The goal of Mealtime Sabotage is to build a complete meal with the fewest calories possible - but watch out for your fellow diners who are looking to sabotage your meal!
- Each player starts the game with 5 cards
- On each turn, the active player draws one card and plays one card
- Sabotage cards can be played on any place setting, but they cannot stack (one sabotage card per food item)
- Once your meal is complete, you can play food items on other place settings
- The game is finished when all meals are complete.
- The player with the lowest calorie meal, wins!
To get a feel for the game, check out this play through of a game (with color commentary)
The game includes 94 standard cards: 16 Entrees, 21 Sides, 15 Drinks, 12 Desserts, and 30 Sabotage Cards (plus the potential for extra cards if we hit certain stretch goals). Here are a few of our favorites:
First, thank you so much for backing our project. No matter which tier you choose, you are helping us turn our idea into an actual product. Amazing!
Mealtime Sabotage Deck - If you back at any tier, this is what you get:
Playmats - If your backing tier includes 4 Mealtime Sabotage Playmats, this is what you get:
Signed Uncut Sheet - If your backing tier includes a signed, uncut sheet, we don't have an image to show you yet. The printer will lay out the cards as desired for the print run, so we don't know the exact card order or layout. The uncut sheet is a 28" x 40" sheet of 14pt card stock - the same paper we are using for the actual cards.
The Famous Foodie - If you back at the famous foodie level, your likeness will replace the old, fat, bald guy on one of the three "Side Envy" cards in every copy of Mealtime Sabotage we produce:
Spread the Word - UNLOCKED! All decks now include the Kickstarter Exclusive card, Food Fight! Great work everyone!!
$7,500 - At $7,500, a third Kickstarter Exclusive card is included!
Who We Are - We (Matt, Evan and Daniel) are the creators of Mealtime Sabotage. We came up with Mealtime Sabotage over lunch one day. Since then, we've spent several months refining the idea. We've even had a few Sabotage Parties where we've invited friends and co-workers to play the game.
Matt is a graphic designer, Evan is a jack of all trades, and Daniel is an IT guy. Just your typical card-game-creating team, wouldn't you say?
Our goal for Mealtime Sabotage is pretty simple–we want to get this game into as many hands as possible. We have been overwhelmed with how much people enjoy the game! All of the graphics are completed, and the printers are already lined up and ready to move forward once we fund. We have played with several different prototype decks, and have made countless adjustments and refinements to get the game where it is today. We are thrilled with the final product, and are confident that you will be too! Thanks for your help!
Risks and challenges
Any printing project has the potential to face setbacks. Fortunately as a graphic designer, Matt has been working with printers for over a decade, and is very comfortable with the process. While each of us has successfully mailed packages in the past (congratulations to us!), we haven't mailed a few hundred at once before. While we haven't done distribution before, we feel pretty confident with the strategies we have in place to get the job done.
No matter what we encounter, you will be the first ones to know about it. We have put in a lot of work on this project, and have come to really love it. We've pushed through creative blocks, game mechanic issues, and drawers block (is that a real thing?) to get Mealtime Sabotage where it is today. And we don't plan to stop pushing through until it is where we want it to be - in your hands.Learn about accountability on Kickstarter
- (30 days)