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All or nothing. This project will only be funded if it reaches its goal by Wed, November 28 2018 12:00 AM UTC +00:00.

IvánBy Iván
First created
IvánBy Iván
First created
pledged of €5,000pledged of €5,000 goal
12days to go

All or nothing. This project will only be funded if it reaches its goal by Wed, November 28 2018 12:00 AM UTC +00:00.


TERUEL, turning point of the Spanish Civil War, is an operational wargame about the most decisive battle of the war. In TERUEL, one or two players command the Republican army of Levante or the Nationalist army of the North, in 5 scenarios that take place during the months of december 1937 to february 1938.   

TERUEL, turning point of the Spanish Civil War, es un juego sobre la batalla más decisiva de la guerra. En TERUEL, uno o dos jugadores dirigen el ejército republicano de Levante o el ejército nacional del Norte, en 5 escenarios que tienen lugar durante los meses de diciembre de 1937 a febrero de 1938.

COMPONENTS: For English and Spanish editions:

  • One 22" by 16" mapboard
  • 218 counters
  • Rules book (PDF Règles du jeu en française)
  • Historical and scenarios book
  • 4 aide charts
  • 64 cards
  • 10 dices.



  • 1 Mapa de 60 x 45 cm,s
  • 218 marcadores
  • Libro de reglas y libro de escenarios e introducción histórica
  • 4 Cartas de ayuda
  • 64 Cartas de juego
  • 10 dados

TERUEL uses a semi card-driven system. The players take turns to play cards from their hands to activate their units on the map. Cards may also be used to provide combat support like special units, artillery and air support or to rally disrupted units.

The game is divided into turns. Each turn represents a week separated into seven impulses (one for each day).

The deck has 64 cards, some depict historical leaders (Lister, El Campesino), others élite units (13 Black Hand Division).

TERUEL utiliza un sistema semi-CDG. Los jugadores, según la iniciativa, se turnan para jugar sus cartas y activar sus unidades en el mapa. Las cartas también pueden usarse para proporcionar apoyo de combate, como unidades especiales, artillería y apoyo aéreo o para reorganizar unidades desgastadas por los combates.  

Hay 64 cartas, algunas representan líderes históricos (como Lister, Monasterio o El Campesino) o unidades de élite (como la 13 División  "Mano Negra").


The game includes 218 counters representing Battalion and Brigade sized units and command units up to Corp level, of the Republican and Nationalist armies in the area of Teruel. The counters are in the style of Spanish Civil War military symbols representing cavalry, infantry, armor, artillery, etc. 

The map is designed based on 9 historical maps of the year 1933 (series 1: 50,000) and depicts an area of 40 to 50 kilometres, divided in irregular zones. 

Original map
Original map

 El mapa del juego esta basado en 9 mapas históricos de los años 30, iguales a los empleados por los estados mayores de ambos ejércitos durante la batalla de Teruel.

Game map
Game map

Six separate scenarios are presented, including two solo scenarios:

"At home for Christmas": For beginners, the Republican attack in the winter of 1936. An introductory scenario, may be played in about 30 minutes.

- "Hemingway": For more experienced players, the occupation of Teruel by the Republican army.

-  "At all costs": the Nationalist counteroffensive, on 17 January 1938.  

"No news in Teruel": the full game mode which covers the complete campaign (including the battle of Alfambra).  

- "The battle of Alfambra": solo scenario of the battle of Alfambra. The player commands the Nationalist army vs the Republican army, by a combination of cards and aide sheets.

- "Plan T": a solo version of the Republican attack.


El juego cuenta con seis escenarios:

- "A casa por Navidad": escenario introductorio que representa el ataque republicano sobre Teruel en la Navidad de 1936. Posibilidad de juego en solitario, diseñado como introducción al sistema de juego.

- "Hemingway": escenario que cubre la primera parte de la batalla, culminada con la ocupación de Teruel por parte del ejército republicano.

- "Cueste lo que cueste": cubre la contraofensiva nacional para recuperar la ciudad de Teruel.

- "Sin novedad en Teruel": gran escenario de campaña, con diez turnos de juego (en torno a las cuatro horas). Del 15 de diciembre de 1937 al 22 de febreo de 1938.

