Communism: The Board Game (Canceled)
Communism: The Board Game (Canceled)
A board game that displays the problems of communism in a fun way. The objective is to try not to starve. Many ways to play!
A board game that displays the problems of communism in a fun way. The objective is to try not to starve. Many ways to play! Read more
We had originally put a wrong delivery date, the actual delivery date should be on January 2018, not December 2018.
After a random joke had started to cement into reality, we present Communism; The Board game. This game is modeled after real communist regimes that happened in world history. We have selected key monuments, events and people from the USSR, Cuba, China and the ever-present North Korea. This project is to help spread the knowledge about the downfall of communism in the real world through the use of a fun board game.
We have played many drafts of this game to make sure that it is optimal and balanced. We realize that games with broken mechanics can be extremely frustrating so we have taken every precaution to prevent that.
In this version of the game, there is no money (historically accurate) and in the place of it, food is used as a substitute. Players will roll two dice and the sum of the two numbers that are face up will determine how far the player will move across the board. Depending on what the player lands on can determine if they receive or give up some of their food. The Government Granted Opportunity spaces (Depicted by a hammer and sickle) and Event spaces (Depicted by a question mark) allow for influxes in or penalties of food depending on what the card reads. More rules are included in the rule booklet that is included in every full board game set. I wanted to make it clear that this is not a close of a more popular game, there are very different game mechanics from the original.
Other Game Mechanics
We are even creating a few different ways to play the game. One version where everyone is equal and another version where one player is designated as 'Ruler' and must do their best to keep the peasants from gaining too much food or else they may rebel.
Nationalities (Game Mechanic)
A fun mechanic that is also optional when playing the game is the use of nationalities. In the beginning of the game every player will roll the dice and depending on what number they land on will determine their nationality. Having a nationality will help the player when they are back in their own nation by having reduced expenses and any food earned is doubled. However, when the player is in a different region than their own, the prices on the board will be standard.
Final Board Layout
Reason for Kickstarter
The reason for bringing this product to Kickstarter instead of straight to market, is that we are bulk ordering these in a large order. We do not have enough money to put up to buy enough units to bring costs low enough to make them consumer friendly. The more successful this project is on Kickstarter, the lower the manufacturing costs.
Process of Creating images
Final Version of the Board Final Version of the Board Every image you see is hand drawn on a graphing tablet and consists of multiple layers of color. We believe that hand drawn objects will always stand out from computer generated ones. The graphic below displays the process of creating a single image. This process was repeated numerous times and compiled to create the finished board
Again, We want to thank each and every person who backed this project, we will strive to bring the best game possible to you.
If you are interested in learning more about the game play, I have included the outline of the rule book (please keep in mind that this is just a rough draft and will appear much different than in the final version)
Risks and challenges
The only risks involved would be problems with manufacturing. However, the board and all of its components are already created. Since this is a bulk supplier, 1 single unit is projected to cost around $60 and I will buy one to ensure that the manufacturing process will not mess up and everything is optimal when an order of 200+ units is placed.Learn about accountability on Kickstarter
- (30 days)