Steven Schend and I’ve been a professional editor and writer for over 20 years,
but who cares? You’d rather hear about the great creative project you can help
bring into the world, right?
I want to
publish a new book called Secrets, like Dragons… It will be a collection of five
novellas focused around secrets and how they affect people and their world.
It’s a fantasy genre book, and my fellow writers and I will make this far more
than a typical fantasy anthology.
know some of the authors involved in this project, since we’ve all published
many novels, stories, comics, games, and more—Ed Greenwood, Jaleigh Johnson,
Rosemary Jones, and J.M. Martin.
very humble and hirsute Canadian librarian, has created many published
worlds while writing more than 40 novels, hundreds of game products, and
innumerable articles on every topic imaginable. The Internet cannot
contain him, or he would gleefully have a link here for you.
the author of the Forgotten Realms novels The Howling Delve, Mistshore, Unbroken Chain, and Unbroken Chain: The
as well as numerous short stories. Visit her online at www.jaleighjohnson.com or at her blog to learn more.
Rosemary Jones is the author of the FORGOTTEN REALMS
novels Crypt of the Moaning Diamond and City of the Dead. She writes
fantastical fiction of all lengths and sorts. Recent projects include
superheroes, haunted heroes, and some desperately ordinary heroines
trapped in extraordinary places. For her latest stories and other
publications, check www.rosemaryjones.com.
J.M. Martin worked for Caliber Comics from 1994 to
1998 and wrote the fan-favorite LEGENDLORE comic series, a spin-off of the
fantasy series, THE REALM. He was managing editor for Privateer Press from
2000 to 2004, helping build the award-winning IRON KINGDOMS and WARMACHINE
settings from the ground up. J.M.'s own fiction has been published in
Fantasist Enterprise’s Sails & Sorcery: Tales of Nautical
Fantasy and Rogue Blade Entertainment’s Assassins: A Clash of
Steel Anthology. You can find him on Goodreads or Twitter or his blog.
All of them
have graciously joined me at Vistag Media to bring a new world called Kharndam
into being. Each novella explores a different region of this world, its people,
cultures, and of course, its secrets. Tied to each novella will be additional
graphic and text touches—anything from maps to Akanri reports on places or
people—that explore story details and deepen a reader’s immersion into the
lost in a story and its world is the best experience fiction can offer. We hope
to craft characters, tales, and, with them, a world broad and deep enough where
readers can enjoy their visit, no matter how far they wander beyond the initial
stories that brought them there.
goal of $10,000 pays a team of nine authors and artists fair, professional
rates to produce the material and it also allows us to print and mail copies of
Secrets, like Dragons… to supporters of our
project here at kickstarter.
You Get for your Patronage?
reason to help us get off the ground by signing on early is this: Only those
who support us here at kickstarter.com will receive a special “Founder’s
Edition” PDF of Secrets, like Dragons…. The regular trade PDF and any print editions will
lack certain graphics and text extras, though the core novellas and primary
extras will remain the same.
help, we can bring this product and world to life; updates and special materials
will be available only to you kickstarter.com patrons before the book’s
official release, so check back here for frequent news on the project and links
to related materials at kharndam.com (which goes live soon after the project
meets its funding).
this book different from other fantasies currently on the market?
are no longer any elves, demons, dragons, or dwarves in this world. Secrets,
like Dragons… is
just a simile title to speak to readers looking for good fantasy tales. It's not a matter of disliking any of those fantasy tropes, but we wanted Kharndam to feel different from the start.
focus is on characters and their stories, not overused plots or hoary
stereotypes. You won’t read about stable boys destined for royal thrones, and
you shouldn’t expect grand quests by motley parties of heroes or villains
driven to save or destroy the world either.
are no moral absolutes pointing out which are the good guys or the bad guys
here. Each character believes himself or herself in the “right” at the heart of
things, and it’s up to readers to decide how they view characters and their
we’ve talked about what is and isn’t in the book, but not about the central
theme driving this project or its title. The first thing you learn about
Kharndam is this: Secrets can be far more powerful than any magic or monster
and far more insidious in impact.
Fifth Age, one secret shattered the continent of Rokhal.
Eighth Age of Kharndam, one secret may yet do so again.
sees the world through the eyes of the Akanri, a group of mystics who use aura
magic and the secrets they learn with it to keep their world balanced. That
balance could be in military power, social influence, or merely keeping history
and lore from being lost. In a sense, the Akanri are equally scholars and historians
to soldiers and rogues or even seers and courtly advisors. They are what they
must be in order to keep the world in balance as they see it.
Akanri arcane scholars, selfless heroes, or treacherous villains? That judgment
depends on one’s point of view, truly. All you need to know as a reader is
this: The Akanri ferret out secrets, as a rule, and they release (or obscure)
them as needed to maintain their mysterious balance, consequences be hanged.
When every idea is a spark, every secret becomes a tinderbox and every
revelation a firestorm. Those dangers are what make Secrets, like Dragons…
REALMS is a trademark of Wizards of the Coast, Inc.
KHARNDAM are trademarks of Vistag Media.