Prerelease Now Available!
Game Keys Sent to Backers
I'm pleased to announce that I've released our public prerelease for sale on our website and I've sent keys out via email to backers that pledged at the Orc Battle Barrel tier or higher. If you've previously played our private early access, your key is already linked to your account and ready to go.
The prerelease includes access to the game on all supported platforms (Windows, Mac, iOS and Android). Currently supported features include deck building with over 170 implemented cards and real-time turn-based combat versus players and AI.
I supported the Kickstarter when Summoners Fate was presented as F2P, how does this change affect my rewards?
I put a lot of thought and consideration into my decision to change from a F2P to a premium business model. As I’ve communicated before, I couldn’t reconcile the design values of the game with a business model that’s dependent on an extrinsic-reward-motivated core loop. I believe this change creates both a better game and a far better value for our players. I will do my best to ensure everyone who supported us is satisfied with the project and their rewards. Anyone that backed us at the Orc Battle Barrel tier or higher is entitled to a prerelease key, so please reach out to me if you haven’t yet received one. I look forward to seeing you on the battlefield!
How many cards are included in the prerelease?
Currently, there are over 170+ of the 400+ cards planned for launch implemented within the game. During the prerelease, all cards are unlocked for testing purposes. When the single player is ready, I will reset the card access to follow the intended gameplay flow of completing the adventures to unlock the cards for your deck. When this happens, Kickstarter backers entitled to card bundles will receive access to these cards and exclusives included in their reward tiers.
Help Spread the Word - Tell your Friends our Prerelease is Available
One of the most unique aspects of Summoners Fate is my pillar of “community driven design”. What this means is that player feedback is at the heart of how I work and why I develop this game. Players of my first game, Hero Mages, took part in the early design phase, making key contributions to the playability and creative aspects of the game, including the game’s distinctive squirrel-themed cards. Since then, Kelly and I have involved you throughout our development journey on social media, Kickstarter, our forums and our Discord. And recently, I’ve been streaming the development weekly on Twitch where I’ve created player-inspired cards live while you work with me.
Buying the game in prerelease means you have a chance to shape its development and be an integral part of helping to create an exceptional community and game experience. Prerelease sales also helps me continue funding development and deliver the high-caliber quality you’ve come to expect from the games I create for you.
D20Studios to Showcase Summoners Fate at UDEN #21
As a proud Utah-based game developer, I'm pleased to share that I'll be showcasing Summoners Fate at the upcoming UDEN meeting being held at the Game Tyrant Gaming Center in North Salt Lake. Learn more about this event and RSVP here.
Questions or Concerns?
Please don't hesitate to ask me a question or express your concerns. I'm responsive and aim to ensure everyone is pleased with the outcome of our Kickstarter as I continue developing the game for world wide release.