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Relive the golden age of chivalry in a 2-4 player narrative battle game of knights and peasants, heroes and dragons, angels and demons.
Relive the golden age of chivalry in a 2-4 player narrative battle game of knights and peasants, heroes and dragons, angels and demons.
9,987 backers pledged $2,152,285 to help bring this project to life.

SCENARIOS

Posted by Leonidas Vesperini (Collaborator)
96 likes

Time of Legends: Joan of Arc is a board game with two distinct modes. Both use the same core rules, but apply those to different types of game. I explained about battle mode way back in update 45

Today I’d like to talk some more about the story-telling scenario mode.

I will assume that you’ve already watched some of these scenarios play throughs in our videos. If not, then I’d recommend that you do so. That’s probably going to explain the basic idea of a story-telling scenario better than I can.

Joan of Arc Sword of Fierbois scenario

The Cross of Hanged Wolf Scenario

Battle of the Brossiniere Scenario

Now you’ve done that, let me give you a taste of the kind of thing we have in store by running through a thumbnail of each of the scenarios in the core box. There are 13 of them, 1 introductory scenario, and 12 full games. Each can be played many times, even without swapping sides. They are rich enough and have sufficient tactical depth to find new approaches again and again.

Each scenario uses a unique map and unique combination of units on each side. Combine these variables with the different game length and winning conditions, and you have a series of gaming sessions that you’ll be happy to revisit.

CORE BOX SCENARIOS

Du Guesclin - Artwork by Bayard Wu
Du Guesclin - Artwork by Bayard Wu

Du Guesclin Charges In. This 2-player introductory scenario is a historical skirmish. In 1356, at the siege of Rennes, the English have cut off the French forces and are slowly starving them out. To raise the spirits of the defenders, the valiant Du Guesclin leads an attack. Can he break the encirclement?

Charles the Bad - Concept by Stephane Gantiez
Charles the Bad - Concept by Stephane Gantiez

 

Du Guesclin - Sculpted by Irek Zielinski - Painted by Seb Lavigne
Du Guesclin - Sculpted by Irek Zielinski - Painted by Seb Lavigne

 A New Pretender. 3-player historical battle. Who will be king? Charles V of France is on his way to his coronation, though the cathedral where this traditionally occurs is dangerously close to his enemies. As he nears his destination, the Burgundian ruler, Charles II of Navarre (known as “the Bad”), bars his way. He too claims the crown of France. Their armies are mostly composed of mercenaries, and one of them is dangerously fractured. A sell-sword’s treachery may determine the fate of the French crown.

The Tarasque - Artwork by Stephane Gantiez
The Tarasque - Artwork by Stephane Gantiez

 Return of the Tarasque. 3-player legendary adventure. The monstrous Tarasque has been summoned by a coven of mysterious worshippers who seek to capture him and bind him to their bidding. This is easier said than done. Meanwhile, it roams the swamps of the Rhône valley, eating any innocents it can find. The local Lord sends in a hunting party of experienced trackers and soldiers to kill the beast, just as Saint Martha appears to subdue it once again. The scene is set for a 3-way struggle over the fate of this fearsome creature who does not wish to be tamed.

John Stewart - Artwork by Stéphane Gantiez
John Stewart - Artwork by Stéphane Gantiez

 

Jean de Dunois - Artwork by Bayard Wu
Jean de Dunois - Artwork by Bayard Wu

Battle of the Herrings. 2 or 3-player historical battle. It is February the 12th, 1429 and Orléans has been besieged for months. An English convoy of food, including tons of fresh herring, has been spotted by the French, and is a much-needed prize for every side. The English are opposed by a combined force of French and Scottish allies, each their different objectives. It remains to be seen whether their allegiance is in name only.

Joan of Arc - Artwork by Bayard Wu
Joan of Arc - Artwork by Bayard Wu

 

Angel - Artwork by Bayard Wu
Angel - Artwork by Bayard Wu

 

Sword of Fierbois. 2-player legendary adventure. In February 1429, Robert de Baudricourt sends Joan to the Cour of Chinon to meet the Dauphin. On her way, she stops at Fierbois, as directed by the voice of Saint Catherine. There is a famous church her dedicated to the Saint, and it is a place of pilgrimage for many. The voice has told Joan that she will find a sword here, with which to liberate France. But as she arrives, so do the English, intent on raiding the village and ransoming the inhabitants. Can she find her sword and fulfil the first step of her destiny?

Joan of Arc - Sculpted by Irek Zielinski, painted by Seb Lavigne
Joan of Arc - Sculpted by Irek Zielinski, painted by Seb Lavigne

Joan Help Us! 2 player historical adventure. With her new sword by her side, Joan joins the army and goes to the siege of Orléans to help. To the east of the town, a fortification called the Bastide Saint-Loup has been captured by the English, and as she arrives she hears a voice telling her that she must drive them out. God wills it! Joan must rally the wounded and fleeing French soldiers and get them to retake the fortress from the English.

