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Relive the golden age of chivalry in a 2-4 player narrative battle game of knights and peasants, heroes and dragons, angels and demons.
Relive the golden age of chivalry in a 2-4 player narrative battle game of knights and peasants, heroes and dragons, angels and demons.
Relive the golden age of chivalry in a 2-4 player narrative battle game of knights and peasants, heroes and dragons, angels and demons.
9,987 backers pledged $2,152,285 to help bring this project to life.

TEMPTATION

Posted by Leonidas Vesperini
100 likes

Finally, he is here! You have no idea how hard it is to get an interview with the Devil. Leo tried when he was at Beasts of War, and he stood them up.

Watch the BOW vidéo of Devil talk

Not only is he large, but he's super detailed and you can appreciate the detail from all sides.  

 

Artwork by Stéphane Gantiez
Artwork by Stéphane Gantiez

 The Devil is a mixture of awesome and terrifying, with a large helping of run-for-your-lives thrown in for good measure. He is a very large “miniature”, falling into the rare class of Gigantic Creatures (GC). These GC have several special rules to take into account their colossal size when compared to a normal human unit. Our first casting of the Devil is at our painter’s, which is why Leo didn’t have him on yesterday’s Live show. However, this morning we sent one of our ace reporters over with a camera, and snapped this picture just before he began to add colour.

We took this photo of the Devil next to a brave 32mm stunt miniature to show you his real size. Note that this is a photograph, not a render, and that Legendary Scale humans are half the height of this stunt miniature. The Devil is big.
We took this photo of the Devil next to a brave 32mm stunt miniature to show you his real size. Note that this is a photograph, not a render, and that Legendary Scale humans are half the height of this stunt miniature. The Devil is big.

I’d say that this splendid model can be yours by increasing your pledge by a mere $30, but that neglects all the other things he comes with. For that money you not only get the Devil, but also 3 bases of demonic Legion, another big farmhouse, ruin miniatures, a selection of tiles for flying and destroyed areas, some special GC dice, stat cards, and a scenario book. Even if you feed the rest to your hamster, we think the Devil’s a pretty good deal. Are you tempted?

Artwork by Bayard Wu
Artwork by Bayard Wu

 

 

 

 So what does he do in the game? As you’d expect, he is very, very dangerous. This is partly because he only costs 1 activation cube rather than the normal 2 for the other GC (like the dragon). So, for his size, he’s surprisingly agile. Naturally he fills an entire hex, and as he needs to empty a new one before he can move into it, he’s great at destroying terrain and smashing aside whatever stands in his way. This is done with the special GC dice that have some different results from normal combat dice, including the entertainingly titled STOMP! More importantly, each of these results applies to all units in an area, instead of being allocated to individual units like normal combat. We’ll get to combat in its own update. Suffice to say here that the Devil excels at killing everything.

 When it comes to taking hits, all GC suffer damage like multi-wound heroes. This means that a result that would kill a normal man will only remove 1 wound. And the Devil has 10. And he can only lose a maximum of 3 per turn. And that’s after he ignores the first one because he gets an automatic shield result every time he is attacked. And…

If you get a result that would cause a normal unit to flee, the Devil waits till you get another 2 of the same thing. He needs 3 of that result for it to have any effect.

Did I mention that he can fly? Obvious, really, but worth noting as it makes him very manoeuvrable.

There are other scary details, but the last thing I really want to talk about (before I get onto the scenarios) is his ability to bewitch enemies. He can literally take over enemy units, changing the coloured maker ring on their base for the rest of the game. And that applies to heroes too. So, if you do find a unit that can do some damage it may not be on your side for very long. 

Included in the Devil box is a scenario booklet. We originally decided to put a single scenario in this, but have listened to your comments and we’re going to add a second one now. This second one isn’t written yet, but it will be co-op.

