This project's funding goal was not reached on February 14, 2014.
This project's funding goal was not reached on February 14, 2014.
We will be re-launching our Kickstarter campaign with significant upgrades, which you can find by clicking here: http://www.ipixel-tech.com/backers.html .
We will have a gift for those who have already backed us on the first launch. Thanks for your support!
... a few products with the ability to stream games ...– the NVIDIA Shield ... PlayStation 4 along with a Vita. However, the weakness of all of these is latency, an issue that the creators of the GameBuddy streamer promise to address. ... this could easily rival, and perhaps surpass, any of the other streaming devices on the market.
…. GameBuddy uses an innovative NoLAG technology perfect for any game, no matter how demanding…. There’s no place where you can’t take the gaming experience.
.... Sure, Nvidia SHIELD’s GameStream function is pretty cool, if you only like playing Steam games. GameBuddy looks to blow it out of the water, by letting you play any game, console, PC or mobile, on any screen, at anytime.
.... And if the claim of no lag is true – that is huge. Crowdfunding on Kickstarter now the Portand, Maine based team of Ken Filliter and Derick Hui at iPIXEL Technology have really created a sleek, practical device that every gamer will want. Love it.
.... GADGET DEL DÍ (GADGET OF THE DAY) January 18, 2014
.... We've seen quite a few products with the ability to stream games from one screen to another on a local network ... However, the weakness of all of these is latency ... GameBuddy promises PC game streaming with no discernable lag
We all love playing video games on smartphones and PCs. But can we play our favorite smartphone or PC games on a big screen while sitting comfortably on the couch? We also love playing console games on our XBox or Playstation - but face annoying interruptions when other family members want to watch TV. Can we pause and move to another room to continue playing the console game?
It wasn’t possible until we created GameBuddy. GameBuddy is an innovative HD video transmitter and receiver. It can stream any game to any screen anywhere with full HD quality and no detectable delay. It can also stream HD video across different platforms including Windows, Android and iOS devices. Powered by our innovative NoLAG technology, GameBuddy means you won’t feel any lag even when playing the most demanding first-person-shooting games.
In order to make sure every home can use our technology, we have tested our product to work with Wi-Fi, Ethernet, Homeplug and MOCA. As long as you have Wi-Fi or Ethernet network coverage, you are ready to go.
You can use GameBuddy to do any of the following.
1. Stream your PC or smartphone games to the big screen TV
2. Stream your console or smartphone games to a laptop or desktop PC
3. Stream your set-top box or DVR video to a tablet, PC or another TV
4. Stream your video from your PC hard-disk or cloud to a TV, tablet or smartphone
NoLAG Video Transmission
GameBuddy incorporates our innovative NoLAG video transmission technology, capable of transferring full HD video with undetectable delay. While many competing technologies offer 200ms to 300ms delays, NoLAG HD video transmission only has a delay between 30ms to 60ms. (In fact, around 30ms most of the time. Worst case is still below 60ms.) Almost one tenth of our competitors. This undetectable delay enables gaming on another screen of your choice without affecting your experience. There is no other solution in the market capable of transferring full HD video with approximately 30ms delay over existing Wi-Fi or Ethernet network. We achieved it.
No Compatibility Issue
GameBuddy lets you send and receive games and videos at the push of a button. You don’t have to worry about compatibility with your iPhone, Android phone or PC.
No Connectivity Concern
You don’t have to worry about not getting signals as long as you have network coverage. We have tested compatibility with many popular Wi-Fi, Ethernet, Homeplug and MOCA solutions.
Software Transmitters and Receivers
Even better, we provide software for your PC, Tablet and Smartphone. Our app turns your devices into transmitters or receivers - giving you maximum flexibility to stream games and videos from one place to another. A cross platform experience.
Free Software that Comes Along with GameBuddy
GameBuddy lets you play your console game on your PC or even lying in bed. You don’t have to worry when somebody wants to use the living room TV anymore. You just pause your game and continue playing on another device in another room.