- "La batalla de Alfambra": escenario en solitario de la batalla de Alfambra. El jugador dirige las tropas nacionales contra la IA, mdiante una combinación de cartas y tablas de apoyo.

- "Plan T": escenario en solitario, donde el jugador dirige la ofensiva republicana sobre la capital turolense.

  •  6.500 € (UNLOCKED): we include a new solo scenario, the battle of Alfambra. The battle of Alfambra involved the Marroquí Corps on the Nationalist side, and the XIII Corps on the Republican side. 10 new cards and an aide chart are included.
  • 8.000 € (UNLOCKED): the mapsheet is improved and replaced by a new monted mapboard, made in high quality carton of 2mm.
  • 10.000 € (UNLOCKED): a new complete game!, the last battle of the Spanish Civil War, Peñarroya. A Republican offensive which took place in Extremadura and the north of Andalucia, between 5 January and 4 February 1939. 90.000 Republican soldiers of the Extremadura Army, against 75.000 Nationalist soldiers of the South Army. 109 new counters, a new map and 2 aide charts.
  • 12.500 € (LOCKED): a new complete game!, The three Marys, Are you ready to bomb the Deutschland battleship? Attack the Cenia airfield?...
  • 6.500 € (DESBLOQUEADO): incluimos un nuevo escenario en solitario, la batalla de Alfambra. La batalla de Alfambra involucró al Cuerpo Marroquí en el lado nacional y al XIII Cuerpo en el lado republicano. Se incluyen 10 nuevas cartas y una tabla de ayuda.
  •  8.000 € (DESBLOQUEADO): el mapa se mejora y se realiza en cartón duro de 2 mm. 
  • 10.000 € (DESBLOQUEADO): ¡un nuevo juego completo!, la última batalla de la Guerra Civil Española, Peñarroya. Una ofensiva republicana que tuvo lugar en Extremadura y el norte de Andalucía, entre el 5 de enero y el 4 de febrero de 1939. 90.000 soldados republicanos del Ejército de Extremadura, contra 75.000 soldados nacionales del Ejército del Sur. 109 nuevos contadores, un nuevo mapa y 2 tablas de ayuda.
  • 12.500 € (BLOQUEADO):¡un nuevo juego!, Las Tres Marias, ¿estas listo para atacar el acorazado Deutschland? ¿quizás para bombardear el aerodromo de  Cenia?...

Rules have been tested and are definitive. Only grammar/proofreading tweaks may happen at this stage.

Disclaimer: the available document is not a final version. We apologize in advance for any possible misspellings. The translation of the game will be done by professional native translators.

Rules in English edition:


Rules (ISSUU)


Reglas del juego de la versión en castellano:


Resumen de las reglas de juego

 The latest version of the rules are placed in the BGG.

This project is EU-Friendly, US-Friendly, Australia-Friendly and Canada-Friendly. Since the dimensions and weight of the final boxes may slightly change, shipping costs will be calculated during the Pledge Manager where we will try to adjust it as much as possible.

The game is scheduled to be delivered in May 2019.

 A new complete game!!

A Just and Cruel War
A Just and Cruel War

 The game about the Castilian Civil War:

Historical Background  

In the early 1350, after the death of King Alfonso XI of Castile, the conflct between the reigning king Peter I and his illegitimate brother Henry of Tratamara put the Iberian peninsula in rage. This war became one part of a greater conflict involving the kingdoms of England and France, better known as the Hundred Years` War. A Just and Cruel War shows how this bloody war was unleashed in the Iberian peninsula. The players will command the destinies of the royal side ("Petristas"), the usurper ("Trastamaras") and the crown of Aragon.

Cards & Counters
Cards & Counters

 Game system  

The game system (direct heir of the Fall of Hispania) is composed by a common deck of cards (where the historical events of the period are included), and another one specific for each player.

The players direct their armies over the mapboard, and they develop intricated policies from this historical period, wich can favorise some of the factions that cohabited in the Castilian Kingdom (nobles, Jews, Military Orders...).  


