The Keyring RPG is a combination of an idea about a flexible role-playing game and a passion for paper crafts.
The Keyring RPG is a combination of the idea of creating a procedural role-playing game and the discovery of a really cute notepad. Mashing those ideas together gave rise to the Keyring RPG.
Key features (no pun intended):
- The Basic Game is very small, only 7 x 3 x 2 centimeters. You can carry it on your keyring.
- It features a procedural adventure building system
- A full rules set that allows for a lot of flexibility when playing
- Five sets of generic maps
- Mission cards
- Location cards
- Obstacle cards
- Reward cards
- Motivation cards
- Character sheets
The first version of the Keyring RPG was made all in Swedish (and is the reason why all of the photos show that first printed version of the game). It consisted of 500 copies in two print editions, and it ran out in less than half a year. This new, edition is translated into English and intended to reach a broader audience.
You ask, we listen! After receiving questions about adding a new Swedish edition of The Keyring Rpg to this campaign, we have decided to make a new Swedish edition as well. When you pledge, just go with the Pledge you want (Basic, Boxed, Deluxe or Collector’s Edition). You will get a chance to tell us which language you want your game in when you fill out the survey once the campaign has ended.
Once we reach our target we would love to unlock Stretch Goals that make the Keyring RPG even better. The better this campaign goes, the better the game you receive will be.
All backers who choose to pledge for the Keyring Rpg (a pledge that includes the game) will get a PDF – a Print and Play version – of the game and all the stretch goals we unlock in this campaign. If you choose to pledge for a Boxed Game or Deluxe edition, you will receive all Stretch Goals in print as well.
Full color print
The Keyring RPG is printed in full color
The Keyring RPG gets a hard cover in the form of thicker cardstock
Our lovely artist Jens Reuterberg puts his considerable talent into creating chapter illustrations for all the chapters in the role-playing game, 9 illustrations all in all.
A Horror Expansion complete with Mission Cards, Location Cards, Obstacle Cards and Reward Cards, as well as updated rules. The rules and additional cards can be added or removed from the Basic Game, giving you the option to customize your game.
Horror Expansion illustrations
Jens does his best to scare us with his evocative illustrations.
Super Hero setting
A Super Hero Expansion complete with Mission Cards, Location Cards, Obstacle Cards and Reward Cards as well as updated rules. The rules and additional cards can be added or removed from the Basic Game, giving you the option to customize your game.
Super hero Expansion illustrations
Jens does his best to inspire us with his heroic illustrations.
Expanding into a separate Keyring
Gather all the expansions, present and future, on their own keyring, allowing you to bring both of them along whenever you want.
An underwater Expansion, complete with Mission Cards, Location Cards, Obstacle Cards and Reward Cards as well as updated rules. The rules and additional cards can be added or removed from the Basic Game, giving you the option to customize your game.
Underwater Expansion illustrations
Jens does his best to drag us under us with his oxygen depriving illustrations.
A Cryptozoological Expansion, allowing you as a team to investigate creatures like Bigfoot and the Loch Ness monster. Complete with Mission Cards, Location Cards, Obstacle Cards and Reward Cards as well as updated rules. The rules and additional cards can be added or removed from the Basic Game, giving you the option to customize your game.
Cryptozoology Expansion illustrations
Jens does his best to mystify us with his illusive illustrations. This Stretch Goal also includes chapter illustrations for the Expansion Keyring.
Do you want to add additional copies of The Keyring Rpg to your pledge? Please feel free to choose any of the following add ons. If you want multiple copies, just add the amount for every add on you want as many times as you want copies!
All prices for the add ons include free shipping anywhere in the world.
The price will be the same for the game no matter which language you choose (Swedish or English). But. Please make sure we know which language you want for your game!
Basic Game – 125 SEK
Boxed Game – 250 SEK
All Rewards include free shipping anywhere in the world.
Åsa Roos – Game Designer
Åsa Roos has been a table-top gamer since the mid 80’s and a designer, creator and author since the late 90’s. Among her published works are the Swedish edition of the Keyring RPG, Kvinnokollektivet for the role-playing game Mutant Year Zero and as a contributor to the game Western, where she wrote about horses, diseases and voodoo. In 2015, she won an award for her adventure ”Ingenjör Hamblys maskin” and in 2016, she was awarded ”Best Writer” by the readers of the gaming magazine Fenix.
Dan Algstrand – Graphic Design
Dan Algstrand, also known as Dante, is an experienced graphic designer and production artist who designed the Swedish printed version of The Keyring RPG. His recent work includes graphic design for KULT: Divinity Lost (Helmgast AB), and layout and print production for the Mutant: Year Zero/Genlab Alpha product line (Free League Publishing).
Jens Reuterberg – Art
Jens Reuterberg is a gifted artist with a passion for games. Jens has been a staple in the Swedish role-playing community for many years, and his enthusiasm for gaming is only growing.
Åskfågeln is Swedish for “Thunderbird.” Åskfågeln is a family run company, owned and run by Tove and Anders Gillbring. They have been active in Swedish roleplaying games since the dawn of time, and involved in a multitude of successful games and magazines over the years, mostly in Swedish.
Risks and challenges
As with any project the risks are primarily time related. The good news is that the RPG has been printed before and we have a good idea of how long it will take, from the printer to your table.
We are adding a few features, such as the deluxe version boxes, that may become a slight time sink, and the English edition is translated, but not proofed or set yet.
Depending on the Stretch Goals unlocked, the time required might increase. Additional work adds to the time needed to complete the project, as always.
However, as of this moment, all the text has been written, and the maps are drawn. This is a collaboration between Åsa Roos (game design), Dan Algstrand (graphic design), Jens Reuterberg (art) and Åskfågeln (administration, publishing and distribution).Learn about accountability on Kickstarter
- (17 days)