The winning moment can be captured on a PC and sent to friends for sharing the fun.
GameBuddy gives you the pleasure of playing your smartphone games on a big screen TV or using a game controller to control your smartphone.
The built-in MHL converter in GameBuddy saves you the hassle of connecting an external MHL to HDMI converter for Android devices.
iPixel’s PC Screen Mirror encoder software runs on almost any x86 PC. The PC can also be controlled remotely by smartphones and tablets running our Android decoder App.
This remote control capability allows a user to play video program from an Internet-connected PC in the bedroom while the user is in the living room in front of a big screen TV.
GameBuddy can be deployed in almost any home and office environment. As long as you have a network connection, we have a solution for you. GameBuddy provides a true “multi-room” support. iPixel Technology supports the widest range of connectivity options.
GameBuddy also supports a single sender and multiple receivers. Users can also record their videos to a PC. As always, users are reminded not to infringe any copyright when recording video.
GameBuddy is designed to operate using smartphone batteries. We have designed the device to support multiple battery sizes using small adapters. By doing so, GameBuddy also works as a battery charger for many devices. We plan to initially support popular Samsung models like the Galaxy S3, S4, Note II and III. We will later support popular models from Sony and LG.
The GameBuddy USB port can be used to charge smartphones. The small 5 inch size makes GameBuddy a portable companion for today’s smartphones.
Streaming PC Game to Big Screen TV
PC Streams simultaneously to TV and Smartphone
Streaming Mobile Game to Big Screen TV
Streaming Mobile Game to TV and playing with Bluetooth Game Controller
Streaming Video to Android Smartphone
AV Sender through wired Ethernet
Below Youtube link shows a first person shooting game running on GameBuddy. This is provided by our beta customer. It shows that GameBuddy can handle the most delay-sensitive games.
Traditional video codecs, like h.264, are designed for offline compression. When applied to wireless HD video transmission, traditional codecs allocate a large frame buffer to adapt to changing network bandwidth, thus increasing latency significantly. Our NoLAG technology uses a new video codec designed from the ground up for low latency video transmission over a network. NoLAG adapts to rapidly changing conditions in the network while preserving very low latency. If the network bandwidth suddenly drops, NoLAG technology instantly adjusts the video bitrate to ensure no lag, no frame drop and no artifacts. When the bandwidth returns to normal level, the video bitrate resumes visual lossless quality.
The following video clip demonstrates the undetectable delay of GameBuddy. The setup in the video is as follow.
By comparing the two screens, we can determine the time lag of the HD Video transmission over Wi-Fi between two GameBuddy devices.
(c) copyright 2008, Blender Foundation / www.bigbuckbunny.org
A higher resolution version can be found here. http://www.youtube.com/watch?v=e-grH360sRk
A GameBuddy box can be configured as either a wireless High Definition transmitter or receiver. When used as a transmitter, the GameBuddy box can be connected to any video source such as a cable TV box, a Set-Top-Box, a Blu-ray player, a game console, a PC, tablet, or smartphone, etc. When configured as a receiver, GameBuddy can be connected with any video display, such as a High Definition TV, a PC monitor or video projector. We also provide encoder and decoder Apps. If the video source is a PC, you can use the encoder App to replace the transmitter box. If the video display is a PC, smartphone or tablet, you can use the decoder App to replace the receiver box.
The GameBuddy hardware/software transmitter encodes the raw HD video with our proprietary NoLAG Video Technology. The encoded video can then be transmitted to a hardware/software receiver over WI-FI, Ethernet, power plug or MoCA. The receiver will decode the encoded HD video and output the video. The unique NoLAG technology allows the user to stream HD video to a large screen display with no noticeable lag.
By providing a complete solution of wireless HD video encoding and decoding including both the necessary hardware and software, GameBuddy provides maximum flexibility to meet a wide variety of usage scenarios, as shown below.
iPixel Homepage: http://www.ipixel-tech.com
Setup is mostly plug and play. You just switch on both GameBuddy devices, press a button to set one GameBuddy as transmitter and the devices will automatically connect with one another.
If you want to connect GameBuddy devices to your home network (any of Wi-Fi, Ethernet, Homeplug, MOCA), you can simply connect to each GameBuddy setup page and fill in the home network connection information such as SSID, username and password. The GameBuddy devices will automatically connect with each other.
GameBuddy's proprietary NoLAG transmission is a proven technology. The next step for GameBuddy is adapting the current NoLAG Transceiver design to a smaller case and adding in power bank support circuitry. The smaller PCB board is currently in the test and debug state. The only changes are using smaller form factor ICs and a new power supply circuit, both of which are low risk changes. We are quite confident we can meet the project timeline and GameBuddy development board status shown below.
GameBuddy is developed based on iPixel Technology LLC’s NoLAG technology. This technology has been proven and successfully deployed in our NoLAG Transceiver.
The risk with GameBuddy development is very low. Our challenge is on the manufacturing side as some components’ lead time are very long. We also need to closely monitor subcontractors during production to make sure the work quality meets our standard. Fortunately, these challenges are not new to us and our team members have much experience handling them.Learn about accountability on Kickstarter
We are getting many inquiries about streaming xbox, ps4 through GameBuddy to an Apple MAC computer. The short answer is doable.
The difficulty we, the GameBuddy team are facing is resource limitations. We keep getting valuable inputs on adding features and functions to GameBuddy. Most of these requests are really good and doable. We would love to implement all of them if we have unlimited resources. In reality, we have to prioritize them base on the demand level, in-house expertise availability, estimated engineering time required, availability of third party support and cost of development.
Back to MAC OS support, our original priority is not high. However, we are reconsidering this based on the number of requests we have received. As MAC OS support was not a high priority task, we have not built up a strong software team with MAC experience yet. Having said that, it won't prevent us offering software encoder and decoder for MAC by working with third party software developers. We can provide our codec library for them to integrate into their players and encoders. This approach is fastest but is more costly.
To sum up, if we can raise a good amount through Kickstarter, we can start working with third party developer earlier. There is a reasonable chance that we can support MAC OS software ahead of GameBuddy shipment. Otherwise, we may need to take the longer route of in-house development which will take a longer time.
The answer is similar to offering support to MAC OS. If we can raise a good amount through Kickstarter, we will use third party developer resource to speed up development. Otherwise, GameBuddy users may have to wait longer. Both MAC OS and iOS supports are in our road map. We will provide support anyway, just a matter of time.
GameBuddy is designed to make gaming an enjoyable experience. To achieve this, we have to make sure that the game controller will not be the bottleneck if a gamer chooses to play a Console game in the bedroom and a PC game in the living room.
The way we address this is to embed USB over IP technology in GameBuddy. USB over IP is a technology used to "tunnel" USB signals across the 2 ends of the IP tunnel. In our case, the tunnel is the IP network that 2 GameBuddy devices are connected to.
Normally you connect your game controller directly to the USB port of the Game Console or PC. With GameBuddy, instead of connecting the game controller to the Game Console or PC USB port, you connect the game controller to the GameBuddy that acts as a receiver. Thanks to the USB over IP technology, the Game Controller or PC think that the game controller is directly attached to its USB port. As such, you are not bound by how far the game controller can extend from the Game Console or PC.
As a side note, we support a PC soft player to save you from using a second GameBuddy as a receiver. The video lag is dependent on how fast your PC is. Fast i5 and i7 CPUs can reach a delay as low as 60ms. However, it also depends on whether you have many background tasks running on your PC. If the delay is not critical to the game you play, a PC soft player is sufficient for you. So the question now is whether we will support the same USB over IP with PC running our soft player. The answer is that we WILL DO IT. We may not be able to offer this feature by the time we ship GameBuddy, but we promise to release it as a software update to our GameBuddy owners. I can't give you an exact date but I hope that this will be ready in a quarter or so after we ship the first GameBuddy to our backers.
- (30 days)