A BOOK FOR ALL SEASONS
When I was a child, I read comics. Everyone did. And in the summer holidays, they would sell hardback “Summer Specials” full of stuff to read, games to play, and things to do. These were all the rage for many years, and kept kids occupied and out of their parent’s hair before the days of the internet and a million cable channels of TV. This kind of compendium of fun stuff to read, make, and do, has always been popular in gaming too, so here we are again with a special Time of Legends: Joan of Arc Compendium.
This will be a $30 hardback book containing several distinct sections. The aim is to give you a mix of things to read and look at, to make, and to play. The main sections are:
- Miniatures Gallery
- Painting Guide
- Terrain Guide
This is a gallery of the best pieces of art in the game, shown as large as possible.
Where relevant, we will include some historical quotes by or about the characters shown, to add context and depth. This is our opportunity to showcase some of the many, many pieces of great art that we have for the game that might have not made it to the cover of a book or box. There are too many gorgeous pieces and never enough prime sites to show them all at their best. They deserve their own space, and this is it.
This will include art from Bayard Wu, Stefan Kopinski, Stéphane Gantiez, Nicolas Jamme, David Demaret, and Christophe Madura.
The Soldier’s Tale has proved very popular, and we have three more stories to tell before the campaign ends. This section collects them all together, and gives you everything in one place. It also offers me the opportunity to revisit and polish them once the dust has settled, so you’ll get an even better, and possibly slightly expanded version.
As a way of showing you what is possible with the miniatures in the game, we’ve asked Seb Lavigne to paint us the examples you have seen, and I think you’ll agree that he definitely knows what he’s doing.
This is a chance to collect all the miniatures he’s painted for us together, and show them off with new angles and alongside newly-painted miniatures that you won’t have seen before. In addition, we have a small number of miniatures painted by other artists using different techniques. This shows other styles and finishes that may inspire your own painting.
The miniatures in Time of Legends: Joan of Arc do not need to be painted. We expect that the vast majority of people who play won’t ever seriously contemplate doing so. However, many will daydream about how wonderful a painted army would look, and it’s inspiring to look at the gallery.
For those who are moved to try their hand at painting, we have a guide on how to do it. Before you begin, you need to understand the challenge. The game includes a large number of miniatures, and the stretch goals add many more. It’s impractical to paint every one of them to the best of your ability – you have to be more selective.
Luckily, there is a simple way around this. The eye is naturally drawn to the heroes and characters rather than the mass of the army as a whole. To make painting all these miniatures more practical, we recommend using simple and fast techniques on the bulk of your troops and spending extra time on the important individuals. That way, your army will look great on the table, and the leaders will look even better close up.
For this reason, the painting guide is split into two sections.
The first part is how to paint an army using fast techniques suited to getting many miniatures done quickly.
The second part is for miniatures that warrant more attention. They may just need a little extra highlighting of a detail or two. Or, you may decide to go all-out and really lavish time and care on your favourites, whether that’s Joan herself, or a monster like the tarasque.
This is a guide to getting the most out of the many buildings we include with the game, and are available in the wider range.
It starts simple, and takes you through some techniques for adding special touches to the buildings to make them individual and personalised. Once you have mastered the basics, the guide takes you through a far more ambitious project of modelling a whole 3D hex, so that you can see how we made our amazing 3D display boards.
We’ve asked Vincent Thierry-Savidan to help us with this, as he’s the clever chap who actually builds all our displays. Might as well learn from the expert!
Several people have asked about having more scenarios that include Joan herself. We’ve been a bit quiet on the subject because they were lurking here all along.
The core box has the first scenario of this campaign. It is the Sword of Fierbois, in which Joan of Arc finds her famous sword.
You can see this being played in the video we filmed with the Beasts of War.
This 4-scenario addition will be written by our good friends Ben & Peps. These two fine gents not only wrote many great scenarios for Mythic Battles: Pantheon, they have already contributed a tarasque scenario to the core box of Time of Legends: Joan of Arc.
In addition, they were the hosts of this year’s Mythic Day, in sunny Provence – a rousing success. You can see films of the day here.
We’ve not yet finalised the details of these scenarios as Ben & Peps have been focussing on their core box scenario first. However, we have some ideas.
Obviously, we need a scenario about Orléans, possibly two. But we could also explore her capture, the failed fighting at the siege of Paris, an interior scenario where she has to decide who the French king is from among his courtiers, and so on. Not all of them will be straightforward battles. All of these scenarios will be playable with just the core box plus stretch goals.
So there you are.
We hope you find the many ideas in this Compendium as inspiring as we do. I’m looking forward to helping write it as it gives me an excuse to pick the brains of many talented individuals. Always good fun.
If you are interested in this add-on, simply click on the blue “manage your pledge” button near the top of the page. Then increase your total by the amount of any add-ons you wish to include in your pledge. You can tell us exactly how you want to allocate these funds after the campaigns ends, when we send you our pledge manager.
The Voice in Her Head
La version française de cette mise à jour sera bientôt disponible, pour la découvrir, cliquez-ici