Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@Hilda: Matt Griffin (email@example.com) will track it down for you now! Expect an email from him shortly.
If anyone else has a key issue: Please reach our to firstname.lastname@example.org directly via email. Matt'll sort you out ;)
Apologies for such a late reply, but I think I've lost the Key email- is there someone it is possible to contact to resend the link?
The new trailer looks incredible!
It's all good, it was more of a curious question I wanted to know related to another project I backed but they're not very forthcoming with giving me any information.
The love and care you gave the Switch version forced me to double dip for it. You guys deserve it.
@Dunan: Good question! The different eShops require different codes. Please contact email@example.com via email, if you hit any issues.
Switch Australian Backers: Quick heads up, your codes all went out mid-yesterday. If anyone from Australia still hasn't received theirs, please email firstname.lastname@example.org and we'll get you sorted out ;)
I was wondering, does aEU Eshop code for a digital title work on the Australian Eshop?
No key yet T ^T
i can imagine things getting hectic on launch day, sent you guys an email!
@Team Cherry - No worries, I figure it's been a bit of a wild ride. No rush or anything, like I said, it's been so long I might not have picked it. I am excited to finally getting around to working on the boss though! :D
Thanks for the response Team Cherry, glad to hear it wont be similar to the current bloodstained situation. After all things happen, I'm sure everyone understands, sometimes you just have to Grab The Bottle =P.
@King.Coin - This has been a bit frustrating. We were expecting them mid-today, but it seems like tomorrow is now likely, based on what we've heard.
@Brandon Lieu - Gah! Sorry Brandon, you are totally right here. Our bad. It's a bit of whirlwind of craziness around launch on our end. We'll shoot you an email.
When you say soon for aussies, is it going to be today, tomorrow, or something like what bloodstained is dealing with right now, weeks and weeks?
I backed at the $880 tier though... lol
@Brandon Lieu: We have you down as a $10 Backer, which means you should've previously received a PC key for Hollow Knight, available through a Humble Bundle link.
$10 Backers all received a PC key, so didn't receive a survey.
I honestly don't remember if I ended up selecting Switch for one of my backer codes or not, can't seem to find a copy of my backer survey in my emails. If I didn't end up picking it I'm just gonna get it off the eshop now so I can play :P
@Jaxon: Sorry for the delay on your code. We've just sent you a Nintendo Switch eShop region request via email.
If you are an American, European or Japanese Nintendo Switch Backer and you haven't yet received your code, please email email@example.com and state your region, so we can get the right code to you stat!
Australian - NZ Backers: There was a mix-up with the Australian-New Zealand codes. These are being sorted out with Nintendo right now. Please excuse the delay and expect them soon.
Still no code
Just got my code and download is in-progress!
I'm ready to play on Switch! Hopefully the codes go out soon. :)
Woooooo codes today?
@Alexsander: No problems! Please shoot an email through to firstname.lastname@example.org and mention you can't find your key. Matt'll get it sorted out ;)
@John Nugent: Super glad to hear it arrived safely, despite the rain!
Hey guys, I seem to be having problems finding my Steam Key for this? I just stumbled back across this again, any way to help me out?
I had a bug happen to me. I slid down this wall and kept sliding on thin air down to the ground. https://imgur.com/a/YCzsa
Received my print of Hollow Knight yesterday. Thank you so much for bagging and boarding it. The mailman put it outside of the mailbox in the rain. The bag saved it.
Hoping for an update on Switch version soon.
So many people already speed running the game :( and 100%ing it...
You guys are good people.
I'm sitting here with both my Switch and Wii U and disappointed that everybody else has already 100%ed Hollow Knight. :(
Hai! I got my art work this week and holy balls it's fantastic ^__^ can't wait to get some frames to put them up. Absolutely love the one of the opponent I made <3
I was pretty much screaming with excitement when I saw the theater area in the game and the poster by the elevator, can't thank you guys enough for the amazing game and the awesome experience of running into backer creations in the game, I still haven't explored all of Hollow Nest but I can't wait to keep finding more fun hidden gems!
@Marissa: Thanks so much for streaming HK, and for your amazing ghost character! We loved the idea for your ghost so much we built a whole theatre around her in the game.
To clarify rewards: Ghost level backers aren't receiving watercolours, only limited screen-prints. Watercolours are exclusive to the Ancient Hero tier ($200) and above.
NPC level backers (Characters like Tuk, Grey Mourner, Tiso and Cloth) received an additional watercolour of their created character.
Saying that, Songstress Marissa has already inspired quite a few fan artworks online. We're planning to collate some in an upcoming KS Update!
