Reichbusters: Projekt Vril

by Mythic Games, Inc.

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    1. Russonc

      Very cool... (and I'll never tell)

    2. Missing avatar

      Phil on

      This is the sort of clever stuff that might seem simple but the replayability soars and the game sessions you remember for years spawn from the wild coincidence and the unexpected consequences
      remember when Jamie opened that door and the dogs chased us all the way out because noone could roll a hit on them and then we tried the grenades...

    3. Missing avatar

      Benjamin on

      "The unknown behind each door is such an exciting moment of the game, that some players in this development office (no names mentioned!)"
      This completly sounds like me.

      This feature sounds like alot of fun.

    4. Rob

      Oh yeah. The replayability, and the tension/anticipation before the reveal. Love this!

    5. Paul Cartwright

      I have to agree with everyone, a really simple but effective way of making memorable games and adding tons of replayability.

    6. Bree (blakwngbrd)

      LOL @Phil "and then we tried the grenades" how can that have gone poorly?

    7. Waut Dooghe

      Me gusta. Me gusta mucho

    8. Missing avatar

      Jens Larsen on

      That sounds like a simple and really neat way to add to the game. This game is just getting better and better!

      Do you have further such things up your sleeve...? :-)

    9. Missing avatar

      Alan Sowle on

      a wonderful update and a nice surprise... need to find some 28mm nazi floor banners...

    10. Missing avatar


      This game is hitting the table as soon as I get it - not many games I can say that about.