The scenario we have done is set in 1343, with Pope Clement VI “the magnificent” in his residence at Villeneuve-lès-Avignons. It is the early years of the Hundred Years’ War, and the political wheeling and dealing is in full force. The papal court is a hive of activity. At present, the famous Inquisitor Bernard Gui is a guest of the Pope, and an emissary is on the way from Rome to escort the Pope back to Italy. There is dangerous infighting among the great families, and he is now needed there.

As the Pope waits with his entourage and guests, the Devil slides from the black clouds above and makes his approach on leathery wings. He is fulfilling the dying curse of a fallen cardinal, burned for his heretical beliefs by Clement VI and the Inquisitor Bernard Gui. As he succumbed to the flames, this cardinal called upon the Devil to avenge him, and the Devil heard his call.

 

Included in the Devil box is a scenario booklet. We originally decided to put a single scenario in this, but have listened to your comments and we’re going to add a second one now. This second one isn’t written yet, but it will be co-op.

The scenario we have done is set in 1343, with Pope Clement VI “the magnificent” in his residence at Villeneuve-lès-Avignons. It is the early years of the Hundred Years’ War, and the political wheeling and dealing is in full force. The papal court is a hive of activity. At present, the famous Inquisitor Bernard Gui is a guest of the Pope, and an emissary is on the way from Rome to escort the Pope back to Italy. There is dangerous infighting among the great families, and he is now needed there.

As the Pope waits with his entourage and guests, the Devil slides from the black clouds above and makes his approach on leathery wings. He is fulfilling the dying curse of a fallen cardinal, burned for his heretical beliefs by Clement VI and the Inquisitor Bernard Gui. As he succumbed to the flames, this cardinal called upon the Devil to avenge him, and the Devil heard his call.

The Pope is protected by a loyal guard of men-at-arms, archers, and knights who are scattered among the buildings that make up his residence. The Devil arrives from the sky, accompanied by flying demons and his Legion on the ground. At the start of the battle the situation is grim indeed for the Pope.

The Devil is out to capture the Pope and his Inquisitor, and will slaughter any who get in his way. The Pope must escape. This means surviving the initial assault by barricading himself in with his guard, and praying for divine aid. Even for the Pope, this is harder than it sounds. There are many possible options at the start, and a great deal to do to form a reasonable defence. It’s hard to find time to pray. Of course, if the Pope can get to his chapel his prayers will be more powerful, but the Devil knows this too.

If divine aid can be summoned it comes in the form of angels, led by the Archangel Gabriel himself. Then, in the middle of this confusion, the Italians arrive, and help to escort the Pope to safety. At least, that’s their plan.

The scenario is a frantic battle, with the Devil having a huge initial advantage that gets quickly eroded. Can he win before the Pope escapes? You decide.

The Voice in Her Head

======

TENTATION

Enfin, il est là ! Vous n'avez aucune idée à quel point il est difficile d'obtenir une entrevue avec le Diable. Léo a essayé quand il était à Beasts of War, et il leur a posé un lapin.

Le Diable est une recette à base d'incroyable et de terrifiant, avec une bonne pincette de fuyez-pauvres-fous. C'est une énorme figurine, qui entre dans la catégorie rare des Créatures Gigantesques (CG). Ces CG possèdent plusieurs règles spéciales pour tenir compte leur taille colossale par rapport à une unité humaine normale. Notre premier tirage du diable est chez le peintre, c'est pourquoi Léo ne l'a pas eu lors de son Live d'hier. Cependant, ce matin, nous avons dépêché l'un de nos envoyés spéciaux qui a pu nous nous envoyé juste à temps cette photo volée juste avant que le peintre ne commence à ajouter de la couleur.

Maintenant que vous pouvez vous faire une idée plus précise de sa taille, vous allez pouvoir apprécier les détails sous tous ses angles.