Super psyched to receive my physical rewards and get the new game content! I've been streaming gameplay and my viewers adore the game so I can't wait to hang up the screen print in my streaming room ^_^
Quick question as I fear I misunderstood something, back in the May update I saw you said "Each NPC backer receives an additional watercolor of their character" and because I created the backer ghost butterfly Marissa I was SUPER excited to get a watercolor of her since I thought that counted as an NPC, but now I see only the $200+ tier will receive watercolors? :(
Just want to clarify that despite what was said in the May update that each NPC backer will only be getting a watercolor of their character if they are at the $200 tier not the $150? Just trying to clarify my confusion
@Joshua: Glad to hear it! And thanks so much for supporting HK. We're prepping a KS Update at the moment with more details, but one of the main items is: 'Physical backer rewards are shipping now!'
I have just received my print and it is awesome!, thanks guys!
@dtmahanen Yes! Hidden Dreams Mac version launched 24hrs after Windows and Linux. If you're on Steam, you should automatically receive the update (version 184.108.40.206).
Excuse our not posting a full KS Update about it. Things are still super crazy here as we rush to get CP:02 finished, and sorting all the physical reward delivery.
Any update on the Mac release for the Hidden Dreams DLC?
I'm SO excited for the Watercolors and Screen print! Perfect timing if they are shipping out soon as have been streaming Hollow Knight recently, SO fun to play, I love introducing people to it online, and I'd love to have that artwork framed on my wall as I play!
I'm especially looking forward to framing Songstress Marissa, but I'm a bit biased there ^_^
Thanks, looking forward to framing the "Tiso" one soon. Also it's July 15th.... so.....uh... Hidden Dreams?
@Tiso: Our aim is to get these sent out through the second half of this month. We're just now finalising Screen-print stuff, which'll be packed alongside the watercolours. Expect a small update to confirm their delivery.
@josh Wise @King.Coin: We can't give any more specifics just yet on Switch release, but pay attention to the KS Updates, and we'll announce dates as soon as we're fully confident we can hit them.
Any time frame on when the watercolors are being sent?
Yo, this is June's Indiebox game! Congrats. I already own the game (obviously) but it'll be cool to get unique Hollow Knight merchandise.
just as josh stated below, any info on switch release info. your previous update stated launch window and now there is the info it could be 12 months? Just want clearer info please so i can decide to play my pc copy or not?
I've heard the recent news of the game taking 6-12 months to be ported to the Switch. I thought we were getting it soon?
@JanW: There was! Lots happening. Lots coming together. We'll post a new update very soon ;)
So, uhhmm - was there any progress on the physical rewards over the past month?
When I backed this game I wasn't expecting much out of it. Looked like good art, which is what I often look for and the gameplay seemed interesting.
I've now had time to sit down and play the game, and WOW! I'm absolutely blown away by the quantity and quality of content in this game. You did an amazing job with this game and everytime i load it up I realize that there's so much more game left to play and places to explore. Amazing job.
Oh nice about the Watercolors being produced soon.
Good job getting Mac and Linux version released! Can't wait for the Switch version to be finished as I've heard nothing but great things about the game!
@JanW: Glad to hear things are running smoothly! And please do make a bug report over at: www.hollowknight.com/bugs that'd be really useful for us.
Watercolours are definitely coming! Ari is working on them right now. We're aiming to do a sneak peek in the upcoming update, then delivery shortly after.
Guess what ? It's looking good ! I've only had the chance to play very briefly so far, but I haven't experienced any lag or stutter. There are some very minor flickering issues with text (I'll send in a bug report once I got round to checking if that hasn't been reported yet), but other than the fans of my PC ramping up pretty aggressively I haven't yet seen any sign of my Intel IGP (Iris Pro 6200) struggling too much.
Now since this the forum here seems more abandoned than Dirtmouth and this is turning into a monologue, I'll shut up after a final question: Will Ari at some point find the time to paint the Watercolour of Hollow Knight I paid AUD150 for back in 2014?
Ok, so the last update said to watch TeamCherry's Twitter account for Linux use. I didn't see anything there, but I'm not a Twitter user so may have missed the info. After some digging, it appears that the Linux beta is actually live. There is an announcement in a Steam discussions page. After some more digging, I found how to access the beta - it's currently downloading. So I guess I'll see how it works pretty soon.
Actually, my PC is hand-build by myself. There is no graphics card in there simply because I do not want the extra noise and power consumption. I am not interested in games that do not run on a fast IGP, and if that is the case for Hollow Knight, I feel that they should have made that clear, since this is not what can be expected of a 2D platformer. Of course, I have no way of knowing if it runs well enough or not on my system, since there is no sign of a Linux version (expecting "a proper Linux update shortly"... since February 20th).