes ago, SCALE’s Kickstarter campaign ended successfully. Collectively you have helped us raise $108,020 which is an amount gobstopping, flabbergasting, and overwhelming in its generosity! We’re... Read more
THE END IS NIGH! The Final 24 Hours!
Well, this is it everybody! The home and final stretch. It’s been a wild ride. I want to deeply, sincerely, emphatically thank everyone once again for your generosity in backing... Read more
Oculus Stretch goal ACHIEVED! Sandbox + Dale’s Custom Comic Tier Sneak Peak!
BAM! We did it! We’re bringing the full SCALE experience to the Oculus Rift! If you have a Rift, you’ll be able to enjoy SCALE experience in a wonderful new... Read more
SANDBOX MODE! Final Print Artist UNVEILED!
Thank you all again for helping us blast through our goal yesterday. If this keeps up, it looks like we may even hit the Oculus Rift stretch goal today!... Read more
WE DID IT! YOU DID IT! THANK YOU! THANK YOU! GRACIAS! DANKESCHOEN! MERCI!
HOOO BOY it’s been quite a ride! We can now make SCALE a reality! Thank you so very much for your support! We've said it like 100 times but thank... Read more
98%! Thank You! Thank You!
We’re 98 percent of the way to our goal! So, yeah. Won’t be long now (!!!) Thank you so much to all our generous donors and those who’ve been spreading... Read more
New Friends, Kickin' Tunes, and 10% TO GO!!!
Hey everyone! Things are getting exciting! Huuuuge uptick in pledges today. We just blasted through 90%! Holy crap! With your help, we could easily be funded by tomorrow!
Thank you... Read more
Final Week! Final Week! Final Week! New Gameplay Video!
Welcome to the final week of SCALE’s Kickstarter campaign! Thanks to all your support and hard work, we’re over 87% of the way to our $87,000 goal! It’s possible for... Read more
Almost 80% funded with a week left to go!
Thank you all you new backers, you moon-scalers, and those backers who have been standing with us and increasing their pledges! We’re almost 80% funded with just a little... Read more
70% funded! PS4 support!
Oh man oh man oh man! Things are really picking up you guys. We just crested 70% funded! Time to power through that home stretch, aww yisss. Thank you to... Read more
New Video: SCALE the Moon! New reward tier: holographic cards from Gifpop! Vines! 60K Madness!
Look what your tremendous support has done! All your hard work has thrown Steve into overdrive, and he made it so that you can SCALE the Moon and control the... Read more
Halfway through time and almost 2/3 to dat goal!
Hey Everyone! Quick update as we head into the weekend!
We’re just a hair over halfway through our Kickstarter campaign and in spitting distance of 2/3rds funded! Thank you all... Read more
Update #6: 65% Andrew Art Extravaganza video!
Hey everybody! Just a quick update today. We're 65% of the way there! Thank you once again from the Cubeheart team to you! <3
Here's a sweet video by the... Read more
Update #5: Print artists UNVEILED! Steam Officially Supported! What’s the deal with Puzzles?
Thank you thank you thank everyone for backing us and keeping us rolling, nay, THUNDERING along towards our goal! We’re over 60% of the way there with 19 days left... Read more
Crossed $50,000 + preview of a gorgeous new level!
Hello sweet, sweet backers! How about a text update today to mix things up?
We've blasted past $50,000! YEAAAAAAH! We have detected the wafting odor of the Sweet Steak of... Read more
Update #3: 50% in 5 Days!
Thank you everyone for helping us to reach 50% of our funding goal in 5 days! Wow. Holy jumpn'. According to a totally rad and super wise owl who... Read more
UPDATE #2: New Rewards/Friends of SCALE Game Pack, AMA this Wednesday, and funding update!
New Rewards / Friends of SCALE Game Pack
We’re exceptionally pleased to announce that we’ve added bonus games in the form of GAME PACKS at two (2) new reward... Read more
Update #1: Holy 25%!!!
Wow. Wow wow wow. A big thank you to all of our day one backers getting us to 25% funding in 24 hours! Thank you again for supporting us and please... Read more