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Anima Gate of Memories is an action RPG set in the Anima Beyond Fantasy world featuring a deep compelling story and exciting game play
Anima Gate of Memories is an action RPG set in the Anima Beyond Fantasy world featuring a deep compelling story and exciting game play
1,574 backers pledged $110,664 to help bring this project to life.

UPDATE 1 GENERAL GAMEPLAY


The gameplay is definitely one of the highlights of any game and in Gate of Memories that is no different. It is vital for us that the control of the characters is fast, intuitive and extremely easy to use, but at the same time deep enough to allow us to do many different actions, even beyond simple combat. Over recent years many games have achieved really incredible results in this regard, although usually most of them were focused on action. Our goal is to take all these elements and add them to a game where we can customize our skills and how we control them, allowing us to do spectacular actions that fit in the style of each player. To make a clear example, the point we want to archive in gameplay is a mix of action titles like Devil May Cry or Castlevania, with other more unusual action RPGs, like the Kingdom Hearts series.

QUICK TIME EVENTS

As many actual games, defeating the enemies in an alternative and much more spectacular way is possible thanks to QTE. When they are performed, the character will enter into an animated sequence in which the proper activation of certain button patterns will cause the action to be completed or failed. This allows us to destroy the enemies in a much more visually appealing way, especially as a last attack against final bosses.


VISUALS AND SOUND

Gate of Memories will be completely in 3D, recreating the visual essence of the Anima world and setting. The game will feature a mix of cell-shading and realistic style, trying to make a perfect port of the distinctive art of Wen Yu Li and all the others artists that have created the Anima Beyond Fantasy world over the years. Gate of Memories will also take advantage of unusual camera angles, zooms and slow motion effects to create spectacular action sequences, both when the characters or their enemies do some of their special attacks. Regarding the sound and music effects, Gate of Memories will have an orchestral soundtrack that will create an eerie atmosphere for the exploration parts. However, for the action parts the game will also have some vocal songs.

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    1. Missing avatar

      Edward Winterberger on March 11, 2013

      I am still looking forward to the game but, like the game reviewer Yahtzee has said,

      "I sort of understand why developers keep using quicktime events; I suppose an arbitrary reflex test is as good a method as any to get through a cutscene. But if you must use quick-time events, make them a core part of gameplay; don't just throw them in randomly every now and again."

      I have to say I am not a fan of QTE.

    2. Missing avatar

      DANIEL Alan on December 7, 2012

      Very good !
      Thanks for the Up !

    3. Missing avatar

      biscuits on December 4, 2012

      Those are some great gameplay influences!
      Sounds like Demon's Souls and Dark Souls might be good inspiration too.

    4. Lizbeth/Lizvne on December 2, 2012

      This update is kinda disappointing. It sounds like bayonetta.

    5. Le Golem qui rêve on December 2, 2012

      Thank a lot for the update!! :)