Funded! This project was successfully funded on June 12, 2011.

Update #55

Sorry For The Silence

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It has been a while since I’ve written an update and I apologize for that. This has been a crazy two months packed with teaching, planning for graduation (in May) as well as making some really big progress with the film.

We’re currently working on cut 12 right now. Most of our work has been focused on hammering out “the Gestalt”. Now, Kyle and I will be using the time off from school in winter break to go scene by scene and make miniscule adjustments. The devil is in the details, as they say.

Why does it take so long? Well there’s a saying in film, “fast, cheap, good - pick any two”. Features with budgets in the millions can be in post for years with teams of people working full time. Add the fact that I’m a part-time filmmaker (and Kyle is a part-time editor), my timeline suddenly becomes much more rigorous.

Yesterday, I showed a cut to my thesis committee and two colleagues of mine (pictured below). The room was divided with some very strong opinions either way, which is a good thing. The only thing I fear is indifference.

The difficulty after a feedback session like that is how to proceed, because either direction is mutually exclusive. I think a few goodnight sleeps and some time away will tell me what to do.

I have learned so much from post-production on this film. This is experience that you can’t get any other way. I can only expect that there is much more learning awaiting me in between now and May!

Again, I apologize for the break in posts, and we will do our best to check in on a weekly basis.

P.S. I just got a new iPhone 5, so posting on the go will be much easier for me! I've included a picture of my previous phone that carried me through production. I'm sure some of you will gasp in horror.

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Update #54

Sound Design and SnagFilms Consultation

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I apologize for the large gap between posts. The past few weeks have been quite eventful. Today won’t be a post-mortem, but an update instead.

We recently assembled our Sound Design team: Melodie Cros, Kyle Larimer and Avinash Ignatius. They are local professionals and are very excited to work on the film. In our first meeting, they joked, “Finally a meaningful drama! We’re tired of doing sound for zombies”.

One of the dead giveaways of an amateur student film is bad sound. As a matter of fact, audiences are much more receptive to lower quality images than lower quality sound. The Blair Witch Project, Cloverfield, Paranormal Activity and other “found footage” films are prime example. Knowing this, my editor and I worked very hard on finding the right people early. We are looking forward to working with them.

My Producer of Marketing and Distribution, Fred Pryor, and I are assembling a team to begin working on our festival and marketing strategy for the film. Some of you might be wondering why this is a priority while we are still in the edit room. With new trends in the independent film industry, getting your marketing strategy in order before your film is released has become paramount. Having a larger audience and fan base makes you more attractive to distributors. This means the more people know about it, the more likely we’ll get it out there.

Today we redeemed our prize for winning IndieWIRE project of the Week in April: an exclusive distribution consultation with Snagfilms, IndieWIRE’s distribution company. It was a very productive conversation. Liz Cook, a Snagfilms representative, graciously spent an hour on the phone with us this morning. She expressed a lot of interest in the film and also gave us a lot of great insight and pointers that we will be implementing over the next few months. Expect to see a revamped website, increased Facebook and Twitter presence as well as a Pinterest page in the near future.

In the edit room, we’re working on cut 7, which I’m very excited to screen with my editor this Friday.

To those of you who submitted voice-overs, thanks for being patient. We are still making our decisions. If you haven’t, it’s not too late! The script is below:

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Update #53 - For backers only

Post Mortem #4

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For backers only. If you're a backer of this project, please log in to read this post.


Update #52 - For backers only

We Need Your Voices!

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Update #51 - For backers only

Post Mortem #3

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