Frequently Asked Questions
Each deck contains 120 unique cards (the same non-random 120 cards in each deck) and 8 double sided tokens for a total of 128 cards, plus the rules.Last updated:
The project is being shipped from the US. However, we're using Customs-Friendly Worldwide™ by Ship Naked, so you shouldn't get stuck with customs fees in the EU. For more details, see Update #2.Last updated:
You get a complete game for up to 4 players with just one deck.
Constructed play will allow up to 3 copies of any given card though, so getting three decks gives you the maximum options for building constructed decks. It will also give you an awesome draft cube for cube drafting with 8 players.Last updated:
We will allow up to 10 copies of the game (plus that many copies of the promos and stretch goal benefits), which is the maximum number allowed by Kickstarter. 10 copies with promos and SG benefits will be $200, plus shipping.Last updated:
$6 for the US
$10 for Canada
$12 for the EU
$15 for the rest of the world
You must manually add the shipping cost when buying multiple sets. For example, a US backer should pledge as follows:
One Set: $26
Two Sets: $46
Three Sets: $66Last updated:
No. The entire project will be fulfilled all at once from one location before the game goes on sale to the public. Due to the huge response to the Kickstarter, we may even sell out at some point after we've fulfilled the project.Last updated:
Most likely. We're just finishing up the physical version for now and our digital team has been working on making improvements to and expansions for Star Realms, but it is something we are planning.Last updated:
These are all Epic products we will be making, but they won't be part of the Kickstarter and we don't have all the details at this time.Last updated:
If I get more than one copy of Epic at the gamer tier, do I get more than one copy of the year one promos and the stretch goal rewards?
No. Stretch goals are a frill. :)Last updated:
We gave copies of 60 card preview decks to press at origins and they have put some videos together. There are some rules mistakes, but they will give you a good idea of the play of the game.
While most champions in the game are awesome beings of incredible power, sometimes a card will create multiple copies of less powerful champions. Token cards are used to represent the champions created in this way. Since there are more than one kind of token champion, making them double-sided with say a zombie on one side and a wolf on the other side, allows you to get twice as many token champions onto a given number of cards.Last updated:
This is a specific and really fun way to draft and play Epic. Once you own 3 copies of each card (by getting 3 decks) you can create a large enough pool of cards to make random "packs" of cards for 8 people to draft with, using the cards with the red gems as "rares" (1 to a pack) and the rest of the cards as commons. At that point, you will have cards left over after you build your packs, so no one will know exactly which cards are being used and which aren't, which will help you have drafts that are exciting and different every time.Last updated:
No, unfortunately this is against Kickstarter's policy of offering bulk rewards.Last updated:
No. You'll have to wait and get these through normal channels. Sorry. :)Last updated:
No, this project (Epic Card Game) was inspired by the Epic Trading Card Game, with a healthy dose of inspiration from Star Realms, but it is a new game.
For those who played the old Epic TCG, here are some differences:
This game is NOT a TCG. This game has no “stops”, no “line”, no “gifts”, no “paced speed”, no “instantaneous”, no “natural”, no “magical”, no “constructed”, no “origins”, no “pre-battle step” and no “build step”. The cards are balanced better. The factions are themed and balanced better. There are smoother game mechanics, superior constructed rules and FAR better visuals.
The main similarities are:
The game world, characters and back story.
The fact that every card in the game is powerful and playable.
The “action” based resource system that insures players can always play their cards.
Darwin and I have gotten a lot better at game design and development over the years. We’ve taken an old game we love and used the best parts of it as inspiration for this new game.
For those of you who are fans of the old EpicTCG, don’t worry, if you liked that game, you are going to LOVE the new Epic Card Game.Last updated:
Yes, our facebook page is www.facebook.com/epiccardgame .
Our Twitter handle is @epiccardgame .Last updated:
Don't see the answer to your question? Ask the project creator directly.Ask a question