GhostControl Inc. Version 3
Good news for the weekend. We have completed GhostControl Inc. Version 3. We have added and changed lots of stuff - see list below. We have to sort... Read more
Before we all head off for Christmas here is quick update from the team.
We're still working on additional cities. The challenge is that we ran into... Read more
Come and see us in Cologne
gamescom is visiting Cologne from the13th to the 17th of August, next month. It's the largest trade fair and event for interactive games worldwide.... Read more
GhostControl Inc. Kickstarter anniversary!
Dear GhostControl Inc. backers!
A year ago GhostControl Inc. was successfully funded thanks to your generous support. Things were very turbulent back then but we have great memories of all... Read more
Steam Codes and new Kickstarter
We have successfully launched on Steam. About 50% of you have already swapped your serial numbers for a Steam key. Anyone with an issue doing so should send... Read more
GhostControl Inc. New Video
One more thing...
We've made a great new video featuring valuable ghost hunting techniques. ;-)
GhostControl Inc. 2.0 launching on Steam today
Finally on Steam
The Steam release date is today, June 6th. Because we were very busy working on the new version until the very last minute we will need the... Read more
GhostControl Inc. 1.1.0 available
Dear supporters of GhostControl Inc.
We hope you've had some time to play GhostControl Inc. by now and enjoyed the game. While we were working on this big update we're... Read more
GhostControl Inc. 1.0.7 available
We have an updated GhostControl Inc. to version 1.0.7. And finally the manual is available for download here:
Changes in version 1.0.7
- New Feature: Destination change while... Read more
We all get too many emails and spam classification is not reliable, so it is easy to miss our notification. So here is an extra hint for you... Read more
Yes, we are shipping! The fact we are delivering version 1.0.3 to you, our backers, probably speaks for itself. Yes, we needed to fix several things last minute and... Read more
Third City and Feature Complete Beta
Good news and bad news at the same time. We had a great opportunity to do a project with GhostControl Inc. together with a German TV station. It... Read more
News from GhostControl Inc. HQ
Gamescom left us with loads of great ideas and opportunities. We are still working hard to build the first feature complete Beta version - admittedly, slightly behind schedule... Read more
San Francisco unlocked!
Stretch Goal San Francisco Reached!
With the additional support from PayPal pledges that we received we are now at £15,164, which means that San Francisco will become part of the... Read more
We are working hard to build the Alpha 2 of Ghost Control Inc., which we hope to have available by August 6th. We have made great progress with... Read more
Thank You Again!
We have made it thanks to all you backers out there! Plus we have reached three stretch goals already, which will certainly improve the game.
We... Read more
The last 48 hours
Dear friends and supporters of GhostControl Inc.
Our Kickstarter campaign will be ending in about a day and we would like to celebrate this and your outstanding support with a... Read more
10 additional items stretchgoal
It's so great to see us rising up and up towards our stretchgoals. We're THIS close to £10,000 and didn't even tell you what exactly you'd get there.... Read more
Ghost hunting is on - THIS TIME FOR REAL
Bumblebee going where no developer has gone before
This Friday, the 5th of July, Bumblebee will be going deep into the subject of GhostControl Inc. – we'll accompany a group... Read more
New T-shirts are in town
We had the time to add a little bit of variation to our T-shirts add-on and introduced a reward tier for T-shirts as well. And we added a... Read more
Cities & Graphics
Some of you have been asking whether a second city may influence the game's development progress. A single city coming with corresponding buildings and ghosts would definitely deliver... Read more
Creepy stuff from Ghost Control HQ
Many of you have been asking for Tube-levels. Well, here you go. We didn't hesitate to generate the first sprites to create a wide range of underground-levels.
And... Read more
GhostControl Inc. is funded!
We are celebrating!
Today is a very special day to us – GhostControl Inc. got fully funded! Thanks so much to each and every one of you, you are totally... Read more
London – night & day and a signed and limited poster!
Day and night cycle
We've just completed the map-travel part of the game. As we've been good in time, we added a nifty little extra: Day and Night states of... Read more
Livestream Show with nine great projects
Hello fellow ghost hunters!
Today we are announcing a Kickstarter Live Streaming Show featuring nine great Kickstarter projects as outlined here:
List of projects and start times may change... Read more
Today we'd like to focus on GhostControl Inc.'s music. As mentioned before, in our opinion great music is a great games icing on the cake. And because of... Read more
Room generator, London animated and Ironman-mode
Hello everybody! Time for another update.
Let's start with rooms: Find a first preview of the variations a room can become generated in below. Our room-generator creates buildings out of... Read more
Ghost Hunters wanted!
Today we'd like to present one of our tiers in detail.
Tier: Become a Ghosthunter
This is a great opportunity – have yourself be transformed into pixels by... Read more
Spooky news from GhostControl Inc. headquarters in London
We are really happy about all your great feedback. And what a start! 40% in just 48 hours. You are awesome!
Great news: The London city map is... Read more