Joan of Arc - Artwork by Bayard Wu
Joan of Arc - Artwork by Bayard Wu

 

La Hire - Artwork by Bayard Wu
La Hire - Artwork by Bayard Wu

 Battle of Patay. 2-player historical battle. The siege of Orléans is over, and the fighting has spread to the Loire valley. Leaving Paris, an English army led by Talbot and Falstoff, together with an elite unit of archers, tries to stop the French from retaking the area. As scouts warn that the French army approaches, part of the English army deploys behind a hedge of stakes, while the rest lie in ambush for the French vanguard. Unaware, the French hero Lahire approaches…

The Black Prince - Artwork by Bayard Wu
The Black Prince - Artwork by Bayard Wu

Chevauchée of the Black Prince. 2- or 4-player historical adventure. It is late in the summer of 1356, and the Black prince with his English army has laid waste to the countryside in a brutal chevauchée. Knowing they will arrive at his town soon, the Lord of Romorantin sends a convoy of his most influential bourgeois to safety - just too late. A group of English foragers have spotted them, and start to attack, but French soldiers have been using the Romorantin convoy as bait, and it is a trap! The only thing that can save the English is the arrival of the Black Prince with the main army. Will they be in time?

Joan of Arc - Artwork by Bayard Wu
Joan of Arc - Artwork by Bayard Wu

 Journey to the Coronation. 2-player historical. In the political turmoil of the aftermath of Patay, the French army, led by the Dauphin, is on its way to Rennes for his coronation. En route, they try to capture several towns, making the most of the absence of the Burgundian army. However, the French were not planning a major siege and so lack the proper equipment. They must rely on their guile instead. At Troyes, the inhabitants send a famous preacher called Brother Richard to accuse Joan of being a witch or the antichrist. However, her piety and earnestness overcome him, and he is persuaded of the truth of her cause. Instead of damning her, he tells the citizens of Troyes to let the French enter. Duke Phillip of Burgundy is furious and must do whatever he can to stop them entering the city.

Gog - Artwork by Stéphane Gantiez
Gog - Artwork by Stéphane Gantiez

 

Magog - Sculpted by Olivier Thill
Magog - Sculpted by Olivier Thill

 

Inside Joan’s Head. 3-player legendary adventure. Joan predicted that she would last one year, no more. After her inspiring work at the siege of Orléans, the winter of 1430 is very hard for her. The siege of Charité sur Loire has failed, the royal army is in winter quarters, and the weather is bitterly cold. Her enforced inaction is a heavy burden. Long comforted by her voices, she is worried because they speak to her much less often now. She is also having recurrent nightmares. In one of them, archangel Michael and his angels ask her for help to fight against the evil giants, Gog and Magog, heralds of the Apocalypse. This is that dream…

Werewolf - Artwork by Bayard Wu
Werewolf - Artwork by Bayard Wu

Cross of the Hanged Wolf. 2-player historical. In 1382, in Normandy, a small village is beset by trouble – a werewolf is on the prowl. The local lord calls for an inquisitor to seek out the ungodly shape shifter and destroy him. This is the only way to remove the curse. So it is that a small group of soldiers enter the village, seeking to discern who is merely a simply peasant, and who is the werewolf in disguise.

Mounted Knight - Artwork by Bayard Wu
Mounted Knight - Artwork by Bayard Wu

Battle of Brossiniere. 2-player historical battle. On the 26th of September 1423 an English force is returning from its raid on Anjou with its plundered cattle and wagons full of looted supplies. John de la Pole commands the returning troops, and looks forward to a well-earned rest when he reached the safety of the city gates. Meanwhile, Ambroise de Loré waits in ambush with his French cavalry, eager for revenge...

Halberdiers - Artwork by Nicolas Jamme
Halberdiers - Artwork by Nicolas Jamme

 Battle of Crécy. 2-player historical battle. Edward III’s bloody chevauchée across undefended Normandy, pillages and burns as it goes. The violence of these attacks discourages many nobles who would have supported the French king, and so their army is weakened further. Rouen is heavily defended, and all the French fortresses on the Seine block the bridges, so when Edward leaves a ravaged Normandy, has to go north to join his Flemish allies. Though the English are elusive, Phillip VI eventually caches them near the Crécy forest. Edward III is cornered and must fight an open battle. Both sides have very different armies and different strategies. It is time to find out which will prove superior.

In addition to these 13 scenarios in the core box, we have many more in stretch goals and expansions. All told, there are over 40 scenarios in the complete Time of Legends: Joan of Arc canon. As you can see from the list above, even in the core box alone there are a selection of styles, and the expansions offer even more disparate types of game. You can read the Ars Nova update for an example.

We have spoken about scenarios many times before, and probably the most common question I get asked is “how many scenarios are there for…” one player count or another. So, to finish, I’d like to give you a rough count from the current plan. The following list is likely to be incomplete (as we aren’t at the end of the campaign yet), and includes individual scenarios more than once if they can be played with several different player counts (so a 2-3 player scenario is counted in both 2 and 3-player totals). With those caveats to your understanding, we have:

At least 4 scenarios for solo play. At least 4 scenarios for co-op play. At least 40 scenarios for 2-player games. At least 11 scenarios for 3-player games. At least 8 scenarios for 4-player games.

The Voice in Her Head

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La version française de cette mise à jour sera bientôt disponible, pour la découvrir, cliquez-ici

Leonidas Vesperini, Luc Bossé, and 94 more people like this update.

Comments

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    1. MAUGER on

      Is the death of Joan of arc (trial) included into compendium ? Why not in the corebox ? A future SG scenario with the executionair ?

    2. Missing avatar

      Krzysztof on

      @QW for how many players is scenario in Unleash Hell add-on?

    3. Missing avatar

      Herve Duval on

      Journey to the coronation: please make sure that the text is corrected (at least in the final game). All the kings of France were crowned in Reims (in Champagne), no Rennes (in Brittany). Thank you!

    4. Ben Clapperton Collaborator on

      Gog & Magog will presumably be used in battle mode also. I can't imagine the werewolf is used in many scenarios either.

    5. Missing avatar

      Jens Larsen on

      @QW: I totally get that JoA is not designed to be solo-able. I expect to get a lot of enjoyment out of "what if" kind of play, playing left hand vs right hand. Just as I expect TONS of left hand vs right hand enjoyment out of my Typhon MB:P pledge when it arrives (too few to play with). It was just to plant a thought in the game designers' minds that solo/co-op should be built into the next game from MG.
      Which you then confirm (you did confirm it, right....?), so I'm a happy camper. :-)

      My wallet is not going to be, I fear.... ;-)

    6. Missing avatar

      Danny on

      Just had another read of this update, I'm very happy with the amount of 2-player scenarios, I didn't expect anywhere near 40 x 2-player scenarios, I would have been happy with half that amount - great work MG!!!

    7. Missing avatar

      Danny on

      @ Charles-Antoine and Thathane - both good points. There is over a year before the game is delivered, and maybe 8 months??? before the printed material goes to print, perhaps MG can use that time to revisit these scenarios to take into account your points!

    8. Missing avatar

      Thathane on

      Will "Inside Joan’s Head" be playable without exclusive miniatures Gog and Magog or will late backers receive cards for this two monsters and use proxy ?

    9. Charles-Antoine on

      I'm a bit dissapointed that the super KSE are only used in a 3 players scenario, and the same goes for the only big monster in the base box. Who is really playing with 3 players anyway ? :S

    10. Ouisti on

      Hi,
      Can you give us a recapiltulative chart for number of player in each extension?
      Regards

    11. Quirkworthy Collaborator
      Superbacker
      on

      @Jens Larsen - it's down to core design. JoA is a 2-player battle game, at its heart. That's inherently difficult to port into solo.

      We have a coupe of possibilities for the next game at the moment. However, both include solo and co-op as a native option, rather than something that has to be forced in later. That's not down to JoA being a worse design, it's just that the next ones are very different styles of games. It's not that we sought a solo thing, that's just what fits naturally. And that's the best way to get a good version of something. Forcing stuff never gives the best work.

      So yes, we're aware of the issue :)

      The Voice in Her Head

    12. Missing avatar

      Jens Larsen on

      Reading these comments asking for/about solo and co-op gameplay (and I want it too), I hope Mythic Games in a game yet to come will leverage their impressive skills into creating a game as spectacular as MB:P and ToL:JoA but with solo and co-op game modes as a first class citizen in the game alongside "normal" competitive play. That can only serve to increase the customer base.

      Just a suggestion. :-)

    13. Quirkworthy Collaborator
      Superbacker
      on

      Solo and co-op. These 4 scenarios are the same, usable for both.

      As mentioned in the FAQ, this game is not very suitable for a full solo mode, and developing one would mean, in effect, designing a complete new game. So that's not going to happen. A few scenarios are specifically designed to be soloable, but that's is as far as it will go in this campaign.

      @Leherly - Rennes ou Reims? J'aurais pu faire une erreur. Je vais vérifier.

      @Transalpin - Attend et regarde :)

      @Francesco - some of the 3-player scenarios are also in the 2-player list. The ones that are pure 3-player games are more difficult to adapt to 2-player as they are based around the unstable dynamic of 3 different and opposing factions.

      @Kim Wahlman - correct.

      @JaFO - sorry.

      I did think about clarifying chevauchée, but it seemed like such a good opportunity to let you guys discover some great history for yourselves :)

      The Voice in Her Head

    14. Missing avatar

      Lamespard on

      Just fine ! Love it all. Would also enjoy more Co-op scenarios !

    15. Missing avatar

      JaFO
      Superbacker
      on

      damn it ... stop teaching me about history and medieval warfare already.
      Every single time I see words that look like you've forgotten to translate a bit of French only to find out they are also used in English and have a historical correct meaning.
      This time it was "Chevauchée" : https://en.wikipedia.org/wiki/Chevauch%C3%A9e
      It's like Mythic battles all over again.
      I wonder what subject your inevitable next kickstarter is going to teach.
      Norse mythology ? ;-)

    16. Kim Wahlman on

      Only so I get this straight, no solo play in the standard pledge? I need to buy some new scenarios?

    17. Francesco on

      First, thank you very much for posting this interesting update.

      I know there are already many 2-player scenarios (well, I suppose it was expected :) ) but I was wondering if there are any particular constraints you found which prevented you to adapt the 3-player only scenarios into 2-player scenarios.

      There are three of them (also with the Tarrasque, Gog and Magog !!) and, from my understanding, it shouldn't be too difficult to adapt them for 2 players too.

      Please have a look and provide your feedback at:
      https://boardgamegeek.com/article/27345258#27345258

      Thank you very much !!

    18. Angela M.
      Superbacker
      on

      For soloplay: I think the fourth soloable scenario is the one with the beast from stretchgoals (plus Hell, Dragon and AN).
      I'm a little torn, being a soloplayer myself. Most of the solos concentrate on taking down a single big baddie. I can see, why, it's certainly much easier than developing algorythms for a whole army. But unfortunately it's also the gaming mode I least enjoy.

    19. Missing avatar

      Transalpin on

      Reste-t-il certaines figurines historiques à débloquer en stretch goals ? Comme Charles VII ou Charles le Mauvais (un prototype existe donc déjà) par exemple ?
      Un scenario sur la rencontre de Jeanne d'Arc et du Dauphin, futur Charles VII à Chinon serait possible qui verrait Jeanne devoir reconnaître le Dauphin parmi la foule. Mais je m'emballe (effet collatéral de cette campagne) !

    20. Missing avatar

      Leherly on

      Rennes ou Reims pour le scénario du couronnement ? Car Reims était le lieu historique des couronnements des rois français.

    21. Christian on

      They had said the Devil and Dragon expansions will both have one solo scenario each. That makes three with Ars Nova. Not sure where the fourth is.

    22. Nujiel on

      @raul & @Hector Marquez if i remember correctly, the devil will come with a cooperative scenario

    23. Kickstarter Addict
      Superbacker
      on

      Would really love another couple Solo and Coop that can be done Solo. Anyway to setup a Solo Battle? Like I draft a certain army count against a monster or other baddie. I would really like to use all the minis and not have any collecting dust. Some sort of AI Deck would be worth a separate addon that's additional cost even if a future purchase after campaign.

    24. raul on

      @Corey interested in solo and coop scenarios too, probably the 4 scenarios are the same, too low
      quantity :(

    25. Missing avatar

      Hector Marquez
      Superbacker
      on

      I’m also interested in any and all solo/coop scenarios as they will definitely help it hit the table wat more often. Which add on besides Ars Nova contain them?

    26. Missing avatar

      Hyperion on

      great update!!!

    27. METADNA
      Superbacker
      on

      Maybe both charles II and charles VII (an Charles V the mad ^^) if they are 2-3 cards for this king character like William Wallace mini

    28. METADNA
      Superbacker
      on

      *Charles II

    29. Bazz
      Superbacker
      on

      This all sounds so amazing, cant wait to find out what the rest of the scenarios are all about :)

    30. METADNA
      Superbacker
      on

      It's just wonderful!!!!! Thank you for Charles VII (artwork is amazing), now the epic of Joan of Arc is complete, she can embrace her destiny.

    31. Sketchy Gargoyle on

      I'm interested in the solo scenarios. I know the Ars Nova $20 add on is a solo scenario. This update says there will be at least 4. Does that mean the other 3 are in add ons as well, since they didn't detail any in the core 13?

      Also wondering if any co-op missions will be playable solo. Don't see why I couldn't play as two+ teams trying to take down a monster. But the rules haven't been released yet, so maybe that won't be feasible.

    32. Adam B on

      This game just keeps looking better and better all the time.

      Appreciate the effort and time, Leo and all the team at Mythic.