This is the fourteenth in a series of monthly updates we'll be posting on the last Saturday of every month (JST) until Tokyo Dark's release. If you want to follow development in more detail and you are an [ Access Pack ] + backer remember to drop into the Tokyo Dark backer's forum for our weekly updates every Saturday. If weekly and monthly updates aren't quite enough, you can follow us on Twitter or Facebook for your midweek Cherrymochi fix.
[ Dev Update ]
This month has been busy as always: we've been making great progress with development, Tokyo Dark has been part of the Square Enix booth at Gamescom, we've had tough decisions to make about our release date and have been making plans for Tokyo Game Show. It's another long update this month so grab yourself a cuppa tea and please let us know what you think in the comments.
Since wrapping up work on the background art we've been moving forward with dev at a steady pace.
The map interface is now in-game and working, allowing Detective Itō to move freely around Tokyo, once a location is unlocked. We've been adding new locations, scenes and characters and had a smooth month of development with no unexpected issues - It's been lovely! (I hope I haven't cursed us now.)
[ Gamescom ]
Tokyo Dark has continued it's 2016 international summer tour (*^^*) and was part of the Square Enix booth at Gamescom. We couldn't get to Germany ourselves, so a huge thank you to the Square Enix Collective team who ran the Tokyo Dark booth for us! And thank you to everyone who tweeted, emailed and facebooked us from Gamescom. It's been really motivating to get such positive feedback.
[ Release schedule ]
We've had some tough decisions to make about hitting our original Kickstarter release estimate of this October. It's recently become apparent that we won't be able to finish Tokyo Dark to the level of polish we're aiming for by then. We've therefore decided to move our release date back to 2017.
Why? What's gone wrong? Who's to blame? Where are the pitch forks?⎯⎯∈
First, to be clear, production is going well. We've not hit any major roadblocks and we've been getting great feedback wherever we've shown the game. We are still on target to make Tokyo Dark exactly the game we want it to be. During the campaign, we hit most of our stretch goals and while this has vastly improved the quality of the final game it also added a lot of extra things to do.
The anime sequences are taking longer than expected to produce, the extra locations in the stretch goals have taken time to develop and we've had a few of the usual game-dev technical hiccups that have set us behind schedule.
With that said we're still making fantastic progress.
By October Tokyo Dark is on target to be at internal beta, fully playable (on set paths) from beginning to end. Instead of crunching to rush that build straight out and patching in fixes & features later, we want to take the time to add content and polish the whole game to a standard we think it deserves before we launch. To do that we need more time.
When will Tokyo Dark release?
We won't state a release date until we're 100% ready to go. Once we're happy with the game Square Enix Collective will be helping us with quality assurance testing and locking down an exact date in 2017.
Until we release nothing will change. We will continue to post monthly updates on the last Saturday of every month on Kickstarter and weekly updates every Saturday on our forum, so you'll always know exactly what's happening with development.
We hope you support our decision to spend the extra time and effort to make Tokyo Dark the best game we can. We apologise to all of you who are disappointed by this change of schedule.
[ Halloween Pack ]
We know that many of you were looking forward to playing Tokyo Dark in October. So this Halloween we'll be sending out download codes to every Tokyo Dark backer (all tiers) for our [ Halloween Pack ] this includes:
- TKY0.1EP - 5 tracks from the Tokyo Dark soundtrack (320 kbps mp3s)
- Art booklet PDF - A behind the scenes look the development of Tokyo Dark
- New Tokyo Dark wallpaper for monitors and smartphones
- Set of 35 Tokyo Dark emoticons / stamps
(This is not the same content found in the [ Digital + Pack ] which features the full length soundtrack and artbook)
[ Tokyo Game Show ]
Tokyo Game Show is only a few weeks away and we'll be there with our latest TD build. We'd love to meet you and show you exactly what we've been working on, so let us know if you're going!
Tokyo Dark will be in the Indie Game Area / Hall 9 / Booth 47
We'll be at TGS from Thursday 15th Sept to Sunday 18th / 10:00 - 17:00
You can find more details on the TGS website.
That's all for now.
Please share your thoughts in the comments, we always love to hear from you. (We'll even lend you our pitch fork if you want: ⎯⎯∈ )
We'll be back with our next monthly update on September 24th
Have a great month.