- a paper map, 66x30 cm,s  

- 76 wooden cubes of six different colors  

- 44 metal coins - 54 high quality cards, size 88x66mm  

- 24 counters (historical leaders)  

- Instruction book and introduction of 16 pages  

A Just and Cruel War is available as an add on of TERUEL:  

22 euros: all the components  

12 euros: map, rulebook and deck of cards.  

FREE SHIPPING game in ziplock bag.

 Introducción histórica  

A principios de la década de 1350, la muerte del rey Alfonso XI de Castilla, abre un periodo de abierta hostilidad entre el legitimo heredero Pedro I y sus hermanos ilegítimos . El conflicto se expandió a toda la península e involucró a los reinos de Francia y de Inglaterra, inmersos a su vez en la Guerra de los Cien Años. Tras 18 años de conflicto, y muerto el rey Pedro*, Enrique de Trastamara se corona como Enrique II de Castilla, dando lugar a una nueva dinastía y a la intervención castellana en la Guerra de los 100 Años.  

*Pedro I, "el Justo" para sus partidarios, o "el Cruel" para sus enemigos.

Sistema de Juego  

El sistema de juego es similar al de la Caída de Hispania: un mazo de cartas común y otros particulares para cada jugador. Los jugadores, a su vez, disponen de sus propios mazos para realizar acciones particulares o interrumpir las del adversario. El mapa de juego esta dividido en condados, por donde se desplazan los ejércitos y los líderes históricos .

El juego dispone de 24 líderes históricos y dos hojas de ayuda, así como una baraja de 54 cartas:


- 1 mapa de papel de 66x 30 cms  

- 24 marcadores de líderes.  

- 76 cubos de madera de 6 colores distintos.  

- 54 cartas de juego.  

- 44 monedas de metal.  

- Libro de instrucciones de 16 páginas.  

El juego esta disponible como add on de TERUEL, turning point of the Spanish Civil War:  

22 euros juego completo  

12 euros solo mapa, líderes, libro de instrucciones y baraja de cartas (especial backers de LCH)


Juego en bolsa zip.

Ivan Notario: co-author of La Caída de Hispania (Fall of Hispania) and also in charge of graphic design. Regular contributor of magazines such Wargames: Soldiers and Strategy and Revista Ejército.

Ignacio Notario: co-author of of La Caída de Hispania (Fall of Hispania). Author of The Spanish Tercios 1536–1704 MEN-AT-ARMS 481 Osprey series. 

Sylvain Doucrot: freelance, in charge of graphic design.

Maria Martín: general supervision.

Javier Romero: a good friend and text editor.

Acknowledgement: Miguel Ingelmo, Enrique Ramos, Pedro Martínez, Ramón Tercio, Carlos Martín, Enrique Velilla, Juan A. Pascal, Club Séptimo Grado (Leganes), Club In Hoc Signo Vinces (st Just le Martel), José Luis Pérez Martos, Agusti Pala, Longinos Martín, Sara López y el creador Miguel Santacruz, Mickael Lissare.

More info at:




Risks and challenges

Goals and expected ship dates for Teruel have been set conservatively enough to overcome any potential setbacks.

The game system and the rules are finished and tested. In terms of affordability, the components in the game have been determined and five prototypes have been in hands of several teams of testers.

Prior to this project we have successfully completed one crowdfunding project on the plataform VERKAMI (Fall of Hispania), and we have delivered the games on time or very close to it.


We have also learned from this experience and we feel confident we can deliver on time. If we have any unforeseen issues we will communicate with our backers immediately.

IMPORTANT : At the end of the campaign we will ask, by Kickstarter, your billing and shipping details and your phone number. This information is necessary to send you the products of your pledge.

For any Kickstarter customer service questions please write to:



En septiembre del año pasado fundamos, en la Plataforma VERKAMI, La Caída de Hispania, que fue entregado a los mecenas en tiempo o con un leve retraso. De esa experiencia hemos sacado valiosas enseñanzas, y, porque no decirlo, el suficiente crédito económico para afrontar esta nueva financiación con plenas garantías.

La fecha de mayo de 2019 es bastante conservadora, pero preferimos ofrecer una fecha realista que tratar de arañar unos mecenas más, sobreestimando nuestras capacidades.

Para cualquier cuestión en campaña o una vez terminada:


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