Je pourrais me contenter de dire que ce magnifique modèle peut être le vôtre en augmentant simplement votre pledge de 30 $, mais cela reviendrait à négliger tout ce qui va avec. Car pour cette somme, vous obtenez non seulement le Diable mais aussi 3 socles de démons, une autre grande Maison, des figurines de ruines, une sélection de tuiles pour les zones volantes et détruites, des dés spéciaux CG, des cartes d'unités et un livret de scénarios. Et quand bien même vous choisissiez de nourrir votre hamster avec ces éléments secondaires, nous pensons que le Diable même seul resterait une bonne affaire. N'êtes-vous pas tenté ?

Mais que fait-il dans le jeu ? Comme vous pouvez vous y attendre, il est très, très dangereux. Déjà parce qu'il ne coûte qu'un seul cube d'activation au lieu des 2 que doit dépenser l'autre CG (comme le dragon). Ainsi, pour sa taille, il est étonnamment agile. Bien entendu, il remplit un hexagone entier, et comme il a besoin nettoyer complètement tout hexagone dans lequel il voudrait entrer, il est de fait excellent pour détruire le terrain et massacrer tout ce qui se trouve sur son passage. Cette destruction massive se fait avec les dés spéciaux de CG qui ont des résultats différents des dés de combat normaux, y compris l'amusant ÉCRASEMENT. Plus important encore, chacun de ces résultats s'applique à TOUTES les unités d'une zone, au lieu d'être attribué à des unités individuelles comme pour le combat normal. Le combat fera l'objet d'une mise à jour dédiée. Il suffit de dire ici que le diable excelle à tout tuer.

Quand il s'agit de prendre des coups, tous les CG subissent des dégâts comme les héros dotées de plusieurs blessures. Cela signifie qu'un résultat qui tuerait un homme normal enlèvera seulement une blessure au Diable. Et ce dernier en a 10. Et il ne peut perdre qu'un maximum de 3 par tour. Et c'est après avoir ignoré le premier parce qu'il bénéficie d'un résultat de 1 bouclier automatique à chaque fois qu'il est attaqué. Et…

Si vous obtenez un résultat qui ferait fuir une unité normale, cela ne le fera pas fuir, car il faut 2 de plus pour l'obliger à reculer. Ainsi, le Diable ne fuira que si vous obtenez 3 résultats Fuite lors de votre attaque.

Ai-je mentionné qu'il peut voler ? Ça paraît sans doute évident quand on l'observe, mais il vaut mieux prendre noter que cela le rend très maniable.

Il y a plein d'autres détails effrayants, mais la dernière chose dont je veux vraiment vous parler (avant de passer aux scénarios) est sa capacité à ensorceler les ennemis. Il peut littéralement prendre le contrôle d'unités ennemies, en changeant la bague de couleur de leur socle pour le reste de la partie. Et cela s'applique aussi aux héros. Ainsi, si parmi vos unités, vous en repérez une capable de lui causer des dégâts, elle risque bien ne pas être de votre côté très longtemps...

La boîte du Diable comprend un livret de scénario. Au départ, nous avions décidé de n'avoir qu'un unique scénario, mais nous avons écouté vos commentaires et allons donc en ajouter un deuxième. Ce deuxième scénario n'est pas encore écrit, mais ce sera un co-op.

Le scénario que nous avons écrit se déroule en 1343, et met en scène le pape Clément VI «le magnifique» dans sa résidence de Villeneuve-lès-Avignons. Ce sont les premières années de la guerre de Cent Ans, et la politique et le commerce sont en plein essor. La cour pontificale est une ruche d'activités. Au moment où commence le scénario, le célèbre Inquisiteur Bernard Gui est un invité du Pape, et un émissaire est en route depuis Rome pour escorter le Pape jusqu'en Italie. Il y a de dangereuses luttes intestines parmi les grandes familles, et sa présence est requise.

