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Dungeons of Infinity is a board game for 1-5 players set in a mythical kingdom ruled by King Armiger. His land is full of dungeons built in the distant past. He recruits teams of Heroes to delve into the many dungeons to free the land from the evils that lie within.
You enter the unknown dungeon as the hunter. Turn by turn, the dungeon reveals itself to your party. You must adapt your strategy; choose when to forge ahead, or when to step back and regroup. The dungeon can be unforgiving, and even in competitive play you might find it necessary to forge alliances to survive. Your team makes noise as they explore. The more noise they make, the more they risk awakening the dark evil that lurks within. Soon you realize that you have become the hunted.
Room Contents & Risk Cards
The Room Content Charts determine what Risk a Hero will encounter in each room: a treasure chest, debris, a body, or the dreaded mist. Perhaps you will come across a quest from the King or unearth an unexpected danger. With over 100 unique events that can be triggered from the four Risk decks, each play will not be the same.
When Heroes encounter enemies, the foes are placed above the Hero board; 3 enemies to a lane and each lane receives a Reward Card.
Depending on the Risk Card that is drawn, a Hero may encounter up to 10 creatures in a single room!
Gaining Experience & Leveling
Heroes can gain experience by landing successful hits when attacking or using Ability Cards.
How do you want to play? The choice is yours. You may play one of the 10 scenarios that offer a unique and varied experience each time you play them. Do you prefer a story driven game with puzzles and surprises? The Hero Mini Campaigns might be for you. Are you a solo gamer? Perhaps you prefer a competitive game? Or cooperative? There's a game mode for you. The versatile game system in Dungeons of Infinity offers all of the above! Your choices and game experience are infinite.
Enter the dungeon with as many heroes as you like. Do you want the ultimate challenge? Enter the dungeon alone.
Venture into one of the competitive scenarios with other Heroes, but don't turn your back on them.
Each of the cooperative scenarios offer different means of success. Work together to achieve your goal, but be warned: If one Hero dies, the quest is lost.
Play any 3 scenarios in either cooperative or competitive mode. Heroes carry stats and equipment over from previous dungeons as the enemies increase in strength.
A series of 3-game campaigns - each with surprises and puzzles - for each Hero that link together to form a 30 dungeon story. May be played cooperative or solo.
But nothing is as it seems, as our heroes venture through 30 dungeons to discover an evil plan of such darkness that not even Lona has seen the likes of it.
Each one of these game modes has been play tested and modified over the last four years. It was a huge undertaking balancing the different aspects of the game. Taking feedback from play testers and then making necessary changes to ensure that each play mode offers a challenging and rewarding game experience. The end result is a game with almost limitless versatility.
This is five of the 10 exciting scenarios available in Dungeons of Infinity! Never experience the same dungeon twice!
Social Media Stretch Goal.
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We will be charging shipping after the Kickstarter concludes based on the actual costs incurred to ship. We will collect this via our pledge manager after the campaign ends. This could be up to 6 months or more after the Kickstarter has ended. We hope this is our first campaign and we do not want to charge you more than necessary. We also do not want to charge too little and have unforeseen increases in shipping bankrupt the project.
After manufacturing, we'll ship your rewards at our cost to our hub(s). Following, is a rough estimate for shipping a standard game package. Keep in mind these are just estimates, and costs may rise based on weight increases from unlocked stretch goals.
Customs Friendly - World Wide!
Rest of The World: $25.
Risks and challenges
I learned a lot doing my first Kickstarter. I feel we are in much better shape to get funded. I have gone through the process of creating a prototype. I know what is involved in communicating with the manufacture and what is needed to successfully print a board game. I also know that a lot of unforeseen things can happen and many times do. Backing this game creates trust between you and myself. I will be faithful to that trust.
I have coached a National Championship team and know what kind of commitment and dedication it takes to make something excellent. That is my promise to you the backer. I will do whatever it takes to deliver a product that is both excellent and a blast to play. I also promise to communicate with you, the backer, frequently throughout the project.
Jack SpoernerLearn about accountability on Kickstarter
- (30 days)