About this project
Warfighter World War II is Euro-Friendly! We will bulk ship the games into the EU when they are first printed. This means we will pay all the VAT, import taxes, and other fees for you!
Many Kickstarter campaigns have "early bird" specials. Basically, the first people to pledge get some kind of discount or exclusive item. Instead of taking that approach, and because it fits the spirit of Warfighter WWII, we're going to have "D-Day Objectives".
For this first Objective, if we can reach $10,000 in the first 24 hours, then everyone who pledges for the game will also receive a free set of the Add-On Metal Tokens shown below in the Add-On section. $20 MSRP.
This means, if we make our funding goal, EVERYONE who pledges throughout the campaign gets the free set of metal tokens.
By doing it this way, no one gets left out, and it becomes a team effort. Which is what Warfighter is all about. Let's make this happen!
Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions.
The core game and 4 expansions provides you with all the cards you need to play as, or against, the Americans, British, or Germans in post D-Day Europe.
The core game gives you a full team of US Soldiers and a full set of German Hostiles. Each Expansion then adds to these sets.
This includes the soldiers, weapons, equipment, and tactics used by each of those nations. Everything you need to create your own unique squad of soldiers!
At the start of each mission, you each select one or more Player Soldiers, equip them with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through hostile territory and engage enemy soldiers, as you attempt to reach and complete your mission objective. Every mission is a stand-alone game. You build your Soldiers, select your Gear, and then run your mission. Within 30 to 60 minutes you will have succeeded or failed.
Warfighter uses a new combat system that takes into account the fire mode you select for your weapon, range to the target, running out of ammo, suppression fire, and cover - all in the same dice roll!
This system creates an incredibly deep narrative with every attack. As you eliminate soldiers, you gain experience to Upgun your Action cards, play Support cards, and activate special Skills.
There are 3 levels of Soldiers in Warfighter: Player Soldiers, Non-Player Soldiers, and Squad Soldiers.
If you think about it from a movie point of view...
Player Soldiers are the stars of the movie. You get to see all their details and really get to know them.
They get Health, a hand of Action cards, Skills, detailed Weapon cards. These are the guys you know up-close and personal.
Non-Player Soldiers are the sidekicks and best friends of the stars.
Non-Player Soldiers have a cost and you purchase them at the start of a Mission as you would a Player Soldier. The NPSs don't hold a hand of Action cards. They have Weapons, Equipment, and Skills, and you use them as normal. They also have a number of Actions per turn based on their current Health. Instead of relying on Action cards for defense, they use the same Cover rules as the Hostiles.
This makes them much easier to run, and allows you to easily expand your squad.
Squad Soldiers are the guys standing in the background.
Their soldier cards include all their game info. They do not use other cards or Action cards. These Soldiers make it very easy to command an entire squad with a single player.
They are also a great way to get new players into the game.
Here are some of the reviews we received for the games in Modern era Warfighter...
Derek Case - SingleHandedWarfare
Joe Clifford Faust
Board Game Geek - Charlie Theel
Board Game Geek - Vladimir Lehotai
 Full Color Playing Cards
- Soldier Cards
- Mission Cards
- Objective Cards
- Action Cards
- Location Cards
- Weapon Cards
- Equipment Cards
- Hostile Cards
 Full Sheet of Full Color Counters
- Ammo Counters
- Bandage Counters
- Wound Counters
- Kill Counters
- Grenade and Rocket Counters
- Suppression Counters
- Experience Counters
 10-sided Traditional Dice
 6-sided Traditional Die
 9" x 12" x 2" Game Box
These components are the same as were included in the original Warfighter Modern game at the start of its Kickstarter. By meeting Stretch Goals, we hope to add the additional deck of cards and counter sheet to WWII. We are also adding the Mounted Display Stretch Goal because it proved so popular for the Modern game.
With the inclusion of the Additional Deck Stretch Goal, the card mix will be similar to that of Modern Warfighter.
We are working on the WWII rulebook now. In the mean time, here is a link to the latest Warfighter Modern rulebook to give you a look at the new format...
As well as the new Keywords list...
- Very easy to learn!
- Plays in 30 to 60 minutes!
- 1 to 6 players!
- No special rules needed for solitaire play!
- Awesome new combat system!
- Access to WWII's best tactics, weapons, and equipment!
As the design came together, it soon became obvious that we could not fit everything into one game. World War II tactical warfare involves far too many elements and each one is of vital importance on the battlefield. When we print the game, we will also print 4 Expansions. Each Expansion expands the game and focuses on a specific aspect of the war. We have designed the game from the start to include all the rules you need to use all the expansions!
Each Expansion box includes 56 cards.
Expansion #1 features American hostile forces, more Action cards, more Weapons, more Equipment, more Skills, and more Mission, Objectives, and Locations!
Expansion #2 features United Kingdom Soldiers and hostile forces, and UK Weapons!
Expansion #3 features German Soldiers, German Weapons, more Action cards, more Equipment, more Skills, and more Mission, Objectives, and Locations!
Expansion #4 features American, United Kingdom, and German hostile forces, more Action cards, more Weapons, more Equipment, more Skills, and more Mission, Objectives, and Locations!
So, with 70+ published games to our credit since 1989, why do we need your backing?
We need your help because every game requires a large outlay of money for art, design, and printing. We have spent thousands of dollars on the game so far to get it to this stage, now we need your help for the final step, getting the game printed. We believe this is a great game, and we have devoted months of effort to making it perfect.
Now, it is time to trade-in our laser printed prototype cards for the real thing, and to do that, we need your help. In looking through our funding levels, you'll see they are basic and easy to understand.
We're not trying to make a complex project out of funding our game with 20 different options requiring a spreadsheet to figure out. That's not how we work. We are offering a great game, that looks awesome, and is fun to play for both hardcore gamers as well as people new to gaming.
If you would like to be part of this, we would love to have your help. You can make this game a reality. Please support us and help in spreading the word to your gaming friends.
If you would like to add any of the following items to your Pledge, please add their Add-On cost to your pledge. Once you pledge for the game, you can manually adjust your pledge amount to any value. When we send out the Surveys, we'll ask you to list the products you Added. We'll ship them all in the same package. Your Add-Ons will not increase your shipping cost. We will cover the extra shipping charges.
You can also Add-On additional copies of the Warfighter WWII products, such as a 2nd Core Game, etc.
Just add the product's cost. Do not add additional shipping. We will cover the additional shipping cost.
The Metal Tokens will be made from a brass-colored metal. You can use them instead of the game's normal cardboard counters to track Wounds, Ammo, Experience, and Grenades! Normally $20 MSRP.
You asked for it, and here it is!
Risks and challenges
Dan Verssen Games (DVG) has the knowledge and skills to ensure that everything goes as smoothly as possible. We have published dozens of games. If you have any questions or queries, the people at DVG will be here to assist you as quickly as we can. If you would like to see the quality of the games we publish, please visit our website:
With several Kickstarter campaigns behind us, we are able to professionally deal with setbacks while keeping you, the backer, informed with what's happening every step of the way - and not just while the campaign is running. When funding closes and production starts, we aim to provide the most up-to-date information possible regarding each stage of the game's journey to your tabletop.
We believe that honesty is as important as regular contact with our backers. You can expect the very best from us, no matter what. As part of our honesty pledge, please be aware that we do not offer refunds after a Kickstarter campaign closes. We need the funds to pay the printer and to purchase the add-ons and stretch goals people have earned during the campaign. If you pledge, and later change your mind, that's okay, but you need to cancel your pledge before the campaign ends.
By working with high quality production facilities that we've dealt with during previous campaigns, we are confident that we'll be able to deliver the game in a timely manner. Our exacting standards mean that you're guaranteed to get a great game.
Our Kickstarter History for funded games...
Rise of the Zombies... Published!
Battle For Stalingrad... Published!
The Cards of Cthulhu & Booster... Published!
Warfighter & Expansions Wave #1... Published!
Fleet Commander Nimitz… Published!
Tiger Leader... Published!
Warfighter Expansions Wave #2... Published!
The Cards of Cthulhu Expansion, Beyond the Veil… Published!
Phantom Leader Deluxe... at the Printer!
Hornet Leader: The Cthulhu Conflict... at the Printer!
U-Boat Leader 2nd edition... at the Printer!
Gato Leader... at the Printer!
Ship Miniatures for Gato & U-Boat... at the Printer!
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