Alors que le pape attend avec son entourage et ses invités, le diable surgit des nuages ​​noirs au-dessus et entame sa descente en battant l'air de ses ailes de cuir. Il accomplit la malédiction d'un cardinal déchu, brûlé pour ses convictions hérétiques par Clément VI et l'inquisiteur Bernard Gui. Peu avant de succomber aux flammes, ce cardinal a appelé le Diable pour le venger, et le Diable a entendu son appel.

Le pape est protégé par une garde loyale composée d'hommes d'armes, d'archers et de chevaliers dispersés parmi les bâtiments qui composent sa résidence. Le Diable arrive du ciel, accompagné de démons volants et de sa Légion sur le sol. Au début de la bataille, la situation est vraiment désespérée pour le pape.

Le diable est sorti de sa boîte pour capturer le pape et son inquisiteur, et va massacrer tous ceux qui se mettront en travers de son chemin. Le pape doit s'échapper. Cela signifie survivre à l'assaut initial en se barricadant avec sa garde et en priant pour l'aide divine. Même pour le Pape, c'est plus difficile que ça en a l'air. Il y a beaucoup d'options possibles au départ, et beaucoup à faire pour former une défense raisonnable. Il sera difficile de trouver le temps de prier. Bien sûr, si le pape peut se rendre à sa chapelle, ses prières seront plus puissantes, mais le diable le sait aussi.

Si l'aide divine peut être invoquée, elle se présente sous la forme d'anges, dirigée par l'archange Gabriel lui-même. Puis, au milieu de cette confusion, les Italiens arrivent et aident à escorter le Pape en lieu sûr. Au moins, c'est leur plan.

Le scénario est une bataille frénétique, avec le diable ayant un énorme avantage initial qui s'érode rapidement. Peut-il gagner avant que le pape ne s'échappe? C'est à vous de décider.

La Voix dans sa Tête

Leonidas Vesperini, Tim Carter, and 98 more people like this update.

Comments

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    1. Hitchhiker on

      What happens if the Devil takes over 1 unit in an area with several other units? You'd have 2 different factions in the same area then?

    2. Quirkworthy Collaborator
      Superbacker
      on

      @jose - The Devil player spends a myth token to roll a dice. If he gets a shield result, he controls the target.

      @Martín López - that's deep striking Terminators :P

      The Voice in Her Head

    3. Paint'Riot Studio
      Superbacker
      on

      OH My God !

    4. METADNA
      Superbacker
      on

      Maybe as an extra-cost you player must turn some units into monk to summon archangel or sacrifice some units to call devil

    5. METADNA
      Superbacker
      on

      @Matin Lopez : Sounds good if correctly include

    6. Martín López
      Superbacker
      on

      I would love to see another mechanic included for the game similar to the calling of the archangel in this scenary. I'm talking about a special rule were you can summon the Devil or archangels or the devil equivalent in the next addon for the divines... you gather a cerrain pray points and you can summon these giant units in the middle of the field. The devil culd be summoned right on top of an army to destroy it and the archangels or wathever gigantic unit from the other side can land in a empty hex but move right away. Difficult to include but very enjoyable rule of play.

    7. Jose on

      Without knowing the rules more than what I have seen in the videos the Devil seems to me a little OP is strong, fast and tough does not seem to have any weeknees and on top of tha he can control an enemy. Does this last rule work exactly?

    8. Bazz
      Superbacker
      on

      This looks so amazing the devil has well and truly tempted me and the scenario sounds so much fun :) and there giving us another one for free...mind blown... I'm still not over how cheap this add on is, when I first saw it on b.o.w I had $50 ready n waiting, my jaw hit the floor when you guys said only $30 lol what a BARGAIN :)

    9. Quirkworthy Collaborator
      Superbacker
      on

      @Aggarth - yes, it's the same building. Which reminds me. This pack should have an interior overlay in too. I'll tell the graphics guy :)

      The Voice in Her Head

    10. FILS DES LOUPS
      Superbacker
      on

      Fantastic, gorgeous, amazing !!!!!!!! Love this mini and the rules which come with it :)))
      Great job !!!

    11. Missing avatar

      Aggarth on

      Hi! Does the "Big Farmhouse" building is the same as the "Big House" from the core box? Thanks.

    12. DD Games - Des Dés à Prod on

      Very well Leo! Many scenarios and campaigns are great ideas :) Thanks I take it

    13. Nujiel on

      @Quirkworthy - That would be great for the player count, thanks!

    14. Quirkworthy Collaborator
      Superbacker
      on

      Co-op for dragon? We were planning on adding one too :)

      @Blitzpear - you should be happy with the next add-on.

      @David Smith - we'll have an update all about the cards. For the moment, let me tell you about this. It means, when you are defending, if you roll a blank result on a yellow dice you get a myth token. You can spend these to power up special effects on myth cards.

      @Julien Delahaye - as it says above:

      "This second one isn’t written yet, but it will be co-op."

      So it's not written yet :)

      I've asked someone to collate all the player counts per scenario. Not all are written yet, so it's more complicated than it sounds.

      The Voice in Her Head

    15. Digimortal on

      Thanks for adding the extra scenario, it is a shame to have such awesome minis but only 1 or 2 scenarios to enjoy with them.

      Maybe you could work on scenario books for all existing content either as additional purchases in the campaign or as post launch support.

    16. Missing avatar

      lars laaser on

      @david Smith. U roll 2 dice of this color to defece, if u roll a blank side u ga in 1 xp.

    17. Tchrin
      Superbacker
      on

      That is an amazing price for this add on. Just compare the price of JUST the devil mini against something of an comparable size from other miniature sellers and he could easily double as a bloodthirster in Warhammer.

    18. Nujiel on

      This looks awesome! I suppose that the scenario you described will be a 2 player one. What about the coop one?
      The dragon scenario will be 2 to 3 players. While we're at it, is it possible to know how many 2, 3 and 4 players scenario there will be among the core box 's 12 ? Thanks!

    19. David Smith on

      Can any explain what the ability of the card means? You have yellow cube or dice arrow and a symbol in this case.

    20. Birne Gilmore loves Deus Lo Vult on

      Argh: Forget my first question: Just had read that it "comes with 2 bases of demons" ;)

    21. Birne Gilmore loves Deus Lo Vult on

      First Question: How large are the 6 smaller demons in the addon? Do they fit 3 per base or do they have an own base each?

      Second Question and bidding: +1 for second scenario for the dragon. In the moment I don't think it's worth the price tag, but do have more then one option to play with the dragon would be a good cause to think about getting it ;)

    22. Missing avatar

      JAC on

      yes please...one coop for the dragon!!!

    23. Christian on

      Great add-on! Can't wait to see more of this one (I'm having a hard time believing that is a real photo but don't worry! I can be patient for the real thing :D ). With a name like "Legion" I'm hoping we find more than just 6 soon ;-)
      .
      Scenario sounds great and having a co-op scenario for this sounds fantastic. Is it too greedy to request a co-op scenario for the Dragon too?

    24. MAUGER on

      Very good and temptating add-on. Good Deal if all add-on are like this one I will take them ! Perfect match price/add-value for the game to me. Great scenarii too. Best add-on ever even if I compare MB. Now I am thriller by the rest to come...

    25. Blitzpear
      Superbacker
      on

      Just wish there was an add on for extra minis, ....I'd like to paint the grunt units by nationality, or a place at the base to discern between English and French. This scale lends to the possibility of many many units, like minifigs.

    26. Blitzpear
      Superbacker
      on

      inferno...

    27. Blitzpear
      Superbacker
      on

      The scale reminds me of the scale in the ninth circle of 'the Inerno'. What's next!!!, it would be great if there was a counterpart, maybe a giant hand, or just event cards to represent.

    28. Missing avatar

      lars laaser on

      Scenario book Sounds good!