One of the reasons I started creating my own dungeon tiles is because I love playing role playing games like Dungeons and Dragons and Pathfinder. I wanted some tiles that looked epic and were so easy to setup that they didn't interrupt game play, so Epic Dungeon Tiles were created!
There are a few stretch goals already, but over the next couple of weeks we will be adding more and more! Scroll down to see the current stretch goals.
The Core Idea
The main concept of Epic Dungeon Tiles is to keep the number of tile types to a minimum. Open up your storage box and grab a tile, slam it on the table, your done. There are three types of tile, E, I and S from OpenLOCK, these are roughly, 2x2, 2x1 and 1x1 tiles. With these tiles alone you can create some amazing dungeons.
They drop on the table, they are all the same size so finding tiles is quick and easy, I can build a very large dungeon in a matter of seconds. Another great feature is being able to keep dungeons hidden and build as adventurers explore, by having the same tiles you can easily grab them without interrupting game play.
OpenLOCK compatible, the floor tiles will be OpenLOCK compatible, use them with all of your other OpenLOCK tiles! A BSD license has been acquired for the use of OpenLOCK within a commercial project see here: http://www.printablescenery.com/2017/06/28/rob-mehew/
Just Tiles! (Reward 2).
Dungeon Tile - With every step deeper into the dungeon your heart races with anticipation... The basic dungeon tile, this is the core of Epic Dungeon Tiles, it even includes space in the bottom to insert a washer or coin to weigh down the tiles.
Half Tile - The half tile can be used to create narrow hall ways, stairs leading to a new area or a platform in the middle of a large boss room.
Quarter Tile - This tile is included in any reward that has the dungeon tile as an item, this was not included in the initial rewards and can not be changed now unfortunately, but this will be sent as well.
Dungeon Door - You hear whispers on the other side of the door... The dungeon door prints in place, just remove the support material and push the door slightly to pop it away from the rest of the support material, it's incredibly satisfying to print these doors as one full piece.
Door Frame - A dungeon door frame, maybe the door was ripped off and used as fire wood by previous adventurers, or maybe there is a magical portal when you step through it, who knows...
Dungeon Pillar - These pillars hold mystical ancient power... to hold up ceilings. They look awesome in any dungeon!
Dungeon Statue - The dungeon statue is an iconic piece of any dungeon, could it come alive, shoot fire from it's mouth or could it just be a statue, it puts all but the newest adventurers on edge.
Help I'm Trapped! (Reward 3)
The traps include all of the following, please note these have been painted, flocked and sealed - the files do not include grass/flock, they work on the same principal of the dungeon tiles above.
I Want Epic Dungeons! (Reward 4)
This pledge level includes "Just Tiles! and Help I'm Trapped" rewards.
The Observatory! (Reward 5)
What can you see in the distance, is that a bird, a plane, oh wait it's not turned on. This pledge level includes everything from the previous pledges and the Observatory Dome + Telescope.
All pledges at £5 or higher will receive all of the following stretch goals, we will be adding as many as possible! All stretch goal images are work in progress, they may change and improve as the campaign continues.
Mine Cart Tiles (Work in Progress)
Temple Tiles (Work In Progress)
Music in video from: http://www.purple-planet.com
Risks and challenges
There are few risks involved as all of the files have been created, the greatest risk is that I personally don't get across how great these tiles are for setting up a beautiful quick dungeon. It is so fast to build that I really want to see people using these tiles and enjoying them!
I have created my own tiles in the past with all sorts of fancy shapes and sizes, the only problem I had with them as that they were slow to put together (I like to build as the player characters explore). These are quick and my players love them.Learn about accountability on Kickstarter
- (30 days)