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I really like the wind mechanic. Showing renders of the final game pieces could help to attract more backers.
Brass_Guppy, thanks for the question. I'll put the answer into the project blurb but basically, in your turn you get four actions that you can use to move around the board; dock in ports; play sailing or gunnery cards; buy victory tokens and more. It's a strategic game where you decide how you want to spend your actions, being the trader or the perhaps the privateer.
What are the game mechanics here, is it a pick up and delivery? deck builder? little of both? or something else?