RIDE LIKE THE WIND
They thought they were fast, but you were faster! You’ve overtaken the Sipahi and the Noble cavalry, and they are now corralled with your other stretch goals. That’s now over 400 miniatures in every Maiden pledge! Over 400!
Before we move on, let’s have one more look at those elegant cavalrymen. This time, with the proper cavalry symbols on their cards.
Don’t they look splendid, riding off into captivity with pennants held high? You watch them go, and realise as the last of them passes that there is a small scrap of parchment trodden into the mud. Perhaps it was there all along; perhaps it was dropped by one of the riders…
There’s no time to try and decipher this message. Now we have infantry and cavalry these Ottoman troops need some missile support. Let them have it!
At $1,350k you will add 9 Ottoman Archers to your collection. That’s right, not 6, 9. And in 2 different sculpts too!
You can tell these Ottoman Archers belong in the same army as the Sipahis because they are similarly fast. This means that, like the Sipahis, they are excellent at outflanking and generally getting into nuisance very quickly.
Unfortunately for the archers, they aren’t as adept at getting out of trouble as their mounted friends. Even so, they do have a range of 2, so they don’t have to get quite as close in the first place, and if you have Myth points to burn you can buy them extra dice to attack with. Yellow and white dice don’t have Kill results, but they have a 50% chance each of either Pushing the target out of position, or Disrupting them enough to take them off the board. So for breaking up enemy formations, the Archers are very useful indeed.
The Voice in Her Head
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