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A challenging, beautiful and mysterious 2D adventure through a surreal world of insects and heroes. A game for PC, Mac and Linux.
A beautiful and mysterious 2D adventure through a surreal world of insects and heroes. A game for PC, Mac and Linux.
A beautiful and mysterious 2D adventure through a surreal world of insects and heroes. A game for PC, Mac and Linux.
2,158 backers pledged AU$ 57,138 to help bring this project to life.

The Green Path - A Hollow Knight Tour


Heya All,

Team Cherry’s been all heads down for the past month and that means lots of new game content! Hollow Knight’s world is really coming together now and the game’s major systems are locking into place. We’ve even been adding a whole bunch of additional touches that we think’ll make the game so much better: ambient bug-life, gusts of wind, distant tremors, moody lighting and best of all, cuttable grass! Who doesn’t love cutting grass in video games? We sure do! Sometimes we get so distracted cutting grass we forget to do our real work. It’s just so damn fun. 

Expect to see all of those features and more in some upcoming videos, but for today’s update we thought we’d share a peek at one of Hallownest’s most verdant zones, the Green Path. 

The Green Path forms the entrance to the Fungal Wastes, and is rich with fauna but choked with acid. The path was once safely traversed by the Hallownest denizens, but now the Hollow Knight will encounter only savage foes, including one that bears a striking resemblance to himself. 

The remains of an ancient beast. What creature could have felled one so large? 

The Green Path descends past an ancient lake. It’s so dang serene (also it’s deadly acid. Don’t fall in!). 

Like the rest of Hallownest, the Green Path hides all manner of secrets for those willing to explore beyond the beaten path. 

We’re also excited to share some work-in-progress music we’re planning to use for the area, from our composer Chris Larkin. It’s not a final track, but it already gives you a really good sense of the vibe of the area. Have a listen! 

We can’t wait till you all set foot in the area yourselves. Before then though, we’ve our first phase Beta. It’s coming up right around the corner and it’s a gonna be a big one. The Beta is going to cover a lot more ground than we’d originally planned. It’s bursting with Bosses, secrets and bugs to meet. In our next update we’ll be going into more depth on exactly what players will be encountering during the Beta and we’ll be showing some of our first gameplay video since switching to the new Unity engine.

One last incredible thing before we sign off: David Díaz Patrón amazing Hornet prototype! If you’ve been following us on twitter, you may have caught a glimpse already but just look at that sculpt. That deadly needle! That poised stance! We’ve been speaking with David about making her available for sale and in the future and we’ll be looking into more options for manufacturing these awesome figs. For now though, lets just take a moment admire David’s awesome skill.

Till next time gang! Team Cherry is signing off ;)


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    1. Missing avatar

      Andrew Kim on June 19, 2015

      When is this game coming out? I've been waiting to play this game for too long! It be sweet if it came out on 21st since its my bday haha

    2. Team Cherry Creator on May 25, 2015

      @Riley: Thanks so much for supporting us and Hollow Knight. You're the greatest! Really looking forward to delivering you an awesome game.

      @Terence McDonald: We're trying to cram as many tracks as we can in there and our composers been working over-time to produce the most epic jam-packed score. We're currently looking to have at least 1 to 2 new tracks per area, along with narrative tracks and various battle tracks. Ultimately we'd love to have a unique theme for each boss, which is a huge amount of work, but finger's crossed that Chris can make it happen!

    3. Riley on May 25, 2015

      This was the first project that I ever backed on Kickstarter, and all of your hard work and awesome style really show with every new update. So excited to see how things are progressing closer and closer to final release!

    4. Sam Watkins on May 14, 2015

      That's looking and sounding very good. :)

    5. giovanni martorella on May 12, 2015

      Guys this is getting me excited for this!!

    6. Frances Coronel on May 12, 2015

      Every time there's a new update, I get more and more bloody excited - not fair at all!

    7. Terence McDonald on May 12, 2015

      The sample music sounds very fitting to the area, i hope it make it into the final game, Speaking of that, How many songs are planned for the game's Soundtrack?

    8. M. Robert Hymer on May 12, 2015

      Awesome stuff. Those aesthetics... Really looking forward to the video. Keep these updates coming!

    9. Juan Jose Guerrero III
      on May 12, 2015

      Awesome updated it makes me that much more excited for the beta and of course the completion and fulfillment of the game. Kudos on the work to add more depth and immersion. Some great work. Keep it up and and as always appreciate the update.