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Enjoined by an unfathomable deity, rediscover a derelict eldritch civilization, teeming with ghastly horrors and wondrous beauty.
974 backers pledged $46,647 to help bring this project to life.

Mark of the Old Ones -- Windows 64 bit

Posted by Hit the Sticks (Creator)

Download Link:

Note: The zipped build is hosted on Google Drive. The zip file is publicly available. If Google is telling you that you don't have permission to access the file, you might be logged into some private/corporate Google/Gmail just temporarily log out of that account.

System Requirements:

  • Windows 64 Bit Operating System
  • Dual Analogue Controller
  • Video Card with 512 MB RAM (Nvidia hardware starting with the GeForce 8x00 series and all AMD hardware starting with the Radeon HD 2x00 series. Also runs on Intel Ivy Bridge GPUs and later, but at lower performance). 
  • **An Intel HD graphics cards will not work**
  • CPU - 3.0 GHz Dual Core processor
  • System RAM - 1 GB
  • Free Disk Space - 700MB

Edit Settings:

 Eek. Oops. Yikes. There currently is no convenient in-game menu to edit graphics/sound settings. The hacky way of editing your settings is: 1. Go MotOO's main menu and click on Controller Setup. 2. Change something in the Controller Setup (preferably something change D-pad Up to D-pad Left). Save Configuration. 3. Saving a change in the Controller Setup generates an input.cfg and engine.cfg for you. These files live at Appdata/Roaming/Mark of the Old Ones 4. You can also access the engine.cfg by clicking on editSettings.bat (located in MotOO_Windows64/Data). 5. You made it! From now on when you want to edit your settings you can just go right to the engine.cfg, you can skip steps 1-3. If you are looking for better performance / more FPS I suggest you make some or all of the following changes:

  • Change displaySamples from 4 to 1
  • Reduce your displayHeight and displayWidth (the default is 1920x1080)
  • Change textureDetailLevel from 0 to 2
  • Change postGlowBloom from 1 to 0
garu singer and Justin Juner like this update.


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    1. Hit the Sticks 2-time creator on

      The question we will have to answer is: should we put out a keyboard controlled version that is not great...or would we rather you not play the game at all...

      maybe the keyboard version will be great...i don't know yet. sorry i can't really answer your question.

    2. Hit the Sticks 2-time creator on

      Christian, our programmer, started to hack together a keyboard version...I haven't tried it yet...but...we all expect that it will not be nearly as good as the dual analogue control scheme.

    3. Nick Ruedig on

      Is there a possibility this will be made to work with keyboard